Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Real World Adventuring: Ancient and Medieval Cities of the Western World
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack7" data-source="post: 4028494" data-attributes="member: 54707"><p><span style="font-size: 15px"><strong>Real World Adventuring: Ancient and Medieval Cities of the Western World</strong></span></p><p></p><p></p><p>I thought I would make a few posts in a series called Real World Adventuring.</p><p></p><p><strong>I'm thinking right now about the following posts in the series:</strong></p><p></p><p><em>Ancient and Medieval Cities of the Western World</em></p><p><em>Ancient and Medieval Cities of the Eastern World</em></p><p><em>Ancient and Medieval Cities of the Middle East</em></p><p><em>Ancient and Medieval Geographic Locales</em></p><p><em>Favorite Ancient and Medieval Legends, Myths, Miracles, and Folklore for an Adventure or Campaign</em></p><p><em>Ancient and Medieval Wonders, Artifacts, Items, and Devices of the World</em></p><p><em>Ancient and Medieval Books, Manuscripts, Artwork</em></p><p><em>Ancient and Medieval Science and Technology</em></p><p><em>Ancient and Medieval Organizations, Guilds, Institutions, and Organizations</em></p><p><em>Ancient and Medieval Buildings, Structures, and Architecture</em></p><p><em>Real World Exploring and Adventuring versus Game Exploring and Adventuring</em></p><p></p><p></p><p>The intent is to post about real world places, events, people, things, than can be incorporated into a game, adventure, mission, scenario, etc. to make it more relevant and fascinating. For the first post I'm gonna list some of my favorite Ancient and Medieval Cities of the Western World that I think would make extremely good adventuring locations, both for what they really contained, and how, with slight modification, they could be "fanaticized" and made into incredible game locales, and maybe even in-game operational bases.</p><p></p><p>You're welcome to add your own suggestions to the list of course, and comment on why you think they would make great locales, if you wish. I'll add more later but for now two cities I truly admire.</p><p></p><p></p><p><u>My list is as follows:</u></p><p></p><p></p><p><strong>Constantinople</strong> <strong>(New Rome)</strong> - This is where my parties play, and is the base of operations for most of the teams that adventure in my/our games (the ones I DM). We have been playing Constantinople as the base of operations for ten years or so. It had everything as far as I'm concerned, from the Golden Horn to the Great Chain, from ancient documents to monasteries galore, harbors, the almost unbreachable city walls, the treasures of the Old Roman Empire, it was the end of the Silk Road, had the Hagia Sophia, the hippodrome, enormous monuments, a complex system of underground cisterns and the underground ruins of the older cities, an incredible military, an advanced and sophisticated Navy, Greek Fire, it was the home of Orthodox Christianity, hermits and holy men were all around, miracles were often said to abound, it was in contact with the Middle East, Western Europe, many parts of Africa, Eastern Europe, Russia and the Black Sea, optical intrigue abounded, it was possessed of tedious libraries, and at one time was the wealthiest (by far) and one of the most well-populated cities in the world. And that's just the real city. If I could have called any ancient city home, this would have been it. Bar none.</p><p></p><p></p><p><strong>Alexandria</strong> - Alexandria would have been my undisputed second choice for city living (though I'm personally not much for city living) and if I had not lived there I would have certainly visited every chance I got. The catacombs, the greatest library the ancient world ever saw, the Pharos, the incredible buildings and structures, the proximity to the Pyramids and to Karnak, the naval traffic, the Gateway to Africa and the middle East, the constant commerce, the proto-science and advanced technology (for that day), the number of truly fascinating people who lived, worked and visited there, the incredible diversity of the people types, the incorporation of ancient knowledge into even the city design, the learning, the secrets, the buried treasures, the almost limitless opportunities for adventure. The vadding must have been incredible too. Absolutely incredible</p></blockquote><p></p>
[QUOTE="Jack7, post: 4028494, member: 54707"] [SIZE=4][B]Real World Adventuring: Ancient and Medieval Cities of the Western World[/B][/SIZE] I thought I would make a few posts in a series called Real World Adventuring. [B]I'm thinking right now about the following posts in the series:[/B] [I]Ancient and Medieval Cities of the Western World Ancient and Medieval Cities of the Eastern World Ancient and Medieval Cities of the Middle East Ancient and Medieval Geographic Locales Favorite Ancient and Medieval Legends, Myths, Miracles, and Folklore for an Adventure or Campaign Ancient and Medieval Wonders, Artifacts, Items, and Devices of the World Ancient and Medieval Books, Manuscripts, Artwork Ancient and Medieval Science and Technology Ancient and Medieval Organizations, Guilds, Institutions, and Organizations Ancient and Medieval Buildings, Structures, and Architecture Real World Exploring and Adventuring versus Game Exploring and Adventuring[/I] The intent is to post about real world places, events, people, things, than can be incorporated into a game, adventure, mission, scenario, etc. to make it more relevant and fascinating. For the first post I'm gonna list some of my favorite Ancient and Medieval Cities of the Western World that I think would make extremely good adventuring locations, both for what they really contained, and how, with slight modification, they could be "fanaticized" and made into incredible game locales, and maybe even in-game operational bases. You're welcome to add your own suggestions to the list of course, and comment on why you think they would make great locales, if you wish. I'll add more later but for now two cities I truly admire. [U]My list is as follows:[/U] [B]Constantinople[/B] [B](New Rome)[/B] - This is where my parties play, and is the base of operations for most of the teams that adventure in my/our games (the ones I DM). We have been playing Constantinople as the base of operations for ten years or so. It had everything as far as I'm concerned, from the Golden Horn to the Great Chain, from ancient documents to monasteries galore, harbors, the almost unbreachable city walls, the treasures of the Old Roman Empire, it was the end of the Silk Road, had the Hagia Sophia, the hippodrome, enormous monuments, a complex system of underground cisterns and the underground ruins of the older cities, an incredible military, an advanced and sophisticated Navy, Greek Fire, it was the home of Orthodox Christianity, hermits and holy men were all around, miracles were often said to abound, it was in contact with the Middle East, Western Europe, many parts of Africa, Eastern Europe, Russia and the Black Sea, optical intrigue abounded, it was possessed of tedious libraries, and at one time was the wealthiest (by far) and one of the most well-populated cities in the world. And that's just the real city. If I could have called any ancient city home, this would have been it. Bar none. [B]Alexandria[/B] - Alexandria would have been my undisputed second choice for city living (though I'm personally not much for city living) and if I had not lived there I would have certainly visited every chance I got. The catacombs, the greatest library the ancient world ever saw, the Pharos, the incredible buildings and structures, the proximity to the Pyramids and to Karnak, the naval traffic, the Gateway to Africa and the middle East, the constant commerce, the proto-science and advanced technology (for that day), the number of truly fascinating people who lived, worked and visited there, the incredible diversity of the people types, the incorporation of ancient knowledge into even the city design, the learning, the secrets, the buried treasures, the almost limitless opportunities for adventure. The vadding must have been incredible too. Absolutely incredible [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Real World Adventuring: Ancient and Medieval Cities of the Western World
Top