Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
R2: Rats in a Maze [Manzanita judging]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dungannon" data-source="post: 3094431" data-attributes="member: 8169"><p>The last living bad guy in the alley regains his feet and slowly retreats through the <em>greased</em> area, ending up next to his partner across the street.</p><p></p><p>Metrius sees his opponent escape his range so he heads towards the group Tor left lying in the hopes of finding one still clinging to life.</p><p></p><p>Fimble casts his next spell from the concealment of a doorway, then steps out boldly into the street and takes a few strides toward the thugs. A quintet of armed men materialize behind him as the gnome calls out. <span style="color: navy">"In the name of Azwan, I should strike you treacherous cowards down this very moment. However, Azwan refuses to stoop to your level, so I shall give you a chance to surrender. You are clearly outnumbered, now place your weapons on the ground and stand down!"</span></p><p></p><p>Tor turns from the fallen bodies at his feet and makes his way to Gideon's side.</p><p></p><p>Gideon quietly mutters the words to a spell, imbuing him with an uncanny insight as to where to aim his next attack.</p><p></p><p>Babette, still outraged at having been shot, moves up past her more militant companions to the entrance of the alley. She barks out the words to an incantation and points to the hood in front of her. A blank look immediately settles on the man's face and his crossbow drops from his hands.</p><p></p><p>The last badguy, seeing his partner's reaction to Babette, turns and hightails it down the opposite alley away from the companions.</p><p>[code]</p><p>__ _</p><p> |x | |</p><p> |x |x |</p><p> | | |</p><p> | |M |</p><p> | | |</p><p> | | |</p><p> | | |</p><p> | | |</p><p> | | |</p><p> | | |</p><p> |G |T |</p><p> |x | |</p><p>__| |B |_</p><p> | | |</p><p> | | |</p><p>F_| |b6|_</p><p>[/code]</p><p>[sblock=crunchy bits: ]Badguy #6 Balance check = <a href="http://invisiblecastle.com/find.py?id=646664" target="_blank">23</a></p><p></p><p>Metrius couldn't charge Badguy #6 because of the <em>greased</em> area and couldn't quite reach the fallen badguys on the Eastern end of the alley.</p><p></p><p>I didn't move Babette her full movement to avoid closing to melee with the badguys.[/sblock]</p></blockquote><p></p>
[QUOTE="Dungannon, post: 3094431, member: 8169"] The last living bad guy in the alley regains his feet and slowly retreats through the [i]greased[/i] area, ending up next to his partner across the street. Metrius sees his opponent escape his range so he heads towards the group Tor left lying in the hopes of finding one still clinging to life. Fimble casts his next spell from the concealment of a doorway, then steps out boldly into the street and takes a few strides toward the thugs. A quintet of armed men materialize behind him as the gnome calls out. [color=navy]"In the name of Azwan, I should strike you treacherous cowards down this very moment. However, Azwan refuses to stoop to your level, so I shall give you a chance to surrender. You are clearly outnumbered, now place your weapons on the ground and stand down!"[/color] Tor turns from the fallen bodies at his feet and makes his way to Gideon's side. Gideon quietly mutters the words to a spell, imbuing him with an uncanny insight as to where to aim his next attack. Babette, still outraged at having been shot, moves up past her more militant companions to the entrance of the alley. She barks out the words to an incantation and points to the hood in front of her. A blank look immediately settles on the man's face and his crossbow drops from his hands. The last badguy, seeing his partner's reaction to Babette, turns and hightails it down the opposite alley away from the companions. [code] __ _ |x | | |x |x | | | | | |M | | | | | | | | | | | | | | | | | | | |G |T | |x | | __| |B |_ | | | | | | F_| |b6|_ [/code] [sblock=crunchy bits: ]Badguy #6 Balance check = [url=http://invisiblecastle.com/find.py?id=646664]23[/url] Metrius couldn't charge Badguy #6 because of the [i]greased[/i] area and couldn't quite reach the fallen badguys on the Eastern end of the alley. I didn't move Babette her full movement to avoid closing to melee with the badguys.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
R2: Rats in a Maze [Manzanita judging]
Top