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<blockquote data-quote="doctorbadwolf" data-source="post: 6912561" data-attributes="member: 6704184"><p>Centaurs, i have basically as elves with some size stuff. They are Large, but use medium tools, weapons, and armor, 35ft base speed, dash at, IIRC, 50ft, and can jump higher and further with a running start. And then the natural weapon, I haven't worked out. </p><p></p><p>Satyrs, I figure need to be good athletes, performers, charmers, and have some amount of low key Fey magic about them. I think it would make sense to have a stronger, high jumping, warrior satyrs, and smaller, prettier, more trickster satyrs. Maybe even run the gamut from Pans Laberynth to Narnia to Ancient Greek. </p><p></p><p>I thought pixies were great in 4e, and in 5e could simply deal with lesser weapons, and have more magic. Not sure about the weird flight restrictions from 4e, though. </p><p></p><p>Nymphs and dryads, IMO, work best as a single race, with different types as Subraces. </p><p></p><p>I wonder if if we can balance dryads being able to Treestride at lower levels, along with some manner of Fey magic and being able to hide inside trees and/or turn into one. Perhaps they can find out cool stuff when in tree form, but tree form is a multi hour commitment? </p><p></p><p>If we have nymphs, what about the less universally malignant, but off maligned, hidden folk. </p><p></p><p></p><p>The fey goblinoids id like to wait for volo's to see how standard gobs are done, and do the Fey ones as sub-races. </p><p></p><p>Also, ever given any thought to less traditional for DnD nature spirits as PCs? Stuff that's a bit less "here is a race of beings based on tree spirits", and more, "here, a river spirit." </p><p></p><p>Quicklings are basically small fey tricksters that run super fast, climb well, and hide extremely well, and mainly live in deep forests and jungles and the like. </p><p></p><p>Flyers, in genral, are going to be controversial, but IMO they have too strong a place to ignore them. First, we gotta agree on what we think of the aarakokra. Im of the opinion that they are underpowered, many think flight is too powerful all by itself.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 6912561, member: 6704184"] Centaurs, i have basically as elves with some size stuff. They are Large, but use medium tools, weapons, and armor, 35ft base speed, dash at, IIRC, 50ft, and can jump higher and further with a running start. And then the natural weapon, I haven't worked out. Satyrs, I figure need to be good athletes, performers, charmers, and have some amount of low key Fey magic about them. I think it would make sense to have a stronger, high jumping, warrior satyrs, and smaller, prettier, more trickster satyrs. Maybe even run the gamut from Pans Laberynth to Narnia to Ancient Greek. I thought pixies were great in 4e, and in 5e could simply deal with lesser weapons, and have more magic. Not sure about the weird flight restrictions from 4e, though. Nymphs and dryads, IMO, work best as a single race, with different types as Subraces. I wonder if if we can balance dryads being able to Treestride at lower levels, along with some manner of Fey magic and being able to hide inside trees and/or turn into one. Perhaps they can find out cool stuff when in tree form, but tree form is a multi hour commitment? If we have nymphs, what about the less universally malignant, but off maligned, hidden folk. The fey goblinoids id like to wait for volo's to see how standard gobs are done, and do the Fey ones as sub-races. Also, ever given any thought to less traditional for DnD nature spirits as PCs? Stuff that's a bit less "here is a race of beings based on tree spirits", and more, "here, a river spirit." Quicklings are basically small fey tricksters that run super fast, climb well, and hide extremely well, and mainly live in deep forests and jungles and the like. Flyers, in genral, are going to be controversial, but IMO they have too strong a place to ignore them. First, we gotta agree on what we think of the aarakokra. Im of the opinion that they are underpowered, many think flight is too powerful all by itself. [/QUOTE]
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