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Rebalancing melee weapons for 5.5E
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<blockquote data-quote="tetrasodium" data-source="post: 8800880" data-attributes="member: 93670"><p>I think it would be an improvement if martial weapons went with more but smaller dice rather than big dice. a <a href="https://anydice.com/program/66" target="_blank">3d4</a> greatsword or greataxe has the same max as <a href="https://anydice.com/program/20" target="_blank">2d6</a> & <a href="https://anydice.com/program/74d" target="_blank">1d12</a> but better min & more reliable average</p><p>[spoiler="Likewise with the other shifts"]</p><ul> <li data-xf-list-type="ul">.<a href="https://anydice.com/program/74d" target="_blank">1d12</a> → 1 & 6.5<ul> <li data-xf-list-type="ul"> <a href="https://anydice.com/program/20" target="_blank">2d6</a> → 2& 7</li> <li data-xf-list-type="ul"><a href="https://anydice.com/program/66" target="_blank">3d4</a> → 3 & 7.5</li> </ul></li> <li data-xf-list-type="ul"><a href="https://anydice.com/program/215" target="_blank">1d10</a> → 1 & 5.5<ul> <li data-xf-list-type="ul"><a href="https://anydice.com/program/5623" target="_blank">1d4+1d6</a> → 2& 6</li> </ul></li> <li data-xf-list-type="ul"><a href="https://anydice.com/program/4b1" target="_blank">1d8</a> → 1 & 4.5<ul> <li data-xf-list-type="ul"><a href="https://anydice.com/program/4d6" target="_blank">2d4</a> → 2 & 5</li> </ul></li> </ul><p>[/spoiler]</p><p>The average doesn't change significantly but two things happen that very much reflect the greater skill needed to use martial weapons. Firstly the average roll trends slightly towards the middle rather than min or max making 1+attrib impossible & a 1+1+attrib roll fairly uncommon compared to the much more common +1+(<a href="https://www.rapidtables.com/math/symbols/Basic_Math_Symbols.html" target="_blank">≠</a>1)+attrib roll. Secondly it does reduce the odds of max+max+attrib rolls but any ability that shifts a roll of 1 or 2 roll up to an automatic 2 or 3 becomes much more valuable. The reroll 1&2 of GWF in both 2014 5e & the expert packet should shift from reroll 1s &2s just to a straight 1&2=3 just to save us all time of watching bob reroll all his 1s & 2s then recalculate the result every attack every round</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8800880, member: 93670"] I think it would be an improvement if martial weapons went with more but smaller dice rather than big dice. a [URL='https://anydice.com/program/66']3d4[/URL] greatsword or greataxe has the same max as [URL='https://anydice.com/program/20']2d6[/URL] & [URL='https://anydice.com/program/74d']1d12[/URL] but better min & more reliable average [spoiler="Likewise with the other shifts"] [LIST] [*].[URL='https://anydice.com/program/74d']1d12[/URL] → 1 & 6.5 [LIST] [*] [URL='https://anydice.com/program/20']2d6[/URL] → 2& 7 [*][URL='https://anydice.com/program/66']3d4[/URL] → 3 & 7.5 [/LIST] [*][URL='https://anydice.com/program/215']1d10[/URL] → 1 & 5.5 [LIST] [*][URL='https://anydice.com/program/5623']1d4+1d6[/URL] → 2& 6 [/LIST] [*][URL='https://anydice.com/program/4b1']1d8[/URL] → 1 & 4.5 [LIST] [*][URL='https://anydice.com/program/4d6']2d4[/URL] → 2 & 5 [/LIST] [/LIST] [/spoiler] The average doesn't change significantly but two things happen that very much reflect the greater skill needed to use martial weapons. Firstly the average roll trends slightly towards the middle rather than min or max making 1+attrib impossible & a 1+1+attrib roll fairly uncommon compared to the much more common +1+([URL='https://www.rapidtables.com/math/symbols/Basic_Math_Symbols.html']≠[/URL]1)+attrib roll. Secondly it does reduce the odds of max+max+attrib rolls but any ability that shifts a roll of 1 or 2 roll up to an automatic 2 or 3 becomes much more valuable. The reroll 1&2 of GWF in both 2014 5e & the expert packet should shift from reroll 1s &2s just to a straight 1&2=3 just to save us all time of watching bob reroll all his 1s & 2s then recalculate the result every attack every round [/QUOTE]
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