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General Tabletop Discussion
*Pathfinder & Starfinder
Realism vs. Believability and the Design of HPs, Powers and Other Things
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<blockquote data-quote="Hussar" data-source="post: 5890248" data-attributes="member: 22779"><p>Before I answer that Mercutio01, can I ask why you want to completely remove surges? What is your goal here? What do you want HP to be in your game? I'm not dodging your question, I'm just curious what the core issue is. What are you trying to do?</p><p></p><p>As far as porting surges back in directly, that's a bit tricky. Monster design doesn't work that way. Traditional HP monsters need to be able to do considerable damage per round relative to the PC. Traditional HP's are higher than Surge HP at mid to high level, since Surge HP's aren't affected by Con, nor are there any real ways of increasing your HP per level. A 10th level fighter with 18 Con in 4e has (33+9*6=) 88 HP. A 3e 10th level fighter likely has considerably more than that simply because his Con will be magically augmented. It's not unreasonable for a 10th level 3e fighter to have over 100 HP. </p><p></p><p>Thus, 3e creatures need to deal more damage in order to be a credible threat. So, your traditional HP monsters actually don't really work because they kill my Surge PC's too quickly. You'd have to adjust the damage of every single monster.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5890248, member: 22779"] Before I answer that Mercutio01, can I ask why you want to completely remove surges? What is your goal here? What do you want HP to be in your game? I'm not dodging your question, I'm just curious what the core issue is. What are you trying to do? As far as porting surges back in directly, that's a bit tricky. Monster design doesn't work that way. Traditional HP monsters need to be able to do considerable damage per round relative to the PC. Traditional HP's are higher than Surge HP at mid to high level, since Surge HP's aren't affected by Con, nor are there any real ways of increasing your HP per level. A 10th level fighter with 18 Con in 4e has (33+9*6=) 88 HP. A 3e 10th level fighter likely has considerably more than that simply because his Con will be magically augmented. It's not unreasonable for a 10th level 3e fighter to have over 100 HP. Thus, 3e creatures need to deal more damage in order to be a credible threat. So, your traditional HP monsters actually don't really work because they kill my Surge PC's too quickly. You'd have to adjust the damage of every single monster. [/QUOTE]
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