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General Tabletop Discussion
*Dungeons & Dragons
Rangers - any news?
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<blockquote data-quote="CapnZapp" data-source="post: 7027274" data-attributes="member: 12731"><p>Looking back at the revised rangers, the spell-less ranger and the new UA subclasses (such as Horizon Walker), my head hurts. </p><p></p><p>When will we see a consolidation of all these ideas into a coherent whole?</p><p></p><p>I mean:</p><p>* will ranger subclasses be called conclaves now? It was strange that only Rangers used the same archetype term as fighters.</p><p>* or are ranger archetypes the term for subclasses compatible with the PHB chassi, while ranger conclaves is the term for subclasses compatible with the revised ranger?</p><p>* which I hope is not the case, because I would much prefer if the game takes a step forward and officially presents a way to use all subclasses with the revised ranger</p><p></p><p>Then there are relatively minor issues already brought up; the revised ranger gains a terrible amount of useful stuff already at first level, some of which are close to supernatural in ability and power. There are some subtle and some not subtle differences ebtween favored enemy; let's hope for a single unified favored enemy definition going forward.</p><p></p><p>And how does the spell-less ranger fit into all of this?</p><p></p><p>Ideally, they will officially present a new Ranger complete with all the "conclaves" that officially makes it through, and then the spell-less ranger will be an alternative that still worsk regardless of which conclave you pick. Either that, or it's a conclave of its own (more or less a separate class if you think about it), which is also fine.</p><p></p><p>I mean, I appreciate the ability to bring in a real animal companion that isn't remote-controlled very very much, but I can't see myself offering the option if I started a new campaign today. There are simply too many rough edges and questionmarks. </p><p></p><p>So I wonder - anyone got a guess as to when we might see the finalized result in official print? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7027274, member: 12731"] Looking back at the revised rangers, the spell-less ranger and the new UA subclasses (such as Horizon Walker), my head hurts. When will we see a consolidation of all these ideas into a coherent whole? I mean: * will ranger subclasses be called conclaves now? It was strange that only Rangers used the same archetype term as fighters. * or are ranger archetypes the term for subclasses compatible with the PHB chassi, while ranger conclaves is the term for subclasses compatible with the revised ranger? * which I hope is not the case, because I would much prefer if the game takes a step forward and officially presents a way to use all subclasses with the revised ranger Then there are relatively minor issues already brought up; the revised ranger gains a terrible amount of useful stuff already at first level, some of which are close to supernatural in ability and power. There are some subtle and some not subtle differences ebtween favored enemy; let's hope for a single unified favored enemy definition going forward. And how does the spell-less ranger fit into all of this? Ideally, they will officially present a new Ranger complete with all the "conclaves" that officially makes it through, and then the spell-less ranger will be an alternative that still worsk regardless of which conclave you pick. Either that, or it's a conclave of its own (more or less a separate class if you think about it), which is also fine. I mean, I appreciate the ability to bring in a real animal companion that isn't remote-controlled very very much, but I can't see myself offering the option if I started a new campaign today. There are simply too many rough edges and questionmarks. So I wonder - anyone got a guess as to when we might see the finalized result in official print? :) [/QUOTE]
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