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<blockquote data-quote="Citan Uzuki" data-source="post: 7075142" data-attributes="member: 6787036"><p>I am currently working on three handbooks that involve the realm I am creating - one is the standard player's handbook for the realm, the second is a race & class prospectus that also includes additional deities based on the additional races listed, and the third is a DM's miscellany guide. The books are looking to be about 400 pages, 200-300 pages, and 100-200 pages, respectively, in length. This has been a significant work in progress for me for nearly the past year, but it has been a work that also has been in the creative stages for nearly twelve when it all started with a single continent.</p><p></p><p>This work has been a compilation of, adjustments from, and additions to the basic works of the second edition of AD&D. I've put in a lot of time and effort into adapting the various guidelines to better fit the realm I have in mind. This includes a total of nearly 150-200 pages of spells, approx. 70-80 pages of psionics, a number of pages on deities and priesthoods, realm specific magical items, and much more. I've made a few changes to guidelines, reworded a few things, and inserted my own touches based on about 12 years of gameplay experience with second edition.</p><p></p><p>This all said, I'm far from being done, as I've not even completed the initial handbook yet, but I'm well on my way towards doing so. I plan to have about 75 subraces among 13 main races and 44 classes available. The realm is built on diversity, including some cultures based on ones such as savage-like lands, asian-inspired cultures, cold north-like lands, middle eastern-type culture, medieval european culture, and more. It's a realm made up of those who are from so many other realms. I've developed whole pantheons of deities for the realm to be watched over by as well. Without spoiling too much, I will say that the realm used to not have as much evil in it until a certain event occurred!</p><p></p><p>I type this up here because I want to gauge interest of folks who enjoy D&D as a whole and might be interested in seeing this put up for use by the public in the future once it is done and also play tested by a local group. I'm curious to see what sort of interest people might have for something like this. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Edit: Looking for folks to vote in my poll about kits! <a href="https://strawpoll.com/d49wayw" target="_blank">https://strawpoll.com/d49wayw</a> Hope to get some good data with this!</p></blockquote><p></p>
[QUOTE="Citan Uzuki, post: 7075142, member: 6787036"] I am currently working on three handbooks that involve the realm I am creating - one is the standard player's handbook for the realm, the second is a race & class prospectus that also includes additional deities based on the additional races listed, and the third is a DM's miscellany guide. The books are looking to be about 400 pages, 200-300 pages, and 100-200 pages, respectively, in length. This has been a significant work in progress for me for nearly the past year, but it has been a work that also has been in the creative stages for nearly twelve when it all started with a single continent. This work has been a compilation of, adjustments from, and additions to the basic works of the second edition of AD&D. I've put in a lot of time and effort into adapting the various guidelines to better fit the realm I have in mind. This includes a total of nearly 150-200 pages of spells, approx. 70-80 pages of psionics, a number of pages on deities and priesthoods, realm specific magical items, and much more. I've made a few changes to guidelines, reworded a few things, and inserted my own touches based on about 12 years of gameplay experience with second edition. This all said, I'm far from being done, as I've not even completed the initial handbook yet, but I'm well on my way towards doing so. I plan to have about 75 subraces among 13 main races and 44 classes available. The realm is built on diversity, including some cultures based on ones such as savage-like lands, asian-inspired cultures, cold north-like lands, middle eastern-type culture, medieval european culture, and more. It's a realm made up of those who are from so many other realms. I've developed whole pantheons of deities for the realm to be watched over by as well. Without spoiling too much, I will say that the realm used to not have as much evil in it until a certain event occurred! I type this up here because I want to gauge interest of folks who enjoy D&D as a whole and might be interested in seeing this put up for use by the public in the future once it is done and also play tested by a local group. I'm curious to see what sort of interest people might have for something like this. :D Edit: Looking for folks to vote in my poll about kits! [url]https://strawpoll.com/d49wayw[/url] Hope to get some good data with this! [/QUOTE]
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