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Ravenloft Al modles Jasper questions and rants. Spoilers
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<blockquote data-quote="Pauper" data-source="post: 6894999" data-attributes="member: 17607"><p>Looks like all my Season 4 module reviews were purged in the Great Database Hangover of 2016; while I'll agree that a number of Season 4 modules are disappointing, the season as a whole is salvageable. My own group seems to be enjoying Season 4, but then I'm making some significant tweaks to make the overarching story more visible:</p><p></p><p>- Include rumors and introduce significant NPCs to foreshadow future adventures during expository scenes in earlier adventures. (Best example: I introduced The Visitor from 04-07 at the meeting with Sybil in the Burgomaster's house.)</p><p>- Rather than portraying the villagers as helpless in the face of the monsters and trials they are faced with, show them doing their best to resist the evils that beset them, but, being commoners, not being quite strong enough to overcome the obstacles before them. This way, the PCs can see themselves as heroes helping the villagers rather than the caretakers of an invalid asylum.</p><p>- If you have the time and inclination, review some classic Ravenloft material to both get you in the mood and to educate you on things Ravenloft -- great resources that are available in the DMs Guild include Van Richten's Guide to the Vistani, and the 2nd edition box set handbook which covers the whole setting. The original I6 module is also good, but more applicable to the hard-cover Curse of Strahd adventure rather than the AL-published modules.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6894999, member: 17607"] Looks like all my Season 4 module reviews were purged in the Great Database Hangover of 2016; while I'll agree that a number of Season 4 modules are disappointing, the season as a whole is salvageable. My own group seems to be enjoying Season 4, but then I'm making some significant tweaks to make the overarching story more visible: - Include rumors and introduce significant NPCs to foreshadow future adventures during expository scenes in earlier adventures. (Best example: I introduced The Visitor from 04-07 at the meeting with Sybil in the Burgomaster's house.) - Rather than portraying the villagers as helpless in the face of the monsters and trials they are faced with, show them doing their best to resist the evils that beset them, but, being commoners, not being quite strong enough to overcome the obstacles before them. This way, the PCs can see themselves as heroes helping the villagers rather than the caretakers of an invalid asylum. - If you have the time and inclination, review some classic Ravenloft material to both get you in the mood and to educate you on things Ravenloft -- great resources that are available in the DMs Guild include Van Richten's Guide to the Vistani, and the 2nd edition box set handbook which covers the whole setting. The original I6 module is also good, but more applicable to the hard-cover Curse of Strahd adventure rather than the AL-published modules. -- Pauper [/QUOTE]
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