Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Raise Dead etc.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BiggusGeekus" data-source="post: 1678351" data-attributes="member: 1014"><p>"one character per session"? First I've heard that one. </p><p></p><p>From what you've told us, it sounds to me like the guy was ticked that his character died and he was trying to get a free rez out of the deal. This is appropriate under the following circumstances:</p><p></p><p></p><p>1) The character the The Nameless One from <em>Planescape:Torment</em>.</p><p>2) It's just a bunch of casual fun and who needs these silly rules anyway?</p><p>3) The player is a billionaire who likes flying his friends out to tropical islands over the weekend.</p><p></p><p>Otherwise, he shouldn't die and pop right back up. What's to stop him from charging into every room? Opening chests without checking for traps? Questioning the ancestery of ancient red dragons to their face? </p><p></p><p>So, he gets no rez. </p><p></p><p>Now on to you.</p><p></p><p>Why'd you have an unsafe rope bridge over a 200' chasm requiring a dwarf fighter to make a balance check? That's pretty much a make-this-roll-or-die situation. Hopefully you didn't make him do it in full armor, but still that's a nasty situation. There's nothing wrong with 25' chasms, bridges that are surprisingly sturdy, or making the players roll just to scare them while you have the outcome in your head. Next time something like that happens, have the dwarf catch the edge of the rope bridge if he slips. Tension mounts. You make a sinister laugh. You make a secret roll and ignore the results. The dwarf manges to hang on and climbs back up.</p><p></p><p>Two or three checks to avoid death in the middle of nowhere is not what you want to do to your players.</p><p></p><p>Happy gaming!</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 1678351, member: 1014"] "one character per session"? First I've heard that one. From what you've told us, it sounds to me like the guy was ticked that his character died and he was trying to get a free rez out of the deal. This is appropriate under the following circumstances: 1) The character the The Nameless One from [i]Planescape:Torment[/i]. 2) It's just a bunch of casual fun and who needs these silly rules anyway? 3) The player is a billionaire who likes flying his friends out to tropical islands over the weekend. Otherwise, he shouldn't die and pop right back up. What's to stop him from charging into every room? Opening chests without checking for traps? Questioning the ancestery of ancient red dragons to their face? So, he gets no rez. Now on to you. Why'd you have an unsafe rope bridge over a 200' chasm requiring a dwarf fighter to make a balance check? That's pretty much a make-this-roll-or-die situation. Hopefully you didn't make him do it in full armor, but still that's a nasty situation. There's nothing wrong with 25' chasms, bridges that are surprisingly sturdy, or making the players roll just to scare them while you have the outcome in your head. Next time something like that happens, have the dwarf catch the edge of the rope bridge if he slips. Tension mounts. You make a sinister laugh. You make a secret roll and ignore the results. The dwarf manges to hang on and climbs back up. Two or three checks to avoid death in the middle of nowhere is not what you want to do to your players. Happy gaming! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Raise Dead etc.
Top