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General Tabletop Discussion
D&D Older Editions
Rebuilding 3e (3.75 if you will) - My Rendition, a work in progress
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<blockquote data-quote="airwalkrr" data-source="post: 3979981" data-attributes="member: 12460"><p><strong>Combat</strong></p><p></p><p>1. Action types more standardized. Rules Compendium goes a long way towards clarifying some of these things.</p><p>2. Grappling should be simplified. Though the Rules Compendium made a commendable effort at clarifying the rules, they are still too complicated. My group of veteran players has little difficulty with it now, but that is only after long hours of struggling with these rules.</p><p>3. Penalties to AC. A stationary object of medium size has an AC of 5, which is 10 minus 5 for its presumed Dex score of 0. However, a prone (-4 to AC) human with a 10 Dexterity who also happens to be unconscious (i.e. helpless, which adds another -4 to AC, on top of reducing his effective Dexterity to 0 for another -5) has an AC of -3. If said human is also stunned, his AC is -5. If he is also blind, his AC is -7. Does an inanimate object take a penalty to AC for being prone? What if it is a perfect cube? Why does a prone, helpless human have a lower AC than a wall? Silly things such as this make me shake my head. In my opinion, these conditions should apply a commensurate penalty to Dexterity solely for the purpose of determining AC, meaning that helpless (Dex effectively 0) is as low as you can go.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3979981, member: 12460"] [b]Combat[/b] 1. Action types more standardized. Rules Compendium goes a long way towards clarifying some of these things. 2. Grappling should be simplified. Though the Rules Compendium made a commendable effort at clarifying the rules, they are still too complicated. My group of veteran players has little difficulty with it now, but that is only after long hours of struggling with these rules. 3. Penalties to AC. A stationary object of medium size has an AC of 5, which is 10 minus 5 for its presumed Dex score of 0. However, a prone (-4 to AC) human with a 10 Dexterity who also happens to be unconscious (i.e. helpless, which adds another -4 to AC, on top of reducing his effective Dexterity to 0 for another -5) has an AC of -3. If said human is also stunned, his AC is -5. If he is also blind, his AC is -7. Does an inanimate object take a penalty to AC for being prone? What if it is a perfect cube? Why does a prone, helpless human have a lower AC than a wall? Silly things such as this make me shake my head. In my opinion, these conditions should apply a commensurate penalty to Dexterity solely for the purpose of determining AC, meaning that helpless (Dex effectively 0) is as low as you can go. [/QUOTE]
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Rebuilding 3e (3.75 if you will) - My Rendition, a work in progress
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