Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Rebel Alliance: Freedom Fighters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 1862768" data-attributes="member: 10079"><p>It was a long hyperspace jump, but not nearly as long for those in the transport as it was for the two pilots in the X-Wings. They were stuck for a good hour in the cramped cockpits while the others had room to move around. Luckily, they were given something to do. Because of the approach vector the hyperspace route would take them in, they were making two extra jumps to literally come in behind the system while the fleets should be engaged on the other side.</p><p></p><p>This meant short breaks so that the pilot's could at least see something other than the long blue of hyperspace outside of the small cockpit interior. After the last jump, you arrived in the Carida system. The single star burned quietly in the distance, though the scanners of your ships had quickly locked onto the destination.</p><p></p><p>When the HUD showed an enlarged image of the planet, it confirmed that so far, things were going well. No ships were visible. Which meant one of two things. Either the Imperial fleets were engaged by the Alliance fleet on the other side of the planet, or the Imperials were simply waiting. The first was more likely.</p><p></p><p>Then, to confirm this again, the comm beeped and the voice of a Mon Calamari spoke, "This is Admiral Eskah aboard the <em>Defiance</em>. Good to see you're early. We're having more trouble than expected keeping the Imperial fleet busy. We'll have to withdraw sooner than first anticipated, so you're going to have to do this as quickly as possible, or we won't be able to cover you."</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 1862768, member: 10079"] It was a long hyperspace jump, but not nearly as long for those in the transport as it was for the two pilots in the X-Wings. They were stuck for a good hour in the cramped cockpits while the others had room to move around. Luckily, they were given something to do. Because of the approach vector the hyperspace route would take them in, they were making two extra jumps to literally come in behind the system while the fleets should be engaged on the other side. This meant short breaks so that the pilot's could at least see something other than the long blue of hyperspace outside of the small cockpit interior. After the last jump, you arrived in the Carida system. The single star burned quietly in the distance, though the scanners of your ships had quickly locked onto the destination. When the HUD showed an enlarged image of the planet, it confirmed that so far, things were going well. No ships were visible. Which meant one of two things. Either the Imperial fleets were engaged by the Alliance fleet on the other side of the planet, or the Imperials were simply waiting. The first was more likely. Then, to confirm this again, the comm beeped and the voice of a Mon Calamari spoke, "This is Admiral Eskah aboard the [i]Defiance[/i]. Good to see you're early. We're having more trouble than expected keeping the Imperial fleet busy. We'll have to withdraw sooner than first anticipated, so you're going to have to do this as quickly as possible, or we won't be able to cover you." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Rebel Alliance: Freedom Fighters
Top