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Races: gallery and creation
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<blockquote data-quote="Xereq" data-source="post: 2954058" data-attributes="member: 37136"><p>This is a thread for design discussion, browsing for material, and participation in the ongoing project of support for and by the community in regards to <strong>Races</strong>.</p><p>I have created a few races on these and other boards. I am now going to explore possibilities and flesh out these races. The finished product should be exiting enough to get you thinking metagame but generic enough to fit into any campaign, with subraces and variants that will have a more specific focus.</p><p>To that end I want to keep races at LA +0. Subraces can be the exeption to this rule, and racial paragon and prestige classes can grant powerful abilities, but the core rules of the race should keep it balanced at the high end of LA +0</p><p>If you wish to suggest a concept for a race or a race of your own, I will put it in the original post. The creiteria for entry of a race are as follows:</p><p>Concept - what concept does the race explore. What makes this race different from other races</p><p>Mechanics - What mechanics make this race different than other races</p><p>Balance - Try to keep the race as close to LA +0 as possible. You can write exes uberpowerful mechanics that you want the race to have that can be granted by feats, PrCs, or Paragon classes, but the objective here is to create LA +0 races that can be dropped into anybody's campaign setting, and giving them accessories.</p><p></p><p>The last time I tried to initiate a project like this I allowed myself to be offended by certain other peoples opinion's. I found that I was unwilling to let some peices of my design go to acchieve universal acceptance of the of the race in question. For this to work I feel that everyone should feel free to comment or debate, I am asking for community participation. If you see a race as balanced or unbalanced, please post the scenario in which the race is unbalanced and I will try to post either a rational counter argument or make a change to the race in th original post.</p></blockquote><p></p>
[QUOTE="Xereq, post: 2954058, member: 37136"] This is a thread for design discussion, browsing for material, and participation in the ongoing project of support for and by the community in regards to [B]Races[/B]. I have created a few races on these and other boards. I am now going to explore possibilities and flesh out these races. The finished product should be exiting enough to get you thinking metagame but generic enough to fit into any campaign, with subraces and variants that will have a more specific focus. To that end I want to keep races at LA +0. Subraces can be the exeption to this rule, and racial paragon and prestige classes can grant powerful abilities, but the core rules of the race should keep it balanced at the high end of LA +0 If you wish to suggest a concept for a race or a race of your own, I will put it in the original post. The creiteria for entry of a race are as follows: Concept - what concept does the race explore. What makes this race different from other races Mechanics - What mechanics make this race different than other races Balance - Try to keep the race as close to LA +0 as possible. You can write exes uberpowerful mechanics that you want the race to have that can be granted by feats, PrCs, or Paragon classes, but the objective here is to create LA +0 races that can be dropped into anybody's campaign setting, and giving them accessories. The last time I tried to initiate a project like this I allowed myself to be offended by certain other peoples opinion's. I found that I was unwilling to let some peices of my design go to acchieve universal acceptance of the of the race in question. For this to work I feel that everyone should feel free to comment or debate, I am asking for community participation. If you see a race as balanced or unbalanced, please post the scenario in which the race is unbalanced and I will try to post either a rational counter argument or make a change to the race in th original post. [/QUOTE]
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