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[Radiant Citadel] A chart of parallel Earth cultures and motifs across the D&D Multiverse
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<blockquote data-quote="Dungeonosophy" data-source="post: 8719588" data-attributes="member: 6688049"><p>Updates:</p><p></p><p>I added in most of the culture-specific DRAGON magazine articles from <a href="http://www.aeolia.net/dragondex/articles-subject.html" target="_blank">the DragonDex</a>. Except for the Asian / Kara-Tur articles. (I'm aiming to look at the articles and sort them by Japanese, Chinese, etc.)</p><p></p><p>I broke out Earth's "Age of Magic" setting (seen in the early BECMI materials) as a different world, distinct from the World of Mystara, since it was really a different setting than Mystara, with a hugely divergent continuity.</p><p></p><p>I really delved into the Ulutinu (~Inuitic) peoples of the Forgotten Realms:</p><ul> <li data-xf-list-type="ul">The Ulutiun peoples (~Inuitic peoples):<ul> <li data-xf-list-type="ul"><a href="https://forgottenrealms.fandom.com/wiki/Ice_Hunters" target="_blank">Ice Hunters / Ancient Men of the North</a>, who speak the Uluik language, and who dwell in the <a href="https://forgottenrealms.fandom.com/wiki/Cold_Run" target="_blank">Cold Run</a>,<a href="https://forgottenrealms.fandom.com/wiki/Ice_Peak" target="_blank"> Ice Peak </a>island, and the <a href="https://forgottenrealms.fandom.com/wiki/Sea_of_Moving_Ice" target="_blank">Sea of Moving Ice</a>, northwest of Icewind Dale. Relative to the more eastern Ulutiun of the Great Glacier (including the those who are based on the Canadian Caribou Inuit), the Ice Hunters are geographically similar to the western Inuitic peoples of Alaska. Relative to Icewind Dale, Ice Peak island is similar to one of the large islands off the west coast of Alaska: Kodiak Island, St. Lawrence Island, or Nunivak Island, all of which are Yupik-speaking. The Uluik words for their boats, <em>khyeks</em> and <em>oumyeks, </em>are analogous to kayaks and <a href="https://en.wikipedia.org/wiki/Umiak" target="_blank">umiaks</a>. The English word "kayak" (qajaq 'man's boat') and "<a href="https://en.wiktionary.org/wiki/umiak" target="_blank">umia</a><a href="https://en.wiktionary.org/wiki/umiak" target="_blank">k</a>" (umiaq 'woman's boat' / 'large-skinned boat') are similar in form throughout the Inuitic language. Given the westernmost , the Uluik language is probably analogous to the Inupiatun language of northern Alaska, and possibly also covers the Yupik languages of southwestern Alaska.</li> <li data-xf-list-type="ul">The <a href="https://forgottenrealms.fandom.com/wiki/Nakulutiun" target="_blank">Nakulutiun</a> people of the Nakvaligach region of the Great Glacier, also called the "Northern Barrens", the northernmost and most dangerous region of the Great Glacier, are likely based on the real-world <a href="https://en.wikipedia.org/wiki/Inughuit" target="_blank">Inughuit (Polar Inuit)</a> of the <a href="https://en.wikipedia.org/wiki/Avannaa" target="_blank">Avanersuaq</a> region of northernmost Greenland...historically the most isolated branch of humanity in the world. The Nakulutiun of Toril speak the Ulutiun language. The real-world Inughuit speak the Inuktun language, which is slightly different than Standard Greenlandic.</li> <li data-xf-list-type="ul">The caribou-herding <a href="https://forgottenrealms.fandom.com/wiki/Angulutiun" target="_blank">Angulutiun</a> people of the Great Glacier are similar to the <a href="https://en.wikipedia.org/wiki/Caribou_Inuit" target="_blank">Caribou Inuit</a> of central Canada. The Angulutiun speak the Ulutiun language.</li> <li data-xf-list-type="ul">The Iulutiun people are the most populous of the Ulutiun peoples, and appear to be most similar to the Kalaallit (Greenland Inuit), since they are the prominent Inuitic people. They are the main people of the Great Glacier, which is geographically analogous the Greenland Ice Sheet. The Ulutiun language would be most similar to <a href="https://en.wikipedia.org/wiki/Greenlandic_language" target="_blank">Kalaallisut (Greenlandic)</a> then.</li> </ul></li> <li data-xf-list-type="ul"><a href="https://forgottenrealms.fandom.com/wiki/Arctic_dwarf" target="_blank">Arctic dwarves</a> (~Inuit dwarves)</li> </ul><p>I also delved into the ~<strong>Central Asian</strong> motifs in Krynn:</p><ul> <li data-xf-list-type="ul">In Krynn:<ul> <li data-xf-list-type="ul">In the continent of Ansalon:<ul> <li data-xf-list-type="ul"><a href="https://dragonlance.fandom.com/wiki/Khan_of_Khur" target="_blank">The Khanate of Khur</a> / The Nomads of Khur. Their <a href="https://dragonlance.fandom.com/wiki/Khurish_Language" target="_blank">Khurish language</a> appears to be mostly fantastic, but there is at least one Persian motif (<a href="https://en.wikipedia.org/wiki/Khur,_Iran" target="_blank">"Khur" is a common placename in Iran</a>), a few Mongolian motifs (the word "khan", plus, regardless of their meanings: the word "Alash", from the Alash mountains in Inner Mongolia, and the word "Nor", from famous lake "Lop Nor"), a Russian/Circassian/Balkar motif (<a href="https://dragonlance.fandom.com/wiki/Khurish_Language" target="_blank">keffre</a> 'a strong hot beverage' < <a href="https://en.wikipedia.org/wiki/Kefir" target="_blank">keffir</a>), some Arabic motifs (<a href="https://en.wiktionary.org/wiki/souk#English" target="_blank">souk</a> 'market', and the word "yl" is used similar to "al-"). Given the Iranian name of their nation, plus the Mongolian title "khan", they closest earthly parallel could be the <a href="https://en.wikipedia.org/wiki/Ilkhanate" target="_blank">Ilkhanate</a> of Iran, which was the successor state of the Mongolian Empire in Persia.</li> <li data-xf-list-type="ul"><a href="https://dragonlance.fandom.com/wiki/Khan_of_the_Southern_Wastes" target="_blank">The Khanate of the Southern Wastes</a> / The Horselords of Nordmaar. They have blended motifs: Turko-Mongolic "khan"; Old English (their <a href="https://dragonlance.fandom.com/wiki/Wulfgar" target="_blank">capital is named "Wulfgar</a>", which is Old English for "wolf-spear"), and Aztec (the chief tribe is named "<a href="https://dragonlance.fandom.com/wiki/Huitzitlic" target="_blank">Huitzitlic</a>").</li> </ul></li> <li data-xf-list-type="ul">In Taladas:<ul> <li data-xf-list-type="ul">The <a href="https://dragonlance.fandom.com/wiki/Uigan" target="_blank">Uigan</a> (~Mongolian) nation and language of the continent of Taladas. Note the parallel with the "<a href="https://forgottenrealms.fandom.com/wiki/Tuigan" target="_blank">Tuigan</a>" people and language from Forgotten Realms. They live in "yurts" (which is a Mongolian word).</li> <li data-xf-list-type="ul">The <a href="https://dragonlance.fandom.com/wiki/Kazar" target="_blank">Kazar </a>nation and language in Taladas: ~Khazar and/or ~Kazakh, both of which are Turkic peoples.</li> <li data-xf-list-type="ul">The <a href="https://dragonlance.fandom.com/wiki/Alan-Atu" target="_blank">Alan-Atu</a> nation (~Buryat Mongolian+ ~Alans; "<a href="https://en.wikipedia.org/wiki/Ulan-Ude" target="_blank">Ulan-Ude</a>" is the real-world capital of Buryatia. The Alans were an Iranic Scythian people whose descendants are now known as the Ossetians.).</li> <li data-xf-list-type="ul">The Puresk nation is evocative of the <a href="https://en.wikipedia.org/wiki/Mukhsha_Ulus" target="_blank">Mukhsha Ulus</a>, whose leader was named <a href="https://en.wikipedia.org/wiki/Puresh" target="_blank">Puresh</a>. This was a kingdom which spoke the <a href="https://en.wikipedia.org/wiki/Moksha_language" target="_blank">Moksha</a> Finnic language, but was conquered by the Mongolian Empire, and forced to fight the Russians.</li> <li data-xf-list-type="ul">(Note: for the Purgi nation, see the Himalayan section.)</li> <li data-xf-list-type="ul">The Merkitsa Elves of the Tamire (~Mongolian elves). Their name is likely inspired by the <a href="https://en.wikipedia.org/wiki/Merkit" target="_blank">Merkits tribal confederation </a>"wise ones/skillful ones" who were one of the first adversaries of the Mongols.</li> <li data-xf-list-type="ul">Another motif: The name of the <a href="https://dragonlance.fandom.com/wiki/Burya_Ilquar" target="_blank">Burya Ilquar mountains</a> is likely inspired by the Buryats.</li> </ul></li> </ul></li> </ul><p>I posted descriptive paragraphs about David Howery's ~African and ~North American continents from DRAGON magazine. I posted them in both the Oerth section and the Toril section, since both worlds had suggested placements. For example, the Oerth paragraphs:</p><ul> <li data-xf-list-type="ul">"The Dark Continent" [sic!] by David Howery, DRAGON #189(p10), AD&D2e: <em>"For my original WORLD OF GREYHAWK campaign, I drew up an extended map of Hepmonaland, making it into a vast and wealthy continent of spice traders, ivory hunters, warring natives, lost cities, and all that wonderful African flavor. This was the original setting for 'The Elephant's Graveyard,' and 'The<br /> Leopard Men' (see DUNGEON® Adventures, #15 and #22). Recent events on Oerth (detailed in Greyhawk Wars and From the Ashes), invalidated this set-up by revealing that Hepmonaland is a backwater area that had been conquered by the Scarlet Brotherhood. With this knowledge, the best place for an African continent is southwest of the Sea of Dust. It would be difficult, but not impossible, to set up trade routes to this area. DMs will have to draw up an extended map of Oerik to include the Dark Continent."</em><ul> <li data-xf-list-type="ul">Cultures:<ul> <li data-xf-list-type="ul">Mibida (~Mali)</li> <li data-xf-list-type="ul">City of Kinitah (~Benin)</li> <li data-xf-list-type="ul">Kingdom of Konogo (~Kongo)</li> <li data-xf-list-type="ul">Union of Kumasa (~Asante)</li> <li data-xf-list-type="ul">Matuso Tribe (~Zulu)</li> <li data-xf-list-type="ul">Land of N'Tshane</li> <li data-xf-list-type="ul">Watangas</li> <li data-xf-list-type="ul">N'goto</li> <li data-xf-list-type="ul">Kanakres</li> </ul></li> </ul></li> </ul><p></p><ul> <li data-xf-list-type="ul">"Lands of the People", a "continent far to the east across the Solnor Ocean", by David Howery in DRAGON #205: "<em>The WORLD OF GREYHAWK® setting: In the northern Flanaess was a land called the Barrens, with a people called the Rovers. In my old GREYHAWK® campaign, I made the Rovers into a fierce Sioux-like tribe. They were savage and free, and had a brief moment of glory in "Ghost Dance" published in DUNGEON® Adventures issue #32. With the recent wars in the Flanaess (see the From the Ashes set), the Rovers were destroyed by Iuz. However, my campaign also included a continent far to the east across the Solnor Ocean. This was a fantasy America with many cultures inspired by the Native Americans. This continent is the basis of this article."</em><ul> <li data-xf-list-type="ul">There are [only!] three cultures in the Lands of the People:<ul> <li data-xf-list-type="ul">Eastern Woodlands</li> <li data-xf-list-type="ul">Great Plains</li> <li data-xf-list-type="ul">Southwest Desert</li> </ul></li> </ul></li> </ul></blockquote><p></p>
[QUOTE="Dungeonosophy, post: 8719588, member: 6688049"] Updates: I added in most of the culture-specific DRAGON magazine articles from [URL='http://www.aeolia.net/dragondex/articles-subject.html']the DragonDex[/URL]. Except for the Asian / Kara-Tur articles. (I'm aiming to look at the articles and sort them by Japanese, Chinese, etc.) I broke out Earth's "Age of Magic" setting (seen in the early BECMI materials) as a different world, distinct from the World of Mystara, since it was really a different setting than Mystara, with a hugely divergent continuity. I really delved into the Ulutinu (~Inuitic) peoples of the Forgotten Realms: [LIST] [*]The Ulutiun peoples (~Inuitic peoples): [LIST] [*][URL='https://forgottenrealms.fandom.com/wiki/Ice_Hunters']Ice Hunters / Ancient Men of the North[/URL], who speak the Uluik language, and who dwell in the [URL='https://forgottenrealms.fandom.com/wiki/Cold_Run']Cold Run[/URL],[URL='https://forgottenrealms.fandom.com/wiki/Ice_Peak'] Ice Peak [/URL]island, and the [URL='https://forgottenrealms.fandom.com/wiki/Sea_of_Moving_Ice']Sea of Moving Ice[/URL], northwest of Icewind Dale. Relative to the more eastern Ulutiun of the Great Glacier (including the those who are based on the Canadian Caribou Inuit), the Ice Hunters are geographically similar to the western Inuitic peoples of Alaska. Relative to Icewind Dale, Ice Peak island is similar to one of the large islands off the west coast of Alaska: Kodiak Island, St. Lawrence Island, or Nunivak Island, all of which are Yupik-speaking. The Uluik words for their boats, [I]khyeks[/I] and [I]oumyeks, [/I]are analogous to kayaks and [URL='https://en.wikipedia.org/wiki/Umiak']umiaks[/URL]. The English word "kayak" (qajaq 'man's boat') and "[URL='https://en.wiktionary.org/wiki/umiak']umia[/URL][URL='https://en.wiktionary.org/wiki/umiak']k[/URL]" (umiaq 'woman's boat' / 'large-skinned boat') are similar in form throughout the Inuitic language. Given the westernmost , the Uluik language is probably analogous to the Inupiatun language of northern Alaska, and possibly also covers the Yupik languages of southwestern Alaska. [*]The [URL='https://forgottenrealms.fandom.com/wiki/Nakulutiun']Nakulutiun[/URL] people of the Nakvaligach region of the Great Glacier, also called the "Northern Barrens", the northernmost and most dangerous region of the Great Glacier, are likely based on the real-world [URL='https://en.wikipedia.org/wiki/Inughuit']Inughuit (Polar Inuit)[/URL] of the [URL='https://en.wikipedia.org/wiki/Avannaa']Avanersuaq[/URL] region of northernmost Greenland...historically the most isolated branch of humanity in the world. The Nakulutiun of Toril speak the Ulutiun language. The real-world Inughuit speak the Inuktun language, which is slightly different than Standard Greenlandic. [*]The caribou-herding [URL='https://forgottenrealms.fandom.com/wiki/Angulutiun']Angulutiun[/URL] people of the Great Glacier are similar to the [URL='https://en.wikipedia.org/wiki/Caribou_Inuit']Caribou Inuit[/URL] of central Canada. The Angulutiun speak the Ulutiun language. [*]The Iulutiun people are the most populous of the Ulutiun peoples, and appear to be most similar to the Kalaallit (Greenland Inuit), since they are the prominent Inuitic people. They are the main people of the Great Glacier, which is geographically analogous the Greenland Ice Sheet. The Ulutiun language would be most similar to [URL='https://en.wikipedia.org/wiki/Greenlandic_language']Kalaallisut (Greenlandic)[/URL] then. [/LIST] [*][URL='https://forgottenrealms.fandom.com/wiki/Arctic_dwarf']Arctic dwarves[/URL] (~Inuit dwarves) [/LIST] I also delved into the ~[B]Central Asian[/B] motifs in Krynn: [LIST] [*]In Krynn: [LIST] [*]In the continent of Ansalon: [LIST] [*][URL='https://dragonlance.fandom.com/wiki/Khan_of_Khur']The Khanate of Khur[/URL] / The Nomads of Khur. Their [URL='https://dragonlance.fandom.com/wiki/Khurish_Language']Khurish language[/URL] appears to be mostly fantastic, but there is at least one Persian motif ([URL='https://en.wikipedia.org/wiki/Khur,_Iran']"Khur" is a common placename in Iran[/URL]), a few Mongolian motifs (the word "khan", plus, regardless of their meanings: the word "Alash", from the Alash mountains in Inner Mongolia, and the word "Nor", from famous lake "Lop Nor"), a Russian/Circassian/Balkar motif ([URL='https://dragonlance.fandom.com/wiki/Khurish_Language']keffre[/URL] 'a strong hot beverage' < [URL='https://en.wikipedia.org/wiki/Kefir']keffir[/URL]), some Arabic motifs ([URL='https://en.wiktionary.org/wiki/souk#English']souk[/URL] 'market', and the word "yl" is used similar to "al-"). Given the Iranian name of their nation, plus the Mongolian title "khan", they closest earthly parallel could be the [URL='https://en.wikipedia.org/wiki/Ilkhanate']Ilkhanate[/URL] of Iran, which was the successor state of the Mongolian Empire in Persia. [*][URL='https://dragonlance.fandom.com/wiki/Khan_of_the_Southern_Wastes']The Khanate of the Southern Wastes[/URL] / The Horselords of Nordmaar. They have blended motifs: Turko-Mongolic "khan"; Old English (their [URL='https://dragonlance.fandom.com/wiki/Wulfgar']capital is named "Wulfgar[/URL]", which is Old English for "wolf-spear"), and Aztec (the chief tribe is named "[URL='https://dragonlance.fandom.com/wiki/Huitzitlic']Huitzitlic[/URL]"). [/LIST] [*]In Taladas: [LIST] [*]The [URL='https://dragonlance.fandom.com/wiki/Uigan']Uigan[/URL] (~Mongolian) nation and language of the continent of Taladas. Note the parallel with the "[URL='https://forgottenrealms.fandom.com/wiki/Tuigan']Tuigan[/URL]" people and language from Forgotten Realms. They live in "yurts" (which is a Mongolian word). [*]The [URL='https://dragonlance.fandom.com/wiki/Kazar']Kazar [/URL]nation and language in Taladas: ~Khazar and/or ~Kazakh, both of which are Turkic peoples. [*]The [URL='https://dragonlance.fandom.com/wiki/Alan-Atu']Alan-Atu[/URL] nation (~Buryat Mongolian+ ~Alans; "[URL='https://en.wikipedia.org/wiki/Ulan-Ude']Ulan-Ude[/URL]" is the real-world capital of Buryatia. The Alans were an Iranic Scythian people whose descendants are now known as the Ossetians.). [*]The Puresk nation is evocative of the [URL='https://en.wikipedia.org/wiki/Mukhsha_Ulus']Mukhsha Ulus[/URL], whose leader was named [URL='https://en.wikipedia.org/wiki/Puresh']Puresh[/URL]. This was a kingdom which spoke the [URL='https://en.wikipedia.org/wiki/Moksha_language']Moksha[/URL] Finnic language, but was conquered by the Mongolian Empire, and forced to fight the Russians. [*](Note: for the Purgi nation, see the Himalayan section.) [*]The Merkitsa Elves of the Tamire (~Mongolian elves). Their name is likely inspired by the [URL='https://en.wikipedia.org/wiki/Merkit']Merkits tribal confederation [/URL]"wise ones/skillful ones" who were one of the first adversaries of the Mongols. [*]Another motif: The name of the [URL='https://dragonlance.fandom.com/wiki/Burya_Ilquar']Burya Ilquar mountains[/URL] is likely inspired by the Buryats. [/LIST] [/LIST] [/LIST] I posted descriptive paragraphs about David Howery's ~African and ~North American continents from DRAGON magazine. I posted them in both the Oerth section and the Toril section, since both worlds had suggested placements. For example, the Oerth paragraphs: [LIST] [*]"The Dark Continent" [sic!] by David Howery, DRAGON #189(p10), AD&D2e: [I]"For my original WORLD OF GREYHAWK campaign, I drew up an extended map of Hepmonaland, making it into a vast and wealthy continent of spice traders, ivory hunters, warring natives, lost cities, and all that wonderful African flavor. This was the original setting for 'The Elephant's Graveyard,' and 'The Leopard Men' (see DUNGEON® Adventures, #15 and #22). Recent events on Oerth (detailed in Greyhawk Wars and From the Ashes), invalidated this set-up by revealing that Hepmonaland is a backwater area that had been conquered by the Scarlet Brotherhood. With this knowledge, the best place for an African continent is southwest of the Sea of Dust. It would be difficult, but not impossible, to set up trade routes to this area. DMs will have to draw up an extended map of Oerik to include the Dark Continent."[/I] [LIST] [*]Cultures: [LIST] [*]Mibida (~Mali) [*]City of Kinitah (~Benin) [*]Kingdom of Konogo (~Kongo) [*]Union of Kumasa (~Asante) [*]Matuso Tribe (~Zulu) [*]Land of N'Tshane [*]Watangas [*]N'goto [*]Kanakres [/LIST] [/LIST] [/LIST] [LIST] [*]"Lands of the People", a "continent far to the east across the Solnor Ocean", by David Howery in DRAGON #205: "[I]The WORLD OF GREYHAWK® setting: In the northern Flanaess was a land called the Barrens, with a people called the Rovers. In my old GREYHAWK® campaign, I made the Rovers into a fierce Sioux-like tribe. They were savage and free, and had a brief moment of glory in "Ghost Dance" published in DUNGEON® Adventures issue #32. With the recent wars in the Flanaess (see the From the Ashes set), the Rovers were destroyed by Iuz. However, my campaign also included a continent far to the east across the Solnor Ocean. This was a fantasy America with many cultures inspired by the Native Americans. This continent is the basis of this article."[/I] [LIST] [*]There are [only!] three cultures in the Lands of the People: [LIST] [*]Eastern Woodlands [*]Great Plains [*]Southwest Desert [/LIST] [/LIST] [/LIST] [/QUOTE]
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