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R.A. Salvatore fans: Stat Charon's Claw!
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<blockquote data-quote="cerberusendofdays" data-source="post: 8496218" data-attributes="member: 7034173"><p>This is what I used in my game </p><p></p><p></p><p>Claws metal shines red like a ruby </p><p></p><p>While wearing a special magical Gauntlet No saves are Required to Attune to claw or against the swords hunger as the gauntlet stops all mental intrusions from Claw.</p><p></p><p>To attune to Claw you must succeed a DC 17 wisdom save or have your soul devoured by the sword causing your body to burn from the inside Turning you to ash. </p><p></p><p>You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties.</p><p></p><h4>Devour Soul</h4><p>Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Claw can be restored to life only by a wish spell.</p><p></p><p>When it devours a soul, <strong>Gains the vorpal sword property :When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the GM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit.</strong>, you have advantage on attack rolls, saving throws, and ability checks. The property lasts until you sheath the sword or stop battel for one minute </p><p></p><p>If you are reduced to 0 hit points, <strong>claw</strong> devours your soul and can only be restored to life only by a wish spell.</p><p></p><h4>Soul Hunter</h4><p>While you hold the weapon, you are aware of the presence of any who ever attuned to claw with in one mile .</p><p></p><p>If one of these creatures are with in 30 claw can cast Dominate Monster DC 20. and Geas DC 20 as a reaction </p><p></p><p><strong>Claw </strong>can cast the Ash wall cantrip as a reaction </p><p></p><h4>Sentience</h4><p><strong>Claw</strong> is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. It has hearing and darkvision out to a range of 120 feet.</p><p></p><p>The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically threw suggestions of ones own thoughts . </p><p></p><h4>Personality</h4><p><strong>Claw</strong> is accustomed to being obeyed and will try and manipulate the wielder threw their darkest fears and desires . </p><p></p><p>The sword’s purpose is to consume souls. It doesn’t care whose souls it eats, including the wielder’s. </p><p></p><p> </p><p></p><p><strong>Claw </strong>hunger for souls must be regularly fed. If the sword goes Four days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset </p><p></p><p>The sword tries to dominate its wielder. DC 17 WIS save . If failed the wielder will try and kill any humanoid closest with Claw .</p><p></p><p>You may repeat the save at the start of each of your turns </p><p></p><p>Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.</p></blockquote><p></p>
[QUOTE="cerberusendofdays, post: 8496218, member: 7034173"] This is what I used in my game Claws metal shines red like a ruby While wearing a special magical Gauntlet No saves are Required to Attune to claw or against the swords hunger as the gauntlet stops all mental intrusions from Claw. To attune to Claw you must succeed a DC 17 wisdom save or have your soul devoured by the sword causing your body to burn from the inside Turning you to ash. You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties. [HEADING=3]Devour Soul[/HEADING] Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Claw [B] [/B]can be restored to life only by a wish spell. When it devours a soul, [B]Gains the vorpal sword property :When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the GM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit.[/B], you have advantage on attack rolls, saving throws, and ability checks. The property lasts until you sheath the sword or stop battel for one minute If you are reduced to 0 hit points, [B]claw[/B] devours your soul and can only be restored to life only by a wish spell. [HEADING=3]Soul Hunter[/HEADING] While you hold the weapon, you are aware of the presence of any who ever attuned to claw with in one mile . If one of these creatures are with in 30 claw can cast Dominate Monster DC 20. and Geas DC 20 as a reaction [B]Claw [/B]can cast the Ash wall cantrip as a reaction [HEADING=3]Sentience[/HEADING] [B]Claw[/B] is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. It has hearing and darkvision out to a range of 120 feet. The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically threw suggestions of ones own thoughts . [HEADING=3]Personality[/HEADING] [B]Claw[/B] is accustomed to being obeyed and will try and manipulate the wielder threw their darkest fears and desires . The sword’s purpose is to consume souls. It doesn’t care whose souls it eats, including the wielder’s. [B]Claw [/B]hunger for souls must be regularly fed. If the sword goes Four days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset The sword tries to dominate its wielder. DC 17 WIS save . If failed the wielder will try and kill any humanoid closest with Claw . You may repeat the save at the start of each of your turns Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it. [/QUOTE]
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