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Reason for including Endurance instead of just Fortitude?
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<blockquote data-quote="Garthanos" data-source="post: 4938540" data-attributes="member: 82504"><p>CON for me is very much stamina... the other muscle type to the burst STR muscle... this makes Fortitude something different it is something which underlies the development of that great strength or awesome stamina... feats and classes and these other things make it diverge farther too.</p><p></p><p>That said...</p><p></p><p>I have my players using active defenses (Unearthed Arcana Rule) </p><p> instead of passive - so the reason for an endurance skill feels even more artificial the temptation to go further and say hey... initiative is just a reflex test and ... Will could have active uses too it too? couldn't it? For instance some of those Wizards and Divine arcane actions might be active use of Will.</p><p></p><p>Mechanically it would be a very different path ;-).</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4938540, member: 82504"] CON for me is very much stamina... the other muscle type to the burst STR muscle... this makes Fortitude something different it is something which underlies the development of that great strength or awesome stamina... feats and classes and these other things make it diverge farther too. That said... I have my players using active defenses (Unearthed Arcana Rule) instead of passive - so the reason for an endurance skill feels even more artificial the temptation to go further and say hey... initiative is just a reflex test and ... Will could have active uses too it too? couldn't it? For instance some of those Wizards and Divine arcane actions might be active use of Will. Mechanically it would be a very different path ;-). [/QUOTE]
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Community
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Reason for including Endurance instead of just Fortitude?
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