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<blockquote data-quote="Andor" data-source="post: 3977912" data-attributes="member: 1879"><p>I didn't say they were rushing, I said it seems they are sticking by a development schedule they cannot match.</p><p></p><p>At Gencon they had a schedule that would have had the PHB races and classes nailed down in time for the preview book to give us solid information of what was to be what. </p><p></p><p>Obviously things were too much in flux still for it to be nailed down by the time the book had to go to the printers. This indicated slippage of the development schedule, and that schedule seemed ambitious back at GenCon.</p><p></p><p>So since we have visible slippage in an already short schedule I would be much comforted to know that if given a choice between sticking to their development schedule, and delaying the printing of 4e until it had been polished to the standards we will all hold them to, they will choose the latter course.</p><p></p><p>The alarming thought in the back of my head points out that WoTC is clearly drawing many lessons from computer game manufacturers (Nothing bad in and of itself) and that the Online content model they are flirting with for 4e may be making them think they can rush a game out the door and patch it afterwards. That model is barely tolerable in computer games, and one need only look at the PR debacle that was the release of Hellgate to see how poor an idea it is there. In a tabletop game it would be much, much worse.</p></blockquote><p></p>
[QUOTE="Andor, post: 3977912, member: 1879"] I didn't say they were rushing, I said it seems they are sticking by a development schedule they cannot match. At Gencon they had a schedule that would have had the PHB races and classes nailed down in time for the preview book to give us solid information of what was to be what. Obviously things were too much in flux still for it to be nailed down by the time the book had to go to the printers. This indicated slippage of the development schedule, and that schedule seemed ambitious back at GenCon. So since we have visible slippage in an already short schedule I would be much comforted to know that if given a choice between sticking to their development schedule, and delaying the printing of 4e until it had been polished to the standards we will all hold them to, they will choose the latter course. The alarming thought in the back of my head points out that WoTC is clearly drawing many lessons from computer game manufacturers (Nothing bad in and of itself) and that the Online content model they are flirting with for 4e may be making them think they can rush a game out the door and patch it afterwards. That model is barely tolerable in computer games, and one need only look at the PR debacle that was the release of Hellgate to see how poor an idea it is there. In a tabletop game it would be much, much worse. [/QUOTE]
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