Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Realism vs. Believability and the Design of HPs, Powers and Other Things
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 5889806" data-attributes="member: 996"><p>I was really intrigued by the Warlord when 4e came out, and created one as my first characters. Initially, like a lot of the current naysayers, I was reluctant to embrace the idea that Inspiring Word was as much healing as traditional clerical magic. At first, I would try to use it on allies who were down a good chunk of hps (enough that the extra healing wouldn't be 'wasted), but not 'bloodied.' It was feasible enough since we also had a cleric to stand up past-bloodied or dropped enemies, but it was merely a self-imposed limit. </p><p></p><p>As we talked about what 'bloodied' and 'dying' represented in the course of describing combat scenes, and considered the simple fact that a second wind could heal you from bloodied or a natural 20 on a death save get you up from dropped, it seemed more reasonable to me. Finally, there was a skirmish with goblins in which our rogue was a little too daring and got himself dropped in a fight that really shouldn't have been that tough. I RP'd the Inspiring Word amusingly, something like "You're not fooling anyone, that goblin hardly touched you, get up and fight!" And it was a cool moment. </p><p></p><p>After that we were fine with it. It's just so classic, the downed hero getting some encouragement and getting back into the fight. Very cinematic, and often quite fun or dramatic at the table.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5889806, member: 996"] I was really intrigued by the Warlord when 4e came out, and created one as my first characters. Initially, like a lot of the current naysayers, I was reluctant to embrace the idea that Inspiring Word was as much healing as traditional clerical magic. At first, I would try to use it on allies who were down a good chunk of hps (enough that the extra healing wouldn't be 'wasted), but not 'bloodied.' It was feasible enough since we also had a cleric to stand up past-bloodied or dropped enemies, but it was merely a self-imposed limit. As we talked about what 'bloodied' and 'dying' represented in the course of describing combat scenes, and considered the simple fact that a second wind could heal you from bloodied or a natural 20 on a death save get you up from dropped, it seemed more reasonable to me. Finally, there was a skirmish with goblins in which our rogue was a little too daring and got himself dropped in a fight that really shouldn't have been that tough. I RP'd the Inspiring Word amusingly, something like "You're not fooling anyone, that goblin hardly touched you, get up and fight!" And it was a cool moment. After that we were fine with it. It's just so classic, the downed hero getting some encouragement and getting back into the fight. Very cinematic, and often quite fun or dramatic at the table. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Realism vs. Believability and the Design of HPs, Powers and Other Things
Top