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Question for the Group: Ivrelum Project
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<blockquote data-quote="RangerWickett" data-source="post: 225246" data-attributes="member: 63"><p>Here's a thought that I'm just tossing out, with no real attachment or opinion to it.</p><p></p><p>The Ivrelum supplement could be put together professionally, and sold. A small fraction of the profit from the book could go to the writer and artists for their time, and the rest would go to the DF project, to pay for artists for the actual DF supplement. If this is still objectionable, then all the profits could go to the DF project, but it still should be for sale. People will be more interested in paying for something than just picking up a free supplement, oddly enough.</p><p></p><p>Then, the adventure could be written separately, with no direct links to DF. I'd think that people would be willing to give permission for Leopold to at least include a line like: "If you are playing in the Daemonforge setting, this adventure works best if set in the Red Harbour, with the Ivrelum as the thieves' guild." The adventure would not be making profit off DF, since it's a separate piece of work, but it would be fully compatible with the DF setting.</p><p></p><p>Well, that's my thoughts on it.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 225246, member: 63"] Here's a thought that I'm just tossing out, with no real attachment or opinion to it. The Ivrelum supplement could be put together professionally, and sold. A small fraction of the profit from the book could go to the writer and artists for their time, and the rest would go to the DF project, to pay for artists for the actual DF supplement. If this is still objectionable, then all the profits could go to the DF project, but it still should be for sale. People will be more interested in paying for something than just picking up a free supplement, oddly enough. Then, the adventure could be written separately, with no direct links to DF. I'd think that people would be willing to give permission for Leopold to at least include a line like: "If you are playing in the Daemonforge setting, this adventure works best if set in the Red Harbour, with the Ivrelum as the thieves' guild." The adventure would not be making profit off DF, since it's a separate piece of work, but it would be fully compatible with the DF setting. Well, that's my thoughts on it. [/QUOTE]
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Question for the Group: Ivrelum Project
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