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Ravenloft Al modles Jasper questions and rants. Spoilers
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<blockquote data-quote="Pauper" data-source="post: 6925861" data-attributes="member: 17607"><p>If a monster has a saving throw that is different from its bonus with that stat, it will be called out in the stat block -- example, Eugen has a listed Strength and Wisdom save that are higher than his Strength and Wisdom scores. His other four saves are thus equal to his ability scores in those stats.</p><p></p><p></p><p></p><p>If no modifier is listed under Saves (or if there is no Saves section in the monster write-up), then it's just the d20 + the stat modifier. So the Animated Armor (from the Tempter) makes Wisdom saves at -4 (but be sure to notice the armor's damage and condition immunities).</p><p></p><p></p><p></p><p>I've had players like this -- my 'favorite' was one guy whose spell list was written so sloppily that he could basically justify any spell he needed being among his prepared spells.</p><p></p><p>My feeling is that, if a player refuses to abide by the game rules, that player should be uninvited to the game -- if only to remove him as an example for others to follow.</p><p></p><p></p><p></p><p>Some legendary creatures have text in their legendary action block that notes that they can only use a given action once per round. Eugen has this text only for his Pounce action, so he can use the other two as many times per round as he has legendary actions.</p><p></p><p>As I noted in my review, the DM can make this fight a bit easier by arbitrarily restricting Eugen's legendary actions so that he can only take one of each per round -- this is one way the DM can adjust encounter difficulty within an encounter to better target her players' party strength.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6925861, member: 17607"] If a monster has a saving throw that is different from its bonus with that stat, it will be called out in the stat block -- example, Eugen has a listed Strength and Wisdom save that are higher than his Strength and Wisdom scores. His other four saves are thus equal to his ability scores in those stats. If no modifier is listed under Saves (or if there is no Saves section in the monster write-up), then it's just the d20 + the stat modifier. So the Animated Armor (from the Tempter) makes Wisdom saves at -4 (but be sure to notice the armor's damage and condition immunities). I've had players like this -- my 'favorite' was one guy whose spell list was written so sloppily that he could basically justify any spell he needed being among his prepared spells. My feeling is that, if a player refuses to abide by the game rules, that player should be uninvited to the game -- if only to remove him as an example for others to follow. Some legendary creatures have text in their legendary action block that notes that they can only use a given action once per round. Eugen has this text only for his Pounce action, so he can use the other two as many times per round as he has legendary actions. As I noted in my review, the DM can make this fight a bit easier by arbitrarily restricting Eugen's legendary actions so that he can only take one of each per round -- this is one way the DM can adjust encounter difficulty within an encounter to better target her players' party strength. -- Pauper [/QUOTE]
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