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Community
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Realism vs. Believability and the Design of HPs, Powers and Other Things
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<blockquote data-quote="Scribble" data-source="post: 5876921" data-attributes="member: 23977"><p>Well you are and you aren't and that's what I'm trying to say.</p><p></p><p>The idea of someone shouting wounds closed (without magic) is unbelievable no question.</p><p></p><p>I don't have any issue with you coming to that conclusion. The problem is saying that 4e forces this on you and causes an unrealistic/unbelievable situation.</p><p></p><p>It would be the same as if they for instance said elves are 80 feet tall, so they can't go into 5x5 rooms, or do other things that someone who is 80 feet tall can't do. And then I said no in my campaign they're just 5' tall... but then got upset because the rules still acted as if elves were 80' tall.</p><p></p><p>Essentially you're modifying one aspect of the game without following through to other parts, and then getting upset because your change had an effect...</p><p></p><p></p><p></p><p>Well, I don't think either of us really have any data on how popular it was or was not, so there's not much we can say there... I mean it could be that it was a popular view of HPs but they didn't realize how popular modeling them as physical wounds was as well?</p><p></p><p>So yeah I agree with your last part- they created a healing system that kind of left those that want HPs to model some form of physical wounds out. It doesn't create an unrealistic view of physical wound healing, it just doesn't account for them at all.</p><p></p><p></p><p>So they need to find some kind of way to model them so they can be interpreted in whatever way you want without sacrificing one or the other.</p><p></p><p>IE if they remove the idea of things like warlords and non magical healing from the ganme some people will be very upset. (Including me.)</p><p></p><p>If they don't also include some way for people who want them to be a way to model physical Hps then those people will continue to be upset.</p></blockquote><p></p>
[QUOTE="Scribble, post: 5876921, member: 23977"] Well you are and you aren't and that's what I'm trying to say. The idea of someone shouting wounds closed (without magic) is unbelievable no question. I don't have any issue with you coming to that conclusion. The problem is saying that 4e forces this on you and causes an unrealistic/unbelievable situation. It would be the same as if they for instance said elves are 80 feet tall, so they can't go into 5x5 rooms, or do other things that someone who is 80 feet tall can't do. And then I said no in my campaign they're just 5' tall... but then got upset because the rules still acted as if elves were 80' tall. Essentially you're modifying one aspect of the game without following through to other parts, and then getting upset because your change had an effect... Well, I don't think either of us really have any data on how popular it was or was not, so there's not much we can say there... I mean it could be that it was a popular view of HPs but they didn't realize how popular modeling them as physical wounds was as well? So yeah I agree with your last part- they created a healing system that kind of left those that want HPs to model some form of physical wounds out. It doesn't create an unrealistic view of physical wound healing, it just doesn't account for them at all. So they need to find some kind of way to model them so they can be interpreted in whatever way you want without sacrificing one or the other. IE if they remove the idea of things like warlords and non magical healing from the ganme some people will be very upset. (Including me.) If they don't also include some way for people who want them to be a way to model physical Hps then those people will continue to be upset. [/QUOTE]
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