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<blockquote data-quote="doctorbadwolf" data-source="post: 6912884" data-attributes="member: 6704184"><p>Centaurs: those seem like social/cultural differences to me, mostly. A subrace born with some magical talent would be fun. </p><p></p><p>Satyrs: Tame is the wrong word, but I'll let it slide cuz you're foreign. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> no satyr or faun race/subrace should be tame. Even the less wild ones should, IMO, be prone to being tricksters, and make good bards. </p><p></p><p>Dryads: how is that not interesting enough for a playable race? They're free people who can live inside of and become trees, and have some amount of nature and/or Fey magic. That is more than enough </p><p></p><p>nymphs: see above. Nature spirits, with natures determined by what sort of spirit hey are, tree or river or lake or woods, etc. charm and unnatural beauty is just icing. Don't try to reinvent them or anything, just work with what's there. Dryads could easily be a type of nymph, and serve as a template for the rest. </p><p></p><p>Pixies: I dislike "fairies" as a race, unless that race is quite broad. Pixies and brownies are both fairies, for instance, depending on what area and era you're using to define terms. </p><p></p><p>Flight: restrictions like encumbrance make sense. Just not like the 4e pixie, that couldn't fly higher than 2 squares. </p><p></p><p>Fey goblins: I don't think Fey Ancsstry does it. I'm happy to handle that one myself, though, once Volos is out</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 6912884, member: 6704184"] Centaurs: those seem like social/cultural differences to me, mostly. A subrace born with some magical talent would be fun. Satyrs: Tame is the wrong word, but I'll let it slide cuz you're foreign. ;) no satyr or faun race/subrace should be tame. Even the less wild ones should, IMO, be prone to being tricksters, and make good bards. Dryads: how is that not interesting enough for a playable race? They're free people who can live inside of and become trees, and have some amount of nature and/or Fey magic. That is more than enough nymphs: see above. Nature spirits, with natures determined by what sort of spirit hey are, tree or river or lake or woods, etc. charm and unnatural beauty is just icing. Don't try to reinvent them or anything, just work with what's there. Dryads could easily be a type of nymph, and serve as a template for the rest. Pixies: I dislike "fairies" as a race, unless that race is quite broad. Pixies and brownies are both fairies, for instance, depending on what area and era you're using to define terms. Flight: restrictions like encumbrance make sense. Just not like the 4e pixie, that couldn't fly higher than 2 squares. Fey goblins: I don't think Fey Ancsstry does it. I'm happy to handle that one myself, though, once Volos is out [/QUOTE]
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