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Reactive vs Requested Sense Motive checks
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2499069" data-attributes="member: 23094"><p>As an extension, this means that someone who is a decent liar is almost always better off telling his lies, rather than leaving things unsaid.</p><p></p><p>In other words, a PC may get a general impression of untrustworthiness (by hitting the DC 20 SM check), but when they call the NPC on any particular issue, he'll appear to be telling the truth (because his Bluff score is high enough to always beat the SM check).</p><p></p><p>I'm not sure if I entirely like this, but then, I'm not sure I don't, either. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I'll call that even. To me, it basically means you can recognize that the used car salesman is a shyster, but you don't know, specifically, what it is he's hiding / lying about.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2499069, member: 23094"] As an extension, this means that someone who is a decent liar is almost always better off telling his lies, rather than leaving things unsaid. In other words, a PC may get a general impression of untrustworthiness (by hitting the DC 20 SM check), but when they call the NPC on any particular issue, he'll appear to be telling the truth (because his Bluff score is high enough to always beat the SM check). I'm not sure if I entirely like this, but then, I'm not sure I don't, either. :) I'll call that even. To me, it basically means you can recognize that the used car salesman is a shyster, but you don't know, specifically, what it is he's hiding / lying about. [/QUOTE]
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Community
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Reactive vs Requested Sense Motive checks
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