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[RAVENLOFT] Grand Conjunction PCs
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<blockquote data-quote="Argent Silvermage" data-source="post: 1906663" data-attributes="member: 4322"><p><strong>Soulsong</strong></p><p></p><p><strong>Soulsong</strong></p><p></p><p><em>Male Elf</em></p><p><em>Wizard/Necromancer 2</em></p><p><em>Neutral Good</em></p><p></p><p><strong>Size:</strong> M (5', 7"; 140 lbs.)</p><p><strong>HD:</strong> 2d4+2</p><p><strong>HP:</strong> 10</p><p><strong>Initiative:</strong> +4 (4 Dex,)</p><p><strong>Speed:</strong> 30 ft.</p><p><strong>AC:</strong> 14 (+4 Dex)</p><p><strong>BAB:</strong> +1/+2</p><p><strong>XP:</strong> </p><p><strong>Attributes:</strong></p><p></p><p><strong>Str:</strong> 13 (+2) </p><p><strong>Dex:</strong> 18 (+4) </p><p><strong>Con:</strong> 12 (+1) </p><p><strong>Int:</strong> 17 (+3) </p><p><strong>Wis:</strong> 16 (+6)</p><p><strong>Cha:</strong> 17 (+3)</p><p></p><p></p><p><strong>Attacks:</strong></p><p><em>Quarterstaff</em> +2/+1 (1d6+1, 20/x2)</p><p><em>Longsword</em> +2/+1 (1d8+1, 19-20/x2)</p><p></p><p></p><p><em>Attack modifier:</em> +# (# BAB, +# [Ability], +# [Other])</p><p><em>Parry:</em> +# (# BAB, +# [Ability], +# [Other])</p><p></p><p></p><p><strong>Saves:</strong></p><p></p><p><strong>Fort:</strong> +1 (0 base, +1 Con,)</p><p><strong>Ref:</strong> +4 (0 base, +4 Dex,)</p><p><strong>Will:</strong> +6 (3 base, +3 Wis)</p><p></p><p></p><p><strong>Skills:</strong></p><p></p><p><em>Knowledge Arcana:</em> +8 (5 ranks +3 Int)</p><p><em>Knowledge Religion:</em> +8 (5 ranks +3 Int)</p><p><em>Healing:</em> +5 (2.5 ranks +3 Wiz)[cc]</p><p><em>Spellcraft</em> +8 (5 ranks +3 Int.)</p><p><em>Concentration</em> +6 (5 ranks +1 Con)</p><p></p><p></p><p><strong>Feats:</strong></p><p></p><p> Consecrate Spell (lvl1)</p><p></p><p></p><p><strong>Class Abilities:</strong></p><p></p><p>Scribe Scrolls</p><p>Summon Familiar</p><p>Necromancer Specialist: May cast 1 extra spell per level from the necromancy college. </p><p>+2 bonus on Spellcraft checks to learn the spells of her chosen school.</p><p><em>Cannot cast spells from the Divination or Illusion Colleges</em></p><p></p><p></p><p></p><p><strong>Racial Abilities:</strong></p><p></p><p>• +2 Dexterity, –2 Constitution.</p><p>• Medium: As Medium creatures, elves have no special bonuses or penalties due to their size.</p><p>• Elf base land speed is 30 feet.</p><p>• Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.</p><p>• Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.</p><p>• Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.</p><p>• +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.</p><p></p><p></p><p></p><p><strong>Languages:</strong></p><p></p><p>Common</p><p>Celestial</p><p>Elven</p><p>Draconic</p><p>Sylvan</p><p></p><p></p><p></p><p><strong>Equipment:</strong> </p><p></p><p>Quarter Staff (0 gp) [4 lbs.]</p><p>Explorers outfit. (body, 8w, 10gp)</p><p>Spell component pouch (waist, -w, 5gp)</p><p>Backpack (center back, 2wt, 2gp)</p><p>Bedroll (below backpack, 5wt, 1sp) </p><p>Waterskin- water (backpack, 4wt, 1gp) </p><p>Hooded Lantern (backpack, 2wt, 7gp)</p><p>Flask of Oil, 1 (backpack, 1wt, 1sp)</p><p>Flint & Steel (backpack, -wt, 1gp)</p><p>Trail Rations- 1 day (backpack, 1wt, 5sp)</p><p>Sacks, 4 (backpack, 2wt, 4sp) </p><p>Soap (backpack, 1wt, 5sp)</p><p>Whetstone (backpack, 1wt, 2cp)</p><p>Potion of Jump (1) (backpack, 1/16th wt, 50gp)</p><p>Potions of Mage Armor (2) (backpack, 2/16th wt, 50gp)</p><p>Potion of Remove Fear (1) (backpack, 2/16th wt, 100gp)</p><p>Potions of Sanctuary (2) (backpack, 2/16th wt, 100gp)</p><p>Oil of Shillelagh (2) (backpack, 2/16th wt, 100gp)</p><p>Scrolls of Burning Hands (2) (backpack, 2/16th wt, 50gp)</p><p>Scrolls of Color Spray (2) (backpack, 1/16th wt, 50gp)</p><p>Scrolls of Comprehend Languages (2) (backpack, 2/16th wt, 50gp)</p><p>Scrolls of Disguise Self (2) (backpack, 2/16th wt, 50gp)</p><p>Scrolls of Summon Monster 1 (4) (backpack, 4/16th wt, 100gp)</p><p>Scrolls of Sleep (4) (backpack, 4/16th wt, 100gp)</p><p>Scrolls of Shield (4) (backpack, 4/16th wt, 50gp)</p><p></p><p>Money remaining: 23gp, 3sp, 8cp</p><p></p><p>Carrying 42.5 lbs.</p><p></p><p><strong>Load:</strong> light: 50 or less, medium: 51-100, heavy 101-150, lift: 300, drag: 750 pounds</p><p></p><p></p><p><strong>Spells Prepared</strong></p><p>0th- Disrupt undead, Prestidigitation, Detect Magic, & Acid Splash.</p><p>1st- Shield, Summon Monster I, Charm Person & (S) Ray of Enfeeblement</p><p></p><p></p><p><strong>Spellbook</strong></p><p>0th- All Cantrips except Illusion and Divination.</p><p>1st- Shield, Mage Armor, Protection from Evil, Cause Fear, Chill touch, Expeditious Retreat, Charm Person, Summon Monster I, & Ray of Enfeeblement</p><p></p><p></p><p><strong>Description:</strong></p><p>Rylthian Soulsong is an average looking elf at first glance; Black hair, fair skin, and deep blue eyes. His personality and zest for life in however intoxicating. He wears shades of blue that match his eyes and his tattoos on his fore arms and chest. (mystical symbols.)</p><p></p><p></p><p></p><p><strong>Background:</strong></p><p>Life was always hard for Rylthian. He was an orphan who’s parents died when he was an infant and the human couple who took him in when they were a young couple died of old age before he was old enough to get to know them at all. In some ways Death has been a constant companion to the elf mage. When he was sent off to Mage Academy he was determined to be naturally talented in the arts of necromancy. </p><p>Unfortunately for him the other Necromancers were basically an evil and cowardly lot and he made far more enemies then friends.</p><p>Learning that his talent for the spirit arts was due to his unusual link with the spirit world He has tried to learn as much as he can about religion and the world of the afterlife.</p><p></p><p></p><p></p><p><strong>Personality:</strong></p><p>”Joy of life” that’s his motto. Ryl is a great guy and tries to look at the bright side of any situation. In some ways he is the perfect person to become a necromancer because he doesn’t want to be undead himself nor does he want to have them animated around him unless they want to be in that state. He has learned to become a channel for the good spirits of the world. </p><p></p><p></p><p></p><p>.</p></blockquote><p></p>
[QUOTE="Argent Silvermage, post: 1906663, member: 4322"] [b]Soulsong[/b] [B]Soulsong[/B] [I]Male Elf Wizard/Necromancer 2 Neutral Good[/I] [B]Size:[/B] M (5', 7"; 140 lbs.) [B]HD:[/B] 2d4+2 [B]HP:[/B] 10 [B]Initiative:[/B] +4 (4 Dex,) [B]Speed:[/B] 30 ft. [B]AC:[/B] 14 (+4 Dex) [B]BAB:[/B] +1/+2 [B]XP:[/B] [B]Attributes:[/B] [B]Str:[/B] 13 (+2) [B]Dex:[/B] 18 (+4) [B]Con:[/B] 12 (+1) [B]Int:[/B] 17 (+3) [B]Wis:[/B] 16 (+6) [B]Cha:[/B] 17 (+3) [B]Attacks:[/B] [I]Quarterstaff[/I] +2/+1 (1d6+1, 20/x2) [I]Longsword[/I] +2/+1 (1d8+1, 19-20/x2) [I]Attack modifier:[/I] +# (# BAB, +# [Ability], +# [Other]) [I]Parry:[/I] +# (# BAB, +# [Ability], +# [Other]) [B]Saves:[/B] [B]Fort:[/B] +1 (0 base, +1 Con,) [B]Ref:[/B] +4 (0 base, +4 Dex,) [B]Will:[/B] +6 (3 base, +3 Wis) [B]Skills:[/B] [I]Knowledge Arcana:[/I] +8 (5 ranks +3 Int) [I]Knowledge Religion:[/I] +8 (5 ranks +3 Int) [I]Healing:[/I] +5 (2.5 ranks +3 Wiz)[cc] [I]Spellcraft[/I] +8 (5 ranks +3 Int.) [I]Concentration[/I] +6 (5 ranks +1 Con) [B]Feats:[/B] Consecrate Spell (lvl1) [B]Class Abilities:[/B] Scribe Scrolls Summon Familiar Necromancer Specialist: May cast 1 extra spell per level from the necromancy college. +2 bonus on Spellcraft checks to learn the spells of her chosen school. [I]Cannot cast spells from the Divination or Illusion Colleges[/I] [B]Racial Abilities:[/B] • +2 Dexterity, –2 Constitution. • Medium: As Medium creatures, elves have no special bonuses or penalties due to their size. • Elf base land speed is 30 feet. • Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects. • Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. • Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats. • +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. [B]Languages:[/B] Common Celestial Elven Draconic Sylvan [B]Equipment:[/B] Quarter Staff (0 gp) [4 lbs.] Explorers outfit. (body, 8w, 10gp) Spell component pouch (waist, -w, 5gp) Backpack (center back, 2wt, 2gp) Bedroll (below backpack, 5wt, 1sp) Waterskin- water (backpack, 4wt, 1gp) Hooded Lantern (backpack, 2wt, 7gp) Flask of Oil, 1 (backpack, 1wt, 1sp) Flint & Steel (backpack, -wt, 1gp) Trail Rations- 1 day (backpack, 1wt, 5sp) Sacks, 4 (backpack, 2wt, 4sp) Soap (backpack, 1wt, 5sp) Whetstone (backpack, 1wt, 2cp) Potion of Jump (1) (backpack, 1/16th wt, 50gp) Potions of Mage Armor (2) (backpack, 2/16th wt, 50gp) Potion of Remove Fear (1) (backpack, 2/16th wt, 100gp) Potions of Sanctuary (2) (backpack, 2/16th wt, 100gp) Oil of Shillelagh (2) (backpack, 2/16th wt, 100gp) Scrolls of Burning Hands (2) (backpack, 2/16th wt, 50gp) Scrolls of Color Spray (2) (backpack, 1/16th wt, 50gp) Scrolls of Comprehend Languages (2) (backpack, 2/16th wt, 50gp) Scrolls of Disguise Self (2) (backpack, 2/16th wt, 50gp) Scrolls of Summon Monster 1 (4) (backpack, 4/16th wt, 100gp) Scrolls of Sleep (4) (backpack, 4/16th wt, 100gp) Scrolls of Shield (4) (backpack, 4/16th wt, 50gp) Money remaining: 23gp, 3sp, 8cp Carrying 42.5 lbs. [B]Load:[/B] light: 50 or less, medium: 51-100, heavy 101-150, lift: 300, drag: 750 pounds [B]Spells Prepared[/B] 0th- Disrupt undead, Prestidigitation, Detect Magic, & Acid Splash. 1st- Shield, Summon Monster I, Charm Person & (S) Ray of Enfeeblement [B]Spellbook[/B] 0th- All Cantrips except Illusion and Divination. 1st- Shield, Mage Armor, Protection from Evil, Cause Fear, Chill touch, Expeditious Retreat, Charm Person, Summon Monster I, & Ray of Enfeeblement [B]Description:[/B] Rylthian Soulsong is an average looking elf at first glance; Black hair, fair skin, and deep blue eyes. His personality and zest for life in however intoxicating. He wears shades of blue that match his eyes and his tattoos on his fore arms and chest. (mystical symbols.) [B]Background:[/B] Life was always hard for Rylthian. He was an orphan who’s parents died when he was an infant and the human couple who took him in when they were a young couple died of old age before he was old enough to get to know them at all. In some ways Death has been a constant companion to the elf mage. When he was sent off to Mage Academy he was determined to be naturally talented in the arts of necromancy. Unfortunately for him the other Necromancers were basically an evil and cowardly lot and he made far more enemies then friends. Learning that his talent for the spirit arts was due to his unusual link with the spirit world He has tried to learn as much as he can about religion and the world of the afterlife. [B]Personality:[/B] ”Joy of life” that’s his motto. Ryl is a great guy and tries to look at the bright side of any situation. In some ways he is the perfect person to become a necromancer because he doesn’t want to be undead himself nor does he want to have them animated around him unless they want to be in that state. He has learned to become a channel for the good spirits of the world. . [/QUOTE]
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