Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
Ranking the Alien films
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mister Andersen" data-source="post: 7171924" data-attributes="member: 52770"><p><em><strong>Aliens</strong></em> because it's the most enjoyable of the films. </p><p></p><p>Absolute least favourites are <em><strong>Covenant</strong></em> and <em><strong>Prometheus</strong></em> --the return of Ridley Scott to the franchise feels like is very much like akin to the Star Wars prequels: sub-par story telling ruining what other people have made of the setting we were originally given. </p><p></p><p><em><strong>Covenant</strong></em>'s script is a poorly put together ghost train filled with build ups with no pay off, convolutions that do exactly nothing except pad the screen time, and like far too much popular sci-fi absolutely depends on people being astoundingly bad at their jobs*. Its weird, and broken, and there isn't a single correct choice made by any character at any time to the point that the characters are so relentlessly stupid there's not even satisfaction in their deaths. It's an uninspired meat grinder on rails, cut from the from the same stupid as <em><strong>Prometheus</strong></em> that gives us a setting with astoundingly complex androids but no drones (well apart from the tunnel charters, which were pitifully misused), and the only twist comes from ignoring every bit of lore that's come before (even the crew of the previous ship wore environment suits). </p><p></p><p></p><p>*: Where to begin? The titular ship for a start stores its cryopods on meathooks, a single failure point which fails repeatedly in the opening minutes leading to several deaths. </p><p>Its interstellar comms system is incapable of detecting a transmission that the comparatively tiny one in a suit can (a meaningless plot point that has no significance or is ever relied on again). </p><p>There's only a single landing craft for an entire colony of people -- even the <em>Sulaco</em> carried a spare for just a single platoon -- which instead of having its med bay easily accessible from the main entry point chooses to stick it down a long corridor where you'd never be able to fit a stretcher. </p><p>The basic set up of the film has the crew so reluctant to return to cryosleep that with no no hurry to get anywhere they have to go down RIGHT NOW without even pausing to map the surface which would have shown them the massive dead city. </p><p>The David series was so upsetting that Weyland chose to make the Walter series in its likeness to facilitate a supposedly surprising switcheroo</p></blockquote><p></p>
[QUOTE="Mister Andersen, post: 7171924, member: 52770"] [I][B]Aliens[/B][/I] because it's the most enjoyable of the films. Absolute least favourites are [I][B]Covenant[/B][/I] and [I][B]Prometheus[/B][/I] --the return of Ridley Scott to the franchise feels like is very much like akin to the Star Wars prequels: sub-par story telling ruining what other people have made of the setting we were originally given. [I][B]Covenant[/B][/I]'s script is a poorly put together ghost train filled with build ups with no pay off, convolutions that do exactly nothing except pad the screen time, and like far too much popular sci-fi absolutely depends on people being astoundingly bad at their jobs*. Its weird, and broken, and there isn't a single correct choice made by any character at any time to the point that the characters are so relentlessly stupid there's not even satisfaction in their deaths. It's an uninspired meat grinder on rails, cut from the from the same stupid as [I][B]Prometheus[/B][/I] that gives us a setting with astoundingly complex androids but no drones (well apart from the tunnel charters, which were pitifully misused), and the only twist comes from ignoring every bit of lore that's come before (even the crew of the previous ship wore environment suits). *: Where to begin? The titular ship for a start stores its cryopods on meathooks, a single failure point which fails repeatedly in the opening minutes leading to several deaths. Its interstellar comms system is incapable of detecting a transmission that the comparatively tiny one in a suit can (a meaningless plot point that has no significance or is ever relied on again). There's only a single landing craft for an entire colony of people -- even the [I]Sulaco[/I] carried a spare for just a single platoon -- which instead of having its med bay easily accessible from the main entry point chooses to stick it down a long corridor where you'd never be able to fit a stretcher. The basic set up of the film has the crew so reluctant to return to cryosleep that with no no hurry to get anywhere they have to go down RIGHT NOW without even pausing to map the surface which would have shown them the massive dead city. The David series was so upsetting that Weyland chose to make the Walter series in its likeness to facilitate a supposedly surprising switcheroo [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Ranking the Alien films
Top