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General Tabletop Discussion
*Pathfinder & Starfinder
Realism vs. Believability and the Design of HPs, Powers and Other Things
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<blockquote data-quote="BryonD" data-source="post: 5880490" data-attributes="member: 957"><p>Not quite the same as being virtually dead (or mostly dead). </p><p></p><p>Again, that would CLEARLY be an action point moment in a game as I run them. If surges cover this then it could happen over and over over DAILY.</p><p></p><p>There are a lot of fights in that movie. He didn't link the movie. He linked that one climatic moment.</p><p></p><p>In that scene a virtually killed "fighter" sprung back under his own power and through sheer mojo. I completely accept that in a vacuum this scene fits the surge model. </p><p></p><p>But in RPGs with fights in every third room the PCs can be expected to not be "virtually dead" over and over. Plus there are plenty of "bounce back" options that don't require a total lack of cause for the recovery. </p><p></p><p>I LOVE those moments when the character just springs back. (Trinity talking Neo back in The Matrix [good movie, wonder why they never did a sequel] occurs to me off the cuff). But those are once in a plot arc events, not 5 times a day events.</p><p></p><p>That is the difference to me.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5880490, member: 957"] Not quite the same as being virtually dead (or mostly dead). Again, that would CLEARLY be an action point moment in a game as I run them. If surges cover this then it could happen over and over over DAILY. There are a lot of fights in that movie. He didn't link the movie. He linked that one climatic moment. In that scene a virtually killed "fighter" sprung back under his own power and through sheer mojo. I completely accept that in a vacuum this scene fits the surge model. But in RPGs with fights in every third room the PCs can be expected to not be "virtually dead" over and over. Plus there are plenty of "bounce back" options that don't require a total lack of cause for the recovery. I LOVE those moments when the character just springs back. (Trinity talking Neo back in The Matrix [good movie, wonder why they never did a sequel] occurs to me off the cuff). But those are once in a plot arc events, not 5 times a day events. That is the difference to me. [/QUOTE]
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Realism vs. Believability and the Design of HPs, Powers and Other Things
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