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Questions about Mad King's Banquet
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<blockquote data-quote="rangda" data-source="post: 5629149" data-attributes="member: 86125"><p>Ignoring all the posession stuff, Song of Forms makes insubstantial things substantial. Doesn't matter if they are a Trillith or not. So the instant they saw a huge (most likely either Elite or Solo which means tons of HP) critter go insubstantial they countered with Song of Forms. Even if it's not a Trillith you stop it from doubling its HP pool, and for Elite/Solos that's a lot of HP.</p><p></p><p>I could have been more deviant here and had her wait a bit before going insubstantial, but honestly if she starts possessing people the fight will very quickly become not fun for the PC's (it's already not fun for the PC's). Ignoring the moral implications of killing the room as Madness jumps from body to body it's just an exercise in tedium.</p><p></p><p></p><p></p><p></p><p>Even with this the fight is a huge PITA for the DM to run but abstracting a lot away at least makes it a bit better for the PC's.</p><p></p><p></p><p></p><p>The problem with dominated, stunned, unconscious is that players lose actions, and just sitting at the table not being able to participate is not fun for the player. I've long ranted that WotC got states backwards and the players should be doing most of the dazing, stunning, dominating, etc. not the monsters. It's fine for the GM to not control models, hell it makes it easier, but it's not fun for a player if he gets no action every other turn. She wasn't bad for dominate as it was random and not so often but IMO you do have to be careful inflicting those effects on players too much.</p></blockquote><p></p>
[QUOTE="rangda, post: 5629149, member: 86125"] Ignoring all the posession stuff, Song of Forms makes insubstantial things substantial. Doesn't matter if they are a Trillith or not. So the instant they saw a huge (most likely either Elite or Solo which means tons of HP) critter go insubstantial they countered with Song of Forms. Even if it's not a Trillith you stop it from doubling its HP pool, and for Elite/Solos that's a lot of HP. I could have been more deviant here and had her wait a bit before going insubstantial, but honestly if she starts possessing people the fight will very quickly become not fun for the PC's (it's already not fun for the PC's). Ignoring the moral implications of killing the room as Madness jumps from body to body it's just an exercise in tedium. Even with this the fight is a huge PITA for the DM to run but abstracting a lot away at least makes it a bit better for the PC's. The problem with dominated, stunned, unconscious is that players lose actions, and just sitting at the table not being able to participate is not fun for the player. I've long ranted that WotC got states backwards and the players should be doing most of the dazing, stunning, dominating, etc. not the monsters. It's fine for the GM to not control models, hell it makes it easier, but it's not fun for a player if he gets no action every other turn. She wasn't bad for dominate as it was random and not so often but IMO you do have to be careful inflicting those effects on players too much. [/QUOTE]
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