Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Rangda's Zeitgeist Campaign (SPOILERS)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="rangda" data-source="post: 6066816" data-attributes="member: 86125"><p><strong>12/29 session</strong></p><p></p><p>Short session today, started a bit late and a snow storm ended it early.</p><p></p><p>The session starts with the partyarriving off the coast of Ber to discover three boats anchored at thelocations on Caius' map; The Dagger flying Risuri colors & LaInspiración flying Ber colors, lashed together, and Il Dracon DeMir flying the colors of a Crisillyiri privateer. The De Mirimmediately signals the PC's to keep their distance or they will befired upon. After pondering this a bit, the party decides to head tothe other vessels to talk with the captains. Jack Glassmaker,captain of The Dagger is reasonably cooperative, explaining he washired by a woman named Xambria to bring her here and that shecurrently spends most of her time on the other ship. He's being paidto wait so he's happy to wait for her. The captain of LaInspiración, Diego Dolorosa is a bit less cooperative, but withsome diplomacy the party is able to get him to open up a bit andconvinces him to let them talk to Paco and Xambria. Paco de LosLoros, a goblin archeologist, is very uncooperative and it takes thespending of a diplomacy point + some encouragement from Xambria toconvince him that the visitors are not “foreign spies” (eventhough at some level they are). He was hired by Caius to investigatethe ruins below the surface, after months of site prep he discovereda large golden disk and was immediately told by Caius to wait whilehe sent “specialists”. The specialists arrived on the De Mir andpromptly kicked him off the site; he's livid that they are stealingall of his discoveries. He reveals that a team has been goingunderwater to the dig site daily since the De Mir arrived (severaldays ago). Xambria claims that Caius told her he had found anotherseal she tried (and failed) to convince him to not open it. Furthershe was attacked by some creature, all she remembers is tentacles. She fled & came to her senses at the docks, and chartered TheDagger to both get away from the creature and to try to stop Caius'team from opening the seal. But the presence of a war ship hasstymied her.</p><p></p><p></p><p>She offers to cast water breathing onthe party and Paco offers the use of his diving globes if they wishto try to take care of the other team. The party decides to wait forthe next day to attack the boat an hour or so after the team leaves. They manage to sneak on board and have little difficulty securing theship. The crew is locked in the bilge and the party searches theship, finding a ritual book, a map of the dig site, and a note fromCaius to a Fiona Duvall. The note reveals many things not known tothe party; there have been several dig sites, the seals have trappedextra-planar creatures, the ancients fought some sort of war withextra-planar creatures, there were multiple factions of thesecreatures, and the seals were to prevent them from conquering thisplane. Further Caius (and by extension whoever he works for) areaware of the party's investigations, also he was planning on taking arail trip in the near future to Vendrici for a meeting.</p><p></p><p></p><p>The party now ventures to the oceanbottom to try to sneak up on whoever is at the dig site. Unfortunately for them their stealth is not quite up to the task andthey are instead the ones that are surprised. They have no problemsquickly dispatching the on-site team, however, and have moreprisoners to deal with. [My party took the Paco's globes with them and also had a water breathing spell, the air pockets created by the globes took the sharks out of the fight and greatly mitigated the effectiveness of the octopi. This left just the humans, the combat was over by the first action of round 3. I probably should have had the dig team just leave but they outnumbered the PC's, with the fight being over in just over 12 seconds by the time they figured they were in over their heads it was too late.]</p><p></p><p></p><p>While rounding up the prisoners, one ofthe now berserk sharks (controlled by the felled druid) breaks theprotection circle around the seal, letting whatever is behind intothis plane.</p><p></p><p></p><p>The session ends with the hordes ofMavisha pouring into this world.</p></blockquote><p></p>
[QUOTE="rangda, post: 6066816, member: 86125"] [b]12/29 session[/b] Short session today, started a bit late and a snow storm ended it early. The session starts with the partyarriving off the coast of Ber to discover three boats anchored at thelocations on Caius' map; The Dagger flying Risuri colors & LaInspiración flying Ber colors, lashed together, and Il Dracon DeMir flying the colors of a Crisillyiri privateer. The De Mirimmediately signals the PC's to keep their distance or they will befired upon. After pondering this a bit, the party decides to head tothe other vessels to talk with the captains. Jack Glassmaker,captain of The Dagger is reasonably cooperative, explaining he washired by a woman named Xambria to bring her here and that shecurrently spends most of her time on the other ship. He's being paidto wait so he's happy to wait for her. The captain of LaInspiración, Diego Dolorosa is a bit less cooperative, but withsome diplomacy the party is able to get him to open up a bit andconvinces him to let them talk to Paco and Xambria. Paco de LosLoros, a goblin archeologist, is very uncooperative and it takes thespending of a diplomacy point + some encouragement from Xambria toconvince him that the visitors are not “foreign spies” (eventhough at some level they are). He was hired by Caius to investigatethe ruins below the surface, after months of site prep he discovereda large golden disk and was immediately told by Caius to wait whilehe sent “specialists”. The specialists arrived on the De Mir andpromptly kicked him off the site; he's livid that they are stealingall of his discoveries. He reveals that a team has been goingunderwater to the dig site daily since the De Mir arrived (severaldays ago). Xambria claims that Caius told her he had found anotherseal she tried (and failed) to convince him to not open it. Furthershe was attacked by some creature, all she remembers is tentacles. She fled & came to her senses at the docks, and chartered TheDagger to both get away from the creature and to try to stop Caius'team from opening the seal. But the presence of a war ship hasstymied her. She offers to cast water breathing onthe party and Paco offers the use of his diving globes if they wishto try to take care of the other team. The party decides to wait forthe next day to attack the boat an hour or so after the team leaves. They manage to sneak on board and have little difficulty securing theship. The crew is locked in the bilge and the party searches theship, finding a ritual book, a map of the dig site, and a note fromCaius to a Fiona Duvall. The note reveals many things not known tothe party; there have been several dig sites, the seals have trappedextra-planar creatures, the ancients fought some sort of war withextra-planar creatures, there were multiple factions of thesecreatures, and the seals were to prevent them from conquering thisplane. Further Caius (and by extension whoever he works for) areaware of the party's investigations, also he was planning on taking arail trip in the near future to Vendrici for a meeting. The party now ventures to the oceanbottom to try to sneak up on whoever is at the dig site. Unfortunately for them their stealth is not quite up to the task andthey are instead the ones that are surprised. They have no problemsquickly dispatching the on-site team, however, and have moreprisoners to deal with. [My party took the Paco's globes with them and also had a water breathing spell, the air pockets created by the globes took the sharks out of the fight and greatly mitigated the effectiveness of the octopi. This left just the humans, the combat was over by the first action of round 3. I probably should have had the dig team just leave but they outnumbered the PC's, with the fight being over in just over 12 seconds by the time they figured they were in over their heads it was too late.] While rounding up the prisoners, one ofthe now berserk sharks (controlled by the felled druid) breaks theprotection circle around the seal, letting whatever is behind intothis plane. The session ends with the hordes ofMavisha pouring into this world. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Rangda's Zeitgeist Campaign (SPOILERS)
Top