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Re-thinking PC death and storytelling
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<blockquote data-quote="Zelda Themelin" data-source="post: 5810736" data-attributes="member: 167"><p>Funny. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p>Yet were that rpg-story, rather than 5 book, even if that would be true, I don't think game would last all that long time. Yep maybe with some multi-character playing it could work out (not something my group would care for).</p><p></p><p>Otherwise it's just depressing. And would make stylistically IMO very bad roleplaying experience.</p><p></p><p>I used to play lot of angsty storylines when I was younger and I am so tired of it. Plus I don't like storylines with too much "mundanity": Those books have very mundane feel to the world. All fantasy elements are played very low-key.</p><p></p><p>Well-written books, I kinda enjoy reading them, though I partially despise the story and find world kinda boring. Not to mention I don't care for any of the characters since book 1 but I am curious about their next personal torment. </p><p></p><p>Not to dismiss, they are well-written books. And I know at least one person who would love that kinda storytelling.</p><p></p><p>I bought pin that says "thank you for turning a simple adventure into nightmare that will haunt me rest of my days" just for him. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>If it rocks your both, it's not bad source material.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5810736, member: 167"] Funny. :P Yet were that rpg-story, rather than 5 book, even if that would be true, I don't think game would last all that long time. Yep maybe with some multi-character playing it could work out (not something my group would care for). Otherwise it's just depressing. And would make stylistically IMO very bad roleplaying experience. I used to play lot of angsty storylines when I was younger and I am so tired of it. Plus I don't like storylines with too much "mundanity": Those books have very mundane feel to the world. All fantasy elements are played very low-key. Well-written books, I kinda enjoy reading them, though I partially despise the story and find world kinda boring. Not to mention I don't care for any of the characters since book 1 but I am curious about their next personal torment. Not to dismiss, they are well-written books. And I know at least one person who would love that kinda storytelling. I bought pin that says "thank you for turning a simple adventure into nightmare that will haunt me rest of my days" just for him. :P If it rocks your both, it's not bad source material. [/QUOTE]
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