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<blockquote data-quote="QuietBrowser" data-source="post: 6917748" data-attributes="member: 6855057"><p>I remembered I'd forgotten to post this race, so I figured I should get it up and shared with you. The Grippli are a neutral with good inclinations race of humanoid tree-frogs who actually date all the way back to 1st edition, having first shown up in TSR's Monster Cards in 1982 and subsequently appeared in first edition's Monster Manual II. They went on to reappear in the first Monstrous Compendium Appendix for Greyhawk and then in the Advanced Dungeons & Dragons Monstrous Manual for 2e. They received PC writeups in Dragon Magazine for both 2e (#262) and 3e (#324), and even made the jump to Pathfinder in the Advanced Race Guide. With so much lore, and so many different racial options - from their original psionic selves to their more primitive depictions in Dragon to their abundance of racial options in Pathfinder - I... well, I may have gone a little overboard.</p><p></p><p></p><p><strong><em><u>Grippli</u></em></strong></p><p><strong>Ability Score Modifiers:</strong> +2 Dexterity</p><p><strong>Size:</strong> Medium</p><p><strong>Speed:</strong> 20 feet, Climb 20, Swim 20</p><p><strong>Vision:</strong> Darkvision</p><p><strong>Amphibious:</strong> A grippli can breathe both air and water.</p><p><strong>Frog’s Legs:</strong> A grippli is always considered to have a running start when making a jump check. When making a long jump, it automatically passes the Strength checks to clear a low obstacle and to keep its footing upon landing in difficult terrain. When making a high jump, a grippli doubles its Strength modifier to determine the distance it reaches.</p><p><strong>Up Tree, Under Water:</strong> A grippli has a Climb Speed of 20 feet and a Swim Speed of 20 feet.</p><p><strong>Subraces:</strong> Choose between the Savage, Princely, Treetop, Mystic or Psionic Grippli subraces.</p><p></p><p></p><p><em>Savage Grippli</em></p><p><strong>Ability Score Increase:</strong> +1 Strength</p><p><strong>Bug Hunter:</strong> A Savage Grippli receives Advantage on attack rolls against vermin; these are Beasts and Magic Beasts based on invertebrates, such as spiders, wasps, flies, centipedes and scorpions. Additionally, it increases its Armor Class by +1 when fighting such foes.</p><p></p><p></p><p><em>Mystic Grippli</em></p><p><strong>Ability Score Increase:</strong> +1 Wisdom</p><p><strong>Servants of the Mother Frog:</strong> A Mystic Grippli knows the Guidance cantrip. At level 3, it can cast Fog Cloud as a 1st level spell once per long rest with this trait. At level 5, it can cast Spike Growth as a 2nd level spell once per long res with this trait. All spells cast with this trait use Wisdom as their casting ability score.</p><p></p><p></p><p><em>Treetop Grippli</em></p><p><strong>Ability Score Increase:</strong> None. A Treetop Grippli only receives the +2 Dexterity for being a grippli.</p><p><strong>Patagia:</strong> So long as a Treetop Grippli is not restrained, paralyzed, encumbered, equipped with medium or heavy armor, or otherwise rendered immobile, it takes no damage from falling distances. When falling, it may move forward, covering a horizontal distance equal to half the vertical distance travelled. At 5th level, a Treetop Grippli gains a Fly speed of 10 feet.</p><p><strong>Treetop Dweller:</strong> A Treetop Grippli loses its Swim speed entirely.</p><p></p><p></p><p><em>Princely Grippli</em></p><p><strong>Ability Score Increase:</strong> +1 Charisma</p><p><strong>A Civilized Weapon:</strong> A Princely Grippli has automatic proficiency with either the Rapier or the Longsword, chosen at character creation.</p><p><strong>Courtly Charms:</strong> A Princely Grippli doubles its Proficiency Bonus when making Charisma (Persuasion) checks.</p><p></p><p></p><p><em>Psionic Grippli</em></p><p><strong>Ability Score Increase:</strong> +1 Intelligence</p><p><strong>Amphibious Sagacity:</strong> A Psionic Grippli can communicate telepathically with one creature at a time, so long as both it and the desired creature are within 30 feet of each other. Additionally, a Psionic Grippli can cast a variant of the Mage Hand cantrip at will, using Wisdom as its casting ability score. This variant follows all of the normal rules for Mage Hand, but the “hand” is invisible.</p><p></p><p></p><p><u>Grippli Feat: Agile Tongue</u></p><p>Some gripplis have learned to master their tongues to the point of wielding them with preternatural dexterity.</p><p><em>Prerequisite: Grippli</em></p><p>Effect: Your grippli’s tongue can now be used like a third hand, allowing you to reach objects up to 10 feet away. When using your tongue like a limb, halve your Strength score, rounding down, for the purposes of determining what you can carry, making attacks, etcetera.</p></blockquote><p></p>
[QUOTE="QuietBrowser, post: 6917748, member: 6855057"] I remembered I'd forgotten to post this race, so I figured I should get it up and shared with you. The Grippli are a neutral with good inclinations race of humanoid tree-frogs who actually date all the way back to 1st edition, having first shown up in TSR's Monster Cards in 1982 and subsequently appeared in first edition's Monster Manual II. They went on to reappear in the first Monstrous Compendium Appendix for Greyhawk and then in the Advanced Dungeons & Dragons Monstrous Manual for 2e. They received PC writeups in Dragon Magazine for both 2e (#262) and 3e (#324), and even made the jump to Pathfinder in the Advanced Race Guide. With so much lore, and so many different racial options - from their original psionic selves to their more primitive depictions in Dragon to their abundance of racial options in Pathfinder - I... well, I may have gone a little overboard. [B][I][U]Grippli[/U][/I][/B] [B]Ability Score Modifiers:[/B] +2 Dexterity [B]Size:[/B] Medium [B]Speed:[/B] 20 feet, Climb 20, Swim 20 [B]Vision:[/B] Darkvision [B]Amphibious:[/B] A grippli can breathe both air and water. [B]Frog’s Legs:[/B] A grippli is always considered to have a running start when making a jump check. When making a long jump, it automatically passes the Strength checks to clear a low obstacle and to keep its footing upon landing in difficult terrain. When making a high jump, a grippli doubles its Strength modifier to determine the distance it reaches. [B]Up Tree, Under Water:[/B] A grippli has a Climb Speed of 20 feet and a Swim Speed of 20 feet. [B]Subraces:[/B] Choose between the Savage, Princely, Treetop, Mystic or Psionic Grippli subraces. [I]Savage Grippli[/I] [B]Ability Score Increase:[/B] +1 Strength [B]Bug Hunter:[/B] A Savage Grippli receives Advantage on attack rolls against vermin; these are Beasts and Magic Beasts based on invertebrates, such as spiders, wasps, flies, centipedes and scorpions. Additionally, it increases its Armor Class by +1 when fighting such foes. [I]Mystic Grippli[/I] [B]Ability Score Increase:[/B] +1 Wisdom [B]Servants of the Mother Frog:[/B] A Mystic Grippli knows the Guidance cantrip. At level 3, it can cast Fog Cloud as a 1st level spell once per long rest with this trait. At level 5, it can cast Spike Growth as a 2nd level spell once per long res with this trait. All spells cast with this trait use Wisdom as their casting ability score. [I]Treetop Grippli[/I] [B]Ability Score Increase:[/B] None. A Treetop Grippli only receives the +2 Dexterity for being a grippli. [B]Patagia:[/B] So long as a Treetop Grippli is not restrained, paralyzed, encumbered, equipped with medium or heavy armor, or otherwise rendered immobile, it takes no damage from falling distances. When falling, it may move forward, covering a horizontal distance equal to half the vertical distance travelled. At 5th level, a Treetop Grippli gains a Fly speed of 10 feet. [B]Treetop Dweller:[/B] A Treetop Grippli loses its Swim speed entirely. [I]Princely Grippli[/I] [B]Ability Score Increase:[/B] +1 Charisma [B]A Civilized Weapon:[/B] A Princely Grippli has automatic proficiency with either the Rapier or the Longsword, chosen at character creation. [B]Courtly Charms:[/B] A Princely Grippli doubles its Proficiency Bonus when making Charisma (Persuasion) checks. [I]Psionic Grippli[/I] [B]Ability Score Increase:[/B] +1 Intelligence [B]Amphibious Sagacity:[/B] A Psionic Grippli can communicate telepathically with one creature at a time, so long as both it and the desired creature are within 30 feet of each other. Additionally, a Psionic Grippli can cast a variant of the Mage Hand cantrip at will, using Wisdom as its casting ability score. This variant follows all of the normal rules for Mage Hand, but the “hand” is invisible. [U]Grippli Feat: Agile Tongue[/U] Some gripplis have learned to master their tongues to the point of wielding them with preternatural dexterity. [I]Prerequisite: Grippli[/I] Effect: Your grippli’s tongue can now be used like a third hand, allowing you to reach objects up to 10 feet away. When using your tongue like a limb, halve your Strength score, rounding down, for the purposes of determining what you can carry, making attacks, etcetera. [/QUOTE]
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