Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Realism vs. Believability and the Design of HPs, Powers and Other Things
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercutio01" data-source="post: 5894932" data-attributes="member: 37277"><p>No dispute, but in a world of magical healing with gods granting the ability to raise dead, it strikes me as completely out of character for such a world to have that healing limited by my body. I think it's mechanically weird and I don't really like the fluff of it either.</p><p></p><p>That's why I made sure to phrase it the way I did. "I don't think they're better..."</p><p></p><p>This is true. I don't want Jason Statham as Chev Chelios D&D characters, so I don't want surges. I think it's beyond "heroic fantasy" and treading dangerously close to superheroic fantasy, which is a distinct shift from other editions of D&D. And it is, if nothing else, absolutely a different mechanic and different fluff and different feel from previous editions. Some people like it. Some people don't. I'm of the latter, although I was absolutely one of the former for the first two years of 4E.</p><p></p><p>Wound-tracking is a nice feeling of danger, but it simply adds complexity that slows down play too much. I would absolutely love to see all three of those options (and maybe others!) presented as options within D&DNext. Hell, they could do away with "core" or "default" completely with all three as co-equal options, so long as the method I like (regular old HP as has been done for 36+ years) is presented in the basic PHB (or whatever they call it).</p><p></p><p>-- As an aside: I keep seeing all the references to the infinite wands or hundreds of potions in a bag of healing, and in 20+ years of gaming that has not been my experience. Not even once. Obviously experiences vary, but equally obviously my play experience has been with far more limited healing availability than 4E, and nowhere near the "bag of wands" that everyone else keeps referencing. I have to believe that I'm not alone in that.</p></blockquote><p></p>
[QUOTE="Mercutio01, post: 5894932, member: 37277"] No dispute, but in a world of magical healing with gods granting the ability to raise dead, it strikes me as completely out of character for such a world to have that healing limited by my body. I think it's mechanically weird and I don't really like the fluff of it either. That's why I made sure to phrase it the way I did. "I don't think they're better..." This is true. I don't want Jason Statham as Chev Chelios D&D characters, so I don't want surges. I think it's beyond "heroic fantasy" and treading dangerously close to superheroic fantasy, which is a distinct shift from other editions of D&D. And it is, if nothing else, absolutely a different mechanic and different fluff and different feel from previous editions. Some people like it. Some people don't. I'm of the latter, although I was absolutely one of the former for the first two years of 4E. Wound-tracking is a nice feeling of danger, but it simply adds complexity that slows down play too much. I would absolutely love to see all three of those options (and maybe others!) presented as options within D&DNext. Hell, they could do away with "core" or "default" completely with all three as co-equal options, so long as the method I like (regular old HP as has been done for 36+ years) is presented in the basic PHB (or whatever they call it). -- As an aside: I keep seeing all the references to the infinite wands or hundreds of potions in a bag of healing, and in 20+ years of gaming that has not been my experience. Not even once. Obviously experiences vary, but equally obviously my play experience has been with far more limited healing availability than 4E, and nowhere near the "bag of wands" that everyone else keeps referencing. I have to believe that I'm not alone in that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Realism vs. Believability and the Design of HPs, Powers and Other Things
Top