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Re-recruiting for Savage World Rifts game...
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<blockquote data-quote="GreenKarl" data-source="post: 7102240" data-attributes="member: 6801242"><p>Now in the first adventure the heroes had just joined the Tomorrow League and sent on a journey north to rescue a bunch of refugees trapped north on what is now called the '<strong>Devil's Gate</strong>' (the Saint Louis Archway, that has a permanent rift-gateway fused within it and allows all kinds of crazy evil monsters through from other dimensions). They were also tasked with rescuing a Techno-Wizard whom had help create something called a <em>Iron Juggernaut</em> in the final days before the fall of <strong>Tolkeen</strong> (the <strong>Coalition</strong>, a Human Supremacist, anti-alien, anti-magic power house of the region attacked Tolkeen due to it closeness and embracing both DBees/aliens and magic in their society. It was a 2 year war that left lots of dead on both side). </p><p></p><p>This magic-technology was very dangerous so the League did not want Marcus to fall into the hands of the <strong>Federation of Magic</strong>. The Federation is an evil magic dominate society that has clashed with the Coalition back during both their formations. The founder of the Coalition killed the leader of the Federation at the time, who also just happened to be the current ruler of the Federation father. </p><p></p><p>They wandered up there running into Orc slavers, some vampires, and demons. Saved most everyone but Marcus was captured by an evil elf wizard. The heroes had to chase after him and fight him with some vampires and a Crazy by the name of Killboy. They rescued Marcus and brought the rest of the refugees to <strong>Castle Refuge </strong> (where the Tomorrow League is based out of), but not before fighting some gargoyles. </p><p></p><p>The heroes are now debating what to do next... follow up on someone called the Gargoyle King, go back to a town they encountered on the way called Promise to try and get them to join the League instead of a Humanist group called the 1st Calvary of the Apocalypse, or escort a group of DBee refuges back to their homeland in the western part of the old American Empire.</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 7102240, member: 6801242"] Now in the first adventure the heroes had just joined the Tomorrow League and sent on a journey north to rescue a bunch of refugees trapped north on what is now called the '[B]Devil's Gate[/B]' (the Saint Louis Archway, that has a permanent rift-gateway fused within it and allows all kinds of crazy evil monsters through from other dimensions). They were also tasked with rescuing a Techno-Wizard whom had help create something called a [i]Iron Juggernaut[/i] in the final days before the fall of [b]Tolkeen[/b] (the [B]Coalition[/B], a Human Supremacist, anti-alien, anti-magic power house of the region attacked Tolkeen due to it closeness and embracing both DBees/aliens and magic in their society. It was a 2 year war that left lots of dead on both side). This magic-technology was very dangerous so the League did not want Marcus to fall into the hands of the [B]Federation of Magic[/B]. The Federation is an evil magic dominate society that has clashed with the Coalition back during both their formations. The founder of the Coalition killed the leader of the Federation at the time, who also just happened to be the current ruler of the Federation father. They wandered up there running into Orc slavers, some vampires, and demons. Saved most everyone but Marcus was captured by an evil elf wizard. The heroes had to chase after him and fight him with some vampires and a Crazy by the name of Killboy. They rescued Marcus and brought the rest of the refugees to [B]Castle Refuge [/B] (where the Tomorrow League is based out of), but not before fighting some gargoyles. The heroes are now debating what to do next... follow up on someone called the Gargoyle King, go back to a town they encountered on the way called Promise to try and get them to join the League instead of a Humanist group called the 1st Calvary of the Apocalypse, or escort a group of DBee refuges back to their homeland in the western part of the old American Empire. [/QUOTE]
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