Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Rappan Athuk Reloaded, DND 4E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jfauch2" data-source="post: 5108434" data-attributes="member: 63736"><p><strong>Session 4 part 2 Room 2-2 Skeleton Surprise</strong></p><p></p><p>Gyher, Dragonborn Sorcerer -5</p><p>Yohan, Human Paladin -6</p><p>Thoradin, Dwarvern Cleric -5</p><p>Kar, Goliath Barbarian -5</p><p>Byorne Bloodaxe, Dwarven Cleric -5</p><p></p><p>Session 4 part 2</p><p>Room 2-2 Skeleton Surprise (EXP 1150)</p><p>3- Shattergloom Skeletons</p><p>4- Decrepit Skeletons </p><p></p><p>After an extend rest in the Merchant Ghoul’s room (That is another story). The Party moved down the stairs to level two (avoiding the 3rd and 5th Step). Room 2-1 is a large corridor and they notice that the floor is littered with decaying giant rat skeletons and that one of the tiles on the floor is ajar. After a flurry of perception and every other kind of checks they poke around the room and find nothing. Yohan then wakes up. (The Player made it to the game despite GF troubles) They soon enter a room in which a large crashing sound can be heard. Around the corner is a corridor with a large spiked stone ball is moving up and down, crashing into the wall, but stopping at the end of the corridor just go back. They cannot see what is at the other end. They decide they should go back and try the other western door. That door is locked an after attempting to get in the skeletons who were hiding in 2-2 decide to attack, gaining surprise the Shatterglooms rush into the fray.</p><p></p><p> The party made a wall with the Paladin and Barb on the ends and the clerics in the middle. The three Shatterglooms rush in and start waling on the party who realized these are not your average skeletons. The Decrepit Skeletons also come out and start peppering the party with arrows. </p><p> Gyher dispatches the Artillery with a well placed dragon breath and Thoridin calls on his god to send the black skeletons back to the grave. Only one is affected and he drops back into a cloud of darkness. Yohan and Gyher also bloodied 2 more shatterglooms unleashing a hellish cloud of black energy that knocks Thoradin unconscious. Byrone moves backwards out of the darkness calling to the party to fall back. He thinks that maybe the darkness may have also made them deaf as no one comes out but he hears the Goliath hit the ground with a large smack. Soon Yohan, Gyher and Byorne are calling upon all of their reserves dispatch the remaining shatterglooms while the gods smile upon yohan and he is healed. (Rolled a 20 on death save). Soon Kar is revived and finds a black skeleton head that he keeps as a trophy. The party then limps into the area that the skeletons came from. Finding the secret room they soon take a short rest.</p></blockquote><p></p>
[QUOTE="jfauch2, post: 5108434, member: 63736"] [b]Session 4 part 2 Room 2-2 Skeleton Surprise[/b] Gyher, Dragonborn Sorcerer -5 Yohan, Human Paladin -6 Thoradin, Dwarvern Cleric -5 Kar, Goliath Barbarian -5 Byorne Bloodaxe, Dwarven Cleric -5 Session 4 part 2 Room 2-2 Skeleton Surprise (EXP 1150) 3- Shattergloom Skeletons 4- Decrepit Skeletons After an extend rest in the Merchant Ghoul’s room (That is another story). The Party moved down the stairs to level two (avoiding the 3rd and 5th Step). Room 2-1 is a large corridor and they notice that the floor is littered with decaying giant rat skeletons and that one of the tiles on the floor is ajar. After a flurry of perception and every other kind of checks they poke around the room and find nothing. Yohan then wakes up. (The Player made it to the game despite GF troubles) They soon enter a room in which a large crashing sound can be heard. Around the corner is a corridor with a large spiked stone ball is moving up and down, crashing into the wall, but stopping at the end of the corridor just go back. They cannot see what is at the other end. They decide they should go back and try the other western door. That door is locked an after attempting to get in the skeletons who were hiding in 2-2 decide to attack, gaining surprise the Shatterglooms rush into the fray. The party made a wall with the Paladin and Barb on the ends and the clerics in the middle. The three Shatterglooms rush in and start waling on the party who realized these are not your average skeletons. The Decrepit Skeletons also come out and start peppering the party with arrows. Gyher dispatches the Artillery with a well placed dragon breath and Thoridin calls on his god to send the black skeletons back to the grave. Only one is affected and he drops back into a cloud of darkness. Yohan and Gyher also bloodied 2 more shatterglooms unleashing a hellish cloud of black energy that knocks Thoradin unconscious. Byrone moves backwards out of the darkness calling to the party to fall back. He thinks that maybe the darkness may have also made them deaf as no one comes out but he hears the Goliath hit the ground with a large smack. Soon Yohan, Gyher and Byorne are calling upon all of their reserves dispatch the remaining shatterglooms while the gods smile upon yohan and he is healed. (Rolled a 20 on death save). Soon Kar is revived and finds a black skeleton head that he keeps as a trophy. The party then limps into the area that the skeletons came from. Finding the secret room they soon take a short rest. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Rappan Athuk Reloaded, DND 4E
Top