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Radiance Monster Hunter (Rogues' Gallery)
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<blockquote data-quote="pathfinderq1" data-source="post: 7034933" data-attributes="member: 48394"><p><strong>'Lane'- apprentice psychic detective</strong></p><p></p><p>"Lane" is a street/underworld investigator with an occult twist- she can sense spirits and other unnatural phenomena, and she was trained by her mother in basic arcane matters. More recently, she has begun to display other 'gifts', mostly related to her senses. (In totally non-mechanical terms, Lane has a bit of uncontrolled precognition- at this point it is nothing she can use intentionally, but it can be used a plot device if the GM wants. In the future, she will likely MC Psion, focused in the appropriate talents. In fact, it is VERY likely that adventuring with another psion will be the trigger for her own powers).</p><p></p><p></p><p>The young woman known only as Lane is a bit of an enigma, even by the standards of the mysterious Order of shadows. She first came to the Order's notice about a year ago, when a team of agents were pursuing a terrifying shapeless beast through the slums of the East End. The team had lost the trail, only to be accosted by a raggedly-dressed young woman who announced that she was there to help. With her assistance, they managed to track the beast down, and to eliminate it- but that was, it seems, only the beginning. For the next few months, whenever the Order sent a team into the "Bad Parts" of Londinium, they ended up running into Lane, most often sooner rather than later- and she cheerfully offered to "help" them with their investigations. Attempts to find her on her own, or to find out anything meaningful about her, typically failed. After two months, the Order had managed to discover that Lane was known locally as "that Gyptian girl" (for her tawny skin and exotic mannerisms), and that she was the daughter of a local herb-witch and spiritualist who had died about a year previously. About a month ago, Lane appeared on the doorstep of the Order's chapterhouse- well outside her normal range. After a dance of social niceties, Lane was admitted to the Order on a probationary basis- when asked why she had changed her mind, her only response was "You are going to need me. And I am going to need you."</p><p></p><p>The truth of Lane's story has a few grains of hard truth hidden in it- even Lane herself doesn't know much more, and her abilities have not yet provided any further answers. She knows that her mother was, indeed, from the River Kingdoms of Egypt- and that she fled that land after some unknown trangression against the Hierian rulers. With her own abilities, she set up shop among the immigrant-filled slums of Londinium- where she spent the rest of her life plagued by delusion and paranoia- Lane was "raised", for lack of a better word, mostly on the streets, but her own gifts made her into something rather unlike a typical street urchin.</p><p></p><p></p><p>NAME: "Lane"</p><p>RACE: Human (possibly some Rakasha blood?)</p><p>CLASS/LEVEL: Shaman 2</p><p>ALIGNMENT: CG (tending CN)</p><p>---</p><p>SENSES: Low-light vision</p><p>PERCEPTION +14; STEALTH +9</p><p>LANGUAGES: Common</p><p>INITIATIVE: +2</p><p>---</p><p>SPEED: 30ft</p><p>ATTACK: d20+ (special)</p><p>WEAPON:</p><p>DAMAGE:</p><p>---</p><p>ARMOR: ; DR:</p><p>WOUNDS: 8</p><p>VITALITY: 18</p><p>FORTITUDE 13, REFLEX 12, WILL 116</p><p>---</p><p>STR 9 (+-1),</p><p>CON 13 (+1),</p><p>DEX 15 (+2),</p><p>INT 11 (+0),</p><p>WIS 18 (+4),</p><p>CHA 14 (+2)</p><p></p><p>PRIME ATTRIBUTE: WIS</p><p></p><p>[sblock= Skills]</p><p>>SKILLS:</p><p>+4 Acrobatics (Dex),</p><p>+0 Appraise (Int),</p><p>+7 Arcane (Int),</p><p>-1 Athletics (Str),</p><p>+4 Bluff (Cha),</p><p>+0 Craft (Int),</p><p>+2 Diplomacy (Cha),</p><p>+2 Disguise (Cha),</p><p>+2 Dungeoneering (Int),</p><p>+6 Endurance (Con),</p><p>+4 Handle Animals (Wis),</p><p>+4 Heal (Wis),</p><p>+2 History (Int),</p><p>+11 Insight (Wis),</p><p>-1 Intimidate (Str),</p><p>+3 Literacy (Int),</p><p>+2 Mechanics (Dex),</p><p>+2 Music (Cha),</p><p>+9 Nature (Int),</p><p>+2 Nobility (Cha),</p><p>+14 Perception (Wis),</p><p>+2 Pilot (Dex),</p><p>+8 Religion (Wis),</p><p>+9 Stealth (Dex),</p><p>+11 Streetwise (Cha)(+16 to track someone in an urban setting)</p><p>+6 Survival (Wis),</p><p>+9 Trick (Dex),</p><p>+2 Warcraft (Int)</p><p>[/sblock]</p><p>---</p><p>AGE: 17; COMELINESS: 13</p><p>MULTICLASS OPTION: None yet (Psion?)</p><p>DEITY: None (Esmariah or Voktra perhaps, but also Bast)</p><p>THEME: Dilettante</p><p>---</p><p>EQUIPMENT:</p><p>ENCUMBRANCE SLOTS:; MAX:</p><p>COIN:</p><p>---</p><p>>RACIAL ABILITIES (Human):</p><p>-Adaptable (1 extra minor boon from theme)</p><p>-Heroic mien</p><p>-Quick learner (+5 with one skill- Endurance)</p><p>+Questor</p><p>+Street rat</p><p></p><p>>CLASS ABILITIES (Shaman):</p><p>-Shamanic lore</p><p>-Spirit guide</p><p>-Spirit pounce</p><p>+Detect spirits</p><p>+Healer</p><p>+Keen senses</p><p>+Wildstep</p><p></p><p>>MINOR BOONS (Theme= Dilettante):</p><p>-Cross training- Ranger (Feral senses)</p><p>-Cross training- Sage (Arcane training)</p><p>+(Bonus, from Adaptable)- Cross training- Rogue (Thievery)</p><p>+(Bonus, from Questor)- Cross training- Rogue (Urban tracker)</p><p></p><p>[sblock= Tracking]</p><p>-Base money: 50 gp (25 gp x2)</p><p>-Bonus: first month salary: +50 gp</p><p>-Current cash: 100 gp -gear TBD</p><p></p><p>-Wounds: 0 (of 8)</p><p>-Vitality: 18 (5 base +4 WIS, x2); USED 2 (as of 3/16/17)</p><p></p><p>-Notes: none</p><p>[/sblock]</p><p></p><p>[sblock= Equipment]</p><p>-Leather shirt (DR 1)</p><p>-Derringer</p><p>-20 rounds ammunition</p><p>-Dagger (ritual)</p><p>-Halfings knife</p><p>-Crystal focus (psion)</p><p>-Travelers outfit (worn)</p><p>-belt pouch x2</p><p>-Wooden holy symbol x2 (Ankh, cat fetish)</p><p>-compass</p><p>-lighter</p><p>-signal whistle (police whistle)</p><p>-7gp, 12sp, 10cp</p><p></p><p>-Satchel (backpack), contains:</p><p>-waterskin</p><p>-flint and steel</p><p>-sunrod x2</p><p>-small glass vial (x5, in separate pouch)</p><p>-sewing needle</p><p>-candle x2</p><p>-chalk x5 (assorted colors)</p><p></p><p>+At home: Peasant oufit x2, travelers outfit x3, explorers outfit, ID papers, candle x3, 20gp (savings)</p><p>+Saving up for: Silkweave armor, army revolver</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 7034933, member: 48394"] [b]'Lane'- apprentice psychic detective[/b] "Lane" is a street/underworld investigator with an occult twist- she can sense spirits and other unnatural phenomena, and she was trained by her mother in basic arcane matters. More recently, she has begun to display other 'gifts', mostly related to her senses. (In totally non-mechanical terms, Lane has a bit of uncontrolled precognition- at this point it is nothing she can use intentionally, but it can be used a plot device if the GM wants. In the future, she will likely MC Psion, focused in the appropriate talents. In fact, it is VERY likely that adventuring with another psion will be the trigger for her own powers). The young woman known only as Lane is a bit of an enigma, even by the standards of the mysterious Order of shadows. She first came to the Order's notice about a year ago, when a team of agents were pursuing a terrifying shapeless beast through the slums of the East End. The team had lost the trail, only to be accosted by a raggedly-dressed young woman who announced that she was there to help. With her assistance, they managed to track the beast down, and to eliminate it- but that was, it seems, only the beginning. For the next few months, whenever the Order sent a team into the "Bad Parts" of Londinium, they ended up running into Lane, most often sooner rather than later- and she cheerfully offered to "help" them with their investigations. Attempts to find her on her own, or to find out anything meaningful about her, typically failed. After two months, the Order had managed to discover that Lane was known locally as "that Gyptian girl" (for her tawny skin and exotic mannerisms), and that she was the daughter of a local herb-witch and spiritualist who had died about a year previously. About a month ago, Lane appeared on the doorstep of the Order's chapterhouse- well outside her normal range. After a dance of social niceties, Lane was admitted to the Order on a probationary basis- when asked why she had changed her mind, her only response was "You are going to need me. And I am going to need you." The truth of Lane's story has a few grains of hard truth hidden in it- even Lane herself doesn't know much more, and her abilities have not yet provided any further answers. She knows that her mother was, indeed, from the River Kingdoms of Egypt- and that she fled that land after some unknown trangression against the Hierian rulers. With her own abilities, she set up shop among the immigrant-filled slums of Londinium- where she spent the rest of her life plagued by delusion and paranoia- Lane was "raised", for lack of a better word, mostly on the streets, but her own gifts made her into something rather unlike a typical street urchin. NAME: "Lane" RACE: Human (possibly some Rakasha blood?) CLASS/LEVEL: Shaman 2 ALIGNMENT: CG (tending CN) --- SENSES: Low-light vision PERCEPTION +14; STEALTH +9 LANGUAGES: Common INITIATIVE: +2 --- SPEED: 30ft ATTACK: d20+ (special) WEAPON: DAMAGE: --- ARMOR: ; DR: WOUNDS: 8 VITALITY: 18 FORTITUDE 13, REFLEX 12, WILL 116 --- STR 9 (+-1), CON 13 (+1), DEX 15 (+2), INT 11 (+0), WIS 18 (+4), CHA 14 (+2) PRIME ATTRIBUTE: WIS [sblock= Skills] >SKILLS: +4 Acrobatics (Dex), +0 Appraise (Int), +7 Arcane (Int), -1 Athletics (Str), +4 Bluff (Cha), +0 Craft (Int), +2 Diplomacy (Cha), +2 Disguise (Cha), +2 Dungeoneering (Int), +6 Endurance (Con), +4 Handle Animals (Wis), +4 Heal (Wis), +2 History (Int), +11 Insight (Wis), -1 Intimidate (Str), +3 Literacy (Int), +2 Mechanics (Dex), +2 Music (Cha), +9 Nature (Int), +2 Nobility (Cha), +14 Perception (Wis), +2 Pilot (Dex), +8 Religion (Wis), +9 Stealth (Dex), +11 Streetwise (Cha)(+16 to track someone in an urban setting) +6 Survival (Wis), +9 Trick (Dex), +2 Warcraft (Int) [/sblock] --- AGE: 17; COMELINESS: 13 MULTICLASS OPTION: None yet (Psion?) DEITY: None (Esmariah or Voktra perhaps, but also Bast) THEME: Dilettante --- EQUIPMENT: ENCUMBRANCE SLOTS:; MAX: COIN: --- >RACIAL ABILITIES (Human): -Adaptable (1 extra minor boon from theme) -Heroic mien -Quick learner (+5 with one skill- Endurance) +Questor +Street rat >CLASS ABILITIES (Shaman): -Shamanic lore -Spirit guide -Spirit pounce +Detect spirits +Healer +Keen senses +Wildstep >MINOR BOONS (Theme= Dilettante): -Cross training- Ranger (Feral senses) -Cross training- Sage (Arcane training) +(Bonus, from Adaptable)- Cross training- Rogue (Thievery) +(Bonus, from Questor)- Cross training- Rogue (Urban tracker) [sblock= Tracking] -Base money: 50 gp (25 gp x2) -Bonus: first month salary: +50 gp -Current cash: 100 gp -gear TBD -Wounds: 0 (of 8) -Vitality: 18 (5 base +4 WIS, x2); USED 2 (as of 3/16/17) -Notes: none [/sblock] [sblock= Equipment] -Leather shirt (DR 1) -Derringer -20 rounds ammunition -Dagger (ritual) -Halfings knife -Crystal focus (psion) -Travelers outfit (worn) -belt pouch x2 -Wooden holy symbol x2 (Ankh, cat fetish) -compass -lighter -signal whistle (police whistle) -7gp, 12sp, 10cp -Satchel (backpack), contains: -waterskin -flint and steel -sunrod x2 -small glass vial (x5, in separate pouch) -sewing needle -candle x2 -chalk x5 (assorted colors) +At home: Peasant oufit x2, travelers outfit x3, explorers outfit, ID papers, candle x3, 20gp (savings) +Saving up for: Silkweave armor, army revolver [/sblock] [/QUOTE]
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