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<blockquote data-quote="Oni" data-source="post: 4438041" data-attributes="member: 380"><p>I think both have their merits. </p><p></p><p>As a player I like to have a lot of info on the world before the game ever begins. I like to craft a character that really fits the world, I like the character to have a sense of history (to me at least) before I sit down to play the first game. Published campaign settings give you this material to work with so that's a real plus to me. However I have played in a couple homebrews with enough info to have the same feeling of connectedness to the world. </p><p></p><p>With a published setting it's a fair bet that while it may not be superb it will most likely be at least ok. Homebrews are more of an unknown quality, I think they run a much wider spectrum of from wretched to absolutely amazing. </p><p></p><p>Published setting are more of a known element. If some says to me I'm going to run a Ravenloft/Forgotten Realms/Eberron/Planescape game I'm going to have a pretty good idea if the setting will appeal to me or not. If some says to me I'm going to run my homebrew land of Gadzooksthemadeupname, that doesn't tell me nearly as much what to expect. The flipside of that a homebrew might give you a chance to really play something new and novel that you haven't done before, or maybe not.</p></blockquote><p></p>
[QUOTE="Oni, post: 4438041, member: 380"] I think both have their merits. As a player I like to have a lot of info on the world before the game ever begins. I like to craft a character that really fits the world, I like the character to have a sense of history (to me at least) before I sit down to play the first game. Published campaign settings give you this material to work with so that's a real plus to me. However I have played in a couple homebrews with enough info to have the same feeling of connectedness to the world. With a published setting it's a fair bet that while it may not be superb it will most likely be at least ok. Homebrews are more of an unknown quality, I think they run a much wider spectrum of from wretched to absolutely amazing. Published setting are more of a known element. If some says to me I'm going to run a Ravenloft/Forgotten Realms/Eberron/Planescape game I'm going to have a pretty good idea if the setting will appeal to me or not. If some says to me I'm going to run my homebrew land of Gadzooksthemadeupname, that doesn't tell me nearly as much what to expect. The flipside of that a homebrew might give you a chance to really play something new and novel that you haven't done before, or maybe not. [/QUOTE]
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