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<blockquote data-quote="Arkhandus" data-source="post: 2989944" data-attributes="member: 13966"><p><span style="font-size: 15px">Mistfolk, the phantom wanderers (By Arkhandus)</span></p><p></p><p>[sblock]</p><p></p><p><span style="font-size: 12px">Overview</span></p><p>[sblock]</p><p>I'll put something here Saturday evening probably....</p><p><strong>Personality:</strong> Likewise....</p><p><strong>Physical Description:</strong> Likewise....</p><p><strong>Relations:</strong> Likewise....</p><p><strong>Alignment:</strong> Likewise....</p><p><strong>Example Lands:</strong> Likewise....</p><p><strong>Religion:</strong> Likewise....</p><p><strong>Language:</strong> Likewise....</p><p><strong>Names:</strong> Likewise....</p><p>[/sblock]</p><p><span style="font-size: 12px">Mistfolk Racial Traits</span></p><p>[sblock]</p><ul> <li data-xf-list-type="ul">Strength -2, Dexterity +4, Constitution -2; the mistfolk are slightly insubstantial and malleable in form, though always retaining a shape close to that of humans, so they are quite flexible. They also have naturally-good reflexes. However, mistfolk are more easily wounded due to their not-fully-solid form, and their muscles cannot work as effectively with portions of their body that are less-solid at any given moment.</li> <li data-xf-list-type="ul">Base speed 20 ft, mistfolk sometimes lose their traction when a foot goes briefly insubstantial, and their lightweight bodies are easily slowed down by wind and other factors when they experience a second of general insubstantialness.</li> <li data-xf-list-type="ul">Medium-sized: Mistfolk have no bonuses or penalties due to size.</li> <li data-xf-list-type="ul">Type: Mistfolk are Humanoids of the Air and Mistfolk subtypes.</li> <li data-xf-list-type="ul">Misty Shroud: Mistfolk exude a constant mist, which surrounds and obscures them slightly, as well as obscuring other creatures from the mistfolk a bit. This mist does not in and of itself prevent sneak attacks or similar weakpoint-striking attacks from or against the mistfolk, despite the normal rules for concealment. Mistfolk always have 10% concealment against other creatures, and likewise other creatures always have 10% concealment against the mistfolk. However, this concealment is overriden by any greater concealment that applies, as appropriate, such as when a mistfolk is turned invisible or enters an area of considerable darkness. An invisible mistfolk exudes invisible mist, which of course has no effect. A mistfolk who is <em>displaced</em> or <em>blurred</em>, on the other hand, still exudes mist but only the mistfolk suffers from its concealment in that case.</li> <li data-xf-list-type="ul">Partial Incorporealty: Mistfolk suffer only 75% damage, rounded down, from corporeal attacks except for those utilizing energy, force effects, or ghost touch weaponry (or any other attack that can strike and harm incorporeal creatures as though they were corporeal). The mistfolk are susceptible to incorporeal and ethereal effects or attacks, as though the mistfolk themselves were incorporeal or ethereal, as appropriate. In addition, a mistfolk treats his or her unarmed strikes, grapple attempts, natural weapons, and natural armor, from any sources, as though possessing the ghost touch quality. Lastly, mistfolk can perceive the Ethereal Plane out to a distance of 30 feet, as though they were actually present there rather than the plane they are actually within. Of course, if the mistfolk is not on a plane coexistent with the Ethereal, then this particular benefit has no effect.</li> <li data-xf-list-type="ul">Solid Spirit: Mistfolk are immune to death effects, and negative levels inflicted upon a mistfolk are never permanent. Also, any ability drain inflicted upon a mistfolk is converted, for the mistfolk, into ordinary ability damage.</li> <li data-xf-list-type="ul">Automatic Languages: Common and Auran. Bonus Languages: Any, except for restricted languages.</li> <li data-xf-list-type="ul">Favored Class: A mistfolk's favored class is sorcerer.</li> </ul><p>[/sblock]</p><p><span style="font-size: 12px">Racial Paragon Class</span></p><p>[sblock]</p><p>look into the link! <a href="http://www.d20srd.org/srd/variant/races/racialParagonClasses.htm#paragonClassesInYourGame" target="_blank">http://www.d20srd.org/srd/variant/races/racialParagonClasses.htm#paragonClassesInYourGame</a></p><p>[/sblock]</p><p><span style="font-size: 12px">Racial Feats</span></p><p>[sblock]</p><p><span style="font-size: 10px">No race-specific feat as of yet</span></p><p><strong>Prerequisites:</strong> nothing yet</p><p><strong>Benefit:</strong> nothing yet</p><p>[/sblock]</p><p><span style="font-size: 12px">Design Notes</span></p><p>[sblock]</p><p>none as of yet</p><p>[/sblock]</p><p><span style="font-size: 12px">Plot hooks</span></p><p>[sblock]</p><ul> <li data-xf-list-type="ul">none as of yet</li> </ul><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2989944, member: 13966"] [SIZE=4]Mistfolk, the phantom wanderers (By Arkhandus)[/SIZE] [sblock] [SIZE=3]Overview[/SIZE] [sblock] I'll put something here Saturday evening probably.... [B]Personality:[/B] Likewise.... [B]Physical Description:[/B] Likewise.... [B]Relations:[/B] Likewise.... [B]Alignment:[/B] Likewise.... [B]Example Lands:[/B] Likewise.... [B]Religion:[/B] Likewise.... [B]Language:[/B] Likewise.... [B]Names:[/B] Likewise.... [/sblock] [SIZE=3]Mistfolk Racial Traits[/SIZE] [sblock] [list] [*]Strength -2, Dexterity +4, Constitution -2; the mistfolk are slightly insubstantial and malleable in form, though always retaining a shape close to that of humans, so they are quite flexible. They also have naturally-good reflexes. However, mistfolk are more easily wounded due to their not-fully-solid form, and their muscles cannot work as effectively with portions of their body that are less-solid at any given moment. [*]Base speed 20 ft, mistfolk sometimes lose their traction when a foot goes briefly insubstantial, and their lightweight bodies are easily slowed down by wind and other factors when they experience a second of general insubstantialness. [*]Medium-sized: Mistfolk have no bonuses or penalties due to size. [*]Type: Mistfolk are Humanoids of the Air and Mistfolk subtypes. [*]Misty Shroud: Mistfolk exude a constant mist, which surrounds and obscures them slightly, as well as obscuring other creatures from the mistfolk a bit. This mist does not in and of itself prevent sneak attacks or similar weakpoint-striking attacks from or against the mistfolk, despite the normal rules for concealment. Mistfolk always have 10% concealment against other creatures, and likewise other creatures always have 10% concealment against the mistfolk. However, this concealment is overriden by any greater concealment that applies, as appropriate, such as when a mistfolk is turned invisible or enters an area of considerable darkness. An invisible mistfolk exudes invisible mist, which of course has no effect. A mistfolk who is [I]displaced[/I] or [I]blurred[/I], on the other hand, still exudes mist but only the mistfolk suffers from its concealment in that case. [*]Partial Incorporealty: Mistfolk suffer only 75% damage, rounded down, from corporeal attacks except for those utilizing energy, force effects, or ghost touch weaponry (or any other attack that can strike and harm incorporeal creatures as though they were corporeal). The mistfolk are susceptible to incorporeal and ethereal effects or attacks, as though the mistfolk themselves were incorporeal or ethereal, as appropriate. In addition, a mistfolk treats his or her unarmed strikes, grapple attempts, natural weapons, and natural armor, from any sources, as though possessing the ghost touch quality. Lastly, mistfolk can perceive the Ethereal Plane out to a distance of 30 feet, as though they were actually present there rather than the plane they are actually within. Of course, if the mistfolk is not on a plane coexistent with the Ethereal, then this particular benefit has no effect. [*]Solid Spirit: Mistfolk are immune to death effects, and negative levels inflicted upon a mistfolk are never permanent. Also, any ability drain inflicted upon a mistfolk is converted, for the mistfolk, into ordinary ability damage. [*]Automatic Languages: Common and Auran. Bonus Languages: Any, except for restricted languages. [*]Favored Class: A mistfolk's favored class is sorcerer. [/list] [/sblock] [SIZE=3]Racial Paragon Class[/SIZE] [sblock] look into the link! [url]http://www.d20srd.org/srd/variant/races/racialParagonClasses.htm#paragonClassesInYourGame[/url] [/sblock] [SIZE=3]Racial Feats[/SIZE] [sblock] [SIZE=2]No race-specific feat as of yet[/SIZE] [B]Prerequisites:[/B] nothing yet [B]Benefit:[/B] nothing yet [/sblock] [SIZE=3]Design Notes[/SIZE] [sblock] none as of yet [/sblock] [SIZE=3]Plot hooks[/SIZE] [sblock] [list] [*]none as of yet [/list] [/sblock] [/sblock] [/QUOTE]
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