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General Tabletop Discussion
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Question about "Minimum # of Spells / Level"
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<blockquote data-quote="grodog" data-source="post: 6073739" data-attributes="member: 1613"><p>Yes, you are grokkiing the rules properly.</p><p></p><p>FWIW, I don't use the "roll all of the spells you'll ever know upon character creation" method, since I think it's a waste of time, and can also be somewhat disheartening if you know at level 1 that your PC will never have a chance to cast your favorite spell. Further, if your PC hasn't ever run across the charm person spell yet, I don't see any value as a DM in making you roll to see if you can learn it. So, I use the chance to know spell as S'mon mentioned above. (And all starting MUs have a 100% chance to know their starting spells from the DMG on page 39). </p><p></p><p>I also allow MUs to re-roll their chance to know a spell if their Int goes up, as well as when they gain a new level as part of their training (but new spells gained when they gain new levels may not necessarily be known: despite adding Web to your spellbook as a new Conjurer, if your PCs fail the chance to know roll he can't cast Web or any other 2nd level spells until you find some more and successfully learn them, or gain a new level or your Int goes up....).</p></blockquote><p></p>
[QUOTE="grodog, post: 6073739, member: 1613"] Yes, you are grokkiing the rules properly. FWIW, I don't use the "roll all of the spells you'll ever know upon character creation" method, since I think it's a waste of time, and can also be somewhat disheartening if you know at level 1 that your PC will never have a chance to cast your favorite spell. Further, if your PC hasn't ever run across the charm person spell yet, I don't see any value as a DM in making you roll to see if you can learn it. So, I use the chance to know spell as S'mon mentioned above. (And all starting MUs have a 100% chance to know their starting spells from the DMG on page 39). I also allow MUs to re-roll their chance to know a spell if their Int goes up, as well as when they gain a new level as part of their training (but new spells gained when they gain new levels may not necessarily be known: despite adding Web to your spellbook as a new Conjurer, if your PCs fail the chance to know roll he can't cast Web or any other 2nd level spells until you find some more and successfully learn them, or gain a new level or your Int goes up....). [/QUOTE]
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Question about "Minimum # of Spells / Level"
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