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Ranger Beast Master: errata will add new features to your animal companion!
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<blockquote data-quote="Jester David" data-source="post: 7518128" data-attributes="member: 37579"><p>I'm conflicted with this...</p><p></p><p>I prefer errata being corrections and clarifications only. Tweaks when something is being misunderstood based on a poor word choice or unclear rule. So adjusting <em>contagion </em>is likely a good move. </p><p>This is a step beyond, being additions to the subclass. </p><p>But...</p><p>The "Dodge" addition is pretty minor. It's pretty easy to handle that being added in games. It's not adding anything to the abilities of the animal. The beast isn't doing anything it was incapable of before. You don't have to change anything on the character sheet. This is a good example of a minor tweak, albeit one pushing the limits. </p><p>Allowing beasts to deal magic damage is much more of an addition. But, again, one that doesn't change anything on the player's side. </p><p></p><p>Both do run the risk of the players running into conflict with the DM who hasn't seen the errata or updates. Changes like that still require the DM's rubber stamp of approval. </p><p>And I doubt any players scared off by the anti-beastmaster vocal minority will change their mind. </p><p></p><p>I don't think these changes are enough to "fix" the main problem of the ranger's beast. I.e. their hitpoints are 10-20% too low and they lack additional Hit Dice to heal. But that larger change like that is probably beyond the scope of what I want from errata, as it requires making actual changes to beasts.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7518128, member: 37579"] I'm conflicted with this... I prefer errata being corrections and clarifications only. Tweaks when something is being misunderstood based on a poor word choice or unclear rule. So adjusting [I]contagion [/I]is likely a good move. This is a step beyond, being additions to the subclass. But... The "Dodge" addition is pretty minor. It's pretty easy to handle that being added in games. It's not adding anything to the abilities of the animal. The beast isn't doing anything it was incapable of before. You don't have to change anything on the character sheet. This is a good example of a minor tweak, albeit one pushing the limits. Allowing beasts to deal magic damage is much more of an addition. But, again, one that doesn't change anything on the player's side. Both do run the risk of the players running into conflict with the DM who hasn't seen the errata or updates. Changes like that still require the DM's rubber stamp of approval. And I doubt any players scared off by the anti-beastmaster vocal minority will change their mind. I don't think these changes are enough to "fix" the main problem of the ranger's beast. I.e. their hitpoints are 10-20% too low and they lack additional Hit Dice to heal. But that larger change like that is probably beyond the scope of what I want from errata, as it requires making actual changes to beasts. [/QUOTE]
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Ranger Beast Master: errata will add new features to your animal companion!
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