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Rebooting d20 Modern With Everyday Heroes
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8536254" data-attributes="member: 6802378"><p>I guess WotC would like to create the ultimate d20 system, easy to be learnt, and universal, for all genres and not only fantasy, but also modern age.</p><p></p><p>The enemy nPCs are too powerful when they use firearms to keep the same challenge-rating/XPs reward. A gobling with only an axed and a shield isn't like other with the same monster stats, but firing with a sniper-rifle from a window or the roof of a building. In some shooter videogames with a survival touch the PCs have to worry about to save enough ammo for the bosses, but others are more about Battlefield/Call of Duty and PCs can spend all the bullets they wanted. Always they can gather collect from fallen enemies. Other times the game is focused into investigation, or zones without heavy weapons, and here the martial arts may be more useful. And even in the same time but in a different nation to get and use firearms aren't the same. For example in Switzerland there are a lot of firearms in the hands by the civilians, but in Japan not even the Yakuza use firearms for most of their murders.</p><p></p><p>And we can't forget the FXs(supernatural powers, like magic or psionic). It may be broken if these can be used when nobody can notice, for example using teletransporting to send poison against that wine cup, or the killer can be discovered too soon thanks the esper or spellcaster PC.</p><p></p><p><img src="https://i.imgflip.com/45l0c0.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="width: 759px" /><img src="https://i.imgflip.com/45kuoa.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8536254, member: 6802378"] I guess WotC would like to create the ultimate d20 system, easy to be learnt, and universal, for all genres and not only fantasy, but also modern age. The enemy nPCs are too powerful when they use firearms to keep the same challenge-rating/XPs reward. A gobling with only an axed and a shield isn't like other with the same monster stats, but firing with a sniper-rifle from a window or the roof of a building. In some shooter videogames with a survival touch the PCs have to worry about to save enough ammo for the bosses, but others are more about Battlefield/Call of Duty and PCs can spend all the bullets they wanted. Always they can gather collect from fallen enemies. Other times the game is focused into investigation, or zones without heavy weapons, and here the martial arts may be more useful. And even in the same time but in a different nation to get and use firearms aren't the same. For example in Switzerland there are a lot of firearms in the hands by the civilians, but in Japan not even the Yakuza use firearms for most of their murders. And we can't forget the FXs(supernatural powers, like magic or psionic). It may be broken if these can be used when nobody can notice, for example using teletransporting to send poison against that wine cup, or the killer can be discovered too soon thanks the esper or spellcaster PC. [IMG width="759px"]https://i.imgflip.com/45l0c0.jpg[/IMG][IMG]https://i.imgflip.com/45kuoa.jpg[/IMG] [/QUOTE]
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