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R1: To the Aid of Falx - Reviews?
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<blockquote data-quote="Joshua Randall" data-source="post: 3421437" data-attributes="member: 7737"><p>I never owned the original modules, but I own(ed) Egg of the Phoenix. I like it. It gets a bad rap, but if you can ignore the cheese, there are some sweet encounters and set-pieces in there.</p><p></p><p>For example,</p><p></p><p>In what I would guess to be the "To the Aid of Falx" part, [spoiler]the PCs must venture into a wererat- and vampire-infested dungeon to recover several potions of <em>dragon control</em> before the bad guys use them to <em>dominate</em> Falx et al. (Falx being a silver dragon.) The dungeon is ho-hum, but the innovative part is that the PCs are on a strict time limit -- down to the round! If they don't complete their mission in time, the vampires wake up, drink the potions, and presumably use the dragons to kick the PCs' asses.[/spoiler]</p><p></p><p>There's the part where the PCs must enter [spoiler]the volcanic lair of a family of fire giants. The fire giants are portrayed as a sit-com family, with the clueless dad, shrewish wife, bumbling son, etc. They'll still paste the PCs if they catch them, of course. There's a cool scene in which the PCs can use the youngest fire giant kid's toy boats (the size of a rowboat to the PCs) to sail across a lake of molten lava.[/spoiler]</p><p></p><p>My favorite part of the entire supermodule takes place in a "pocket plane" [spoiler]called Sepulchre. The plane consists of a planet only a few miles in diameter, with a graveyard, a tower of bone full of ice devils and undead, and the place where the titual phoenix lairs guarding the Egg (a major artifact). But what pushes the demiplane over the top into that's-so-insane-it's-cool is <em>the sentient, evil moon that orbits the planet and will attack the PCs whenever it can see them.</em> There's the possibility for the PCs to be hiding behind modering gravestones while Hurlothrumbo (the moon) blasts at them with its withering gaze....[/spoiler]</p><p></p><p>Yeah, the plot of the module is sort of lame, but the sheer imagination and wackiness makes up for it.</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 3421437, member: 7737"] I never owned the original modules, but I own(ed) Egg of the Phoenix. I like it. It gets a bad rap, but if you can ignore the cheese, there are some sweet encounters and set-pieces in there. For example, In what I would guess to be the "To the Aid of Falx" part, [spoiler]the PCs must venture into a wererat- and vampire-infested dungeon to recover several potions of [i]dragon control[/i] before the bad guys use them to [i]dominate[/i] Falx et al. (Falx being a silver dragon.) The dungeon is ho-hum, but the innovative part is that the PCs are on a strict time limit -- down to the round! If they don't complete their mission in time, the vampires wake up, drink the potions, and presumably use the dragons to kick the PCs' asses.[/spoiler] There's the part where the PCs must enter [spoiler]the volcanic lair of a family of fire giants. The fire giants are portrayed as a sit-com family, with the clueless dad, shrewish wife, bumbling son, etc. They'll still paste the PCs if they catch them, of course. There's a cool scene in which the PCs can use the youngest fire giant kid's toy boats (the size of a rowboat to the PCs) to sail across a lake of molten lava.[/spoiler] My favorite part of the entire supermodule takes place in a "pocket plane" [spoiler]called Sepulchre. The plane consists of a planet only a few miles in diameter, with a graveyard, a tower of bone full of ice devils and undead, and the place where the titual phoenix lairs guarding the Egg (a major artifact). But what pushes the demiplane over the top into that's-so-insane-it's-cool is [i]the sentient, evil moon that orbits the planet and will attack the PCs whenever it can see them.[/i] There's the possibility for the PCs to be hiding behind modering gravestones while Hurlothrumbo (the moon) blasts at them with its withering gaze....[/spoiler] Yeah, the plot of the module is sort of lame, but the sheer imagination and wackiness makes up for it. [/QUOTE]
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