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*Pathfinder & Starfinder
Realism vs. Believability and the Design of HPs, Powers and Other Things
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<blockquote data-quote="Ahnehnois" data-source="post: 5876755" data-attributes="member: 17106"><p>I think that the definitional problems with hp, and its massive implausibility predate 4e. I don't think 4e's nonmagical healing is at the heart of it's problems, it's more symptomatic of some deeper issues.</p><p></p><p>I do, however, think that hp is a dinosaur of a concept. It hasn't been replaced because, as some have said, it's simple and it keeps the game moving. But when the rest of the game became needlessly complex and hp remained as a vastly oversimplified construct, it caused some people's heads to explode (a situation not modeled well by the hp system). I think that if hp could be revised <em>without adding a great deal of complexity</em>, we could have a lot of design space to work on balance and plausibility issues. But it seems like hp just won't die.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5876755, member: 17106"] I think that the definitional problems with hp, and its massive implausibility predate 4e. I don't think 4e's nonmagical healing is at the heart of it's problems, it's more symptomatic of some deeper issues. I do, however, think that hp is a dinosaur of a concept. It hasn't been replaced because, as some have said, it's simple and it keeps the game moving. But when the rest of the game became needlessly complex and hp remained as a vastly oversimplified construct, it caused some people's heads to explode (a situation not modeled well by the hp system). I think that if hp could be revised [I]without adding a great deal of complexity[/I], we could have a lot of design space to work on balance and plausibility issues. But it seems like hp just won't die. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Realism vs. Believability and the Design of HPs, Powers and Other Things
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