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Railroading is bad?
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<blockquote data-quote="Stormborn" data-source="post: 2343314" data-attributes="member: 14041"><p>OK, I just have to point out that in my group "Going to the Belgian Congo" is a phrase that means following a false clue or wandering too far away from the real plot or adventure to some place that was never supposed to even come up, but may have been placed as an ad lib flavor line from the DM.</p><p></p><p>And I think people on these boards have very different ideas of "railroading" from all the threads I have seen. Ask yourself:</p><p></p><p>1. Do the Players feel like they have a choice in what happens to their Characters in the game?</p><p>2. Are you and they having fun?</p><p>3. Are there at least some consequences to their actions or inactions?</p><p></p><p>If the answer to these 3, or even only number 2, are Yes then you don't even need to define railroading.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 2343314, member: 14041"] OK, I just have to point out that in my group "Going to the Belgian Congo" is a phrase that means following a false clue or wandering too far away from the real plot or adventure to some place that was never supposed to even come up, but may have been placed as an ad lib flavor line from the DM. And I think people on these boards have very different ideas of "railroading" from all the threads I have seen. Ask yourself: 1. Do the Players feel like they have a choice in what happens to their Characters in the game? 2. Are you and they having fun? 3. Are there at least some consequences to their actions or inactions? If the answer to these 3, or even only number 2, are Yes then you don't even need to define railroading. [/QUOTE]
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