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(Record) Official Character Thread
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<blockquote data-quote="El Jefe" data-source="post: 1576995" data-attributes="member: 19990"><p>[CODE][B]Name:[/B] Oirhandir</p><p>[B]Class:[/B] Bard</p><p>[B]Race:[/B] High Elf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good</p><p>[B]Deity:[/B] Phyrah</p><p></p><p>[B]Str:[/B] 12 +1 (1st lvl) [B]Level:[/B] 4 [B]XP:[/B] 8955</p><p>[B]Dex:[/B] 15 +2 (4th lvl) [B]BAB:[/B] +3 [B]HP:[/B] 19 (4d6+0)</p><p>[B]Con:[/B] 10 +0 (1st lvl) [B]Grapple:[/B] +4 [B]Dmg Red:[/B] 0/-</p><p>[B]Int:[/B] 14 +2 (1st lvl) [B]Speed:[/B] 30' [B]Spell Res:[/B] 0</p><p>[B]Wis:[/B] 14 +2 (1st lvl) [B]Init:[/B] +2 [B]Spell Save:[/B] +0</p><p>[B]Cha:[/B] 14 +2 (1st lvl) [B]ACP:[/B] -3 [B]Spell Fail:[/B] 15%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +2 +2 +0 +0 +0 18</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 16</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 1 +0 +1</p><p>[B]Ref:[/B] 4 +2 +6</p><p>[B]Will:[/B] 4 +2 +6</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Longsword +4 1d8+1 19-20x2</p><p>Longbow, composite,</p><p> darkwood, masterwork,</p><p> +1 strength bonus</p><p> Arrow +6 1d8+1 20x3</p><p>Whip +4 1d3+1 20x2</p><p>Quarterstaff +4 1d6+1 20x2</p><p></p><p>[B]Languages:[/B] Common, Elven, Draconic, Sylvan</p><p> (Aquan, Dwarven, Gnoll, Gnome, Goblin, Orc, Hafling)</p><p></p><p>[B]Abilities:[/B] Immune to Sleep, +2 vs. Enchantment, Low-Light Vision, </p><p>+2 to Listen, Search, Spot (Detect Secret Doors), Bardic Knowledge +6, </p><p>Bardic Music (Countersong, Fascinate, Inspire Courage +1, </p><p> Inspire Competance) 4x/Day</p><p></p><p>[B]Feats:[/B] Endurance, Point Blank Shot</p><p></p><p>[B]Skill Points:[/B] 56 [B]Max Ranks:[/B] 7/3.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Climb 7 +1 (-3) +8(+5)</p><p>Diplomacy 7 +2 +9</p><p>Kn (Arcana) 7 +2 +9</p><p>Kn (Geography) 7 +2 +9</p><p>Listen 7 +2 +2 +11</p><p>Perform (Percussion) 7 +2 +9</p><p>Profession (Sailor) 7 +2 +9</p><p>Spk Lan (Aquan) -</p><p>Spk Lan (Dwarven) -</p><p>Spk Lan (Gnoll) -</p><p>Spk Lan (Gnome) - </p><p>Spk Lan (Goblin) -</p><p>Spk Lan (Orc) -</p><p>Spk Lan (Halfling) -</p><p>Search 0 +2 +2 +4</p><p>Spot 0 +2 +2 +4</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Longsword 0gp 4lb</p><p>Longbow, composite, 530gp 1.5lb</p><p> darkwood, masterwork,</p><p> +1 strength bonus</p><p> Arrows (18) 0gp 3lb</p><p>Whip 0gp 2lb</p><p>Quarterstaff 0gp 4lb</p><p>Masterwork Chain Shirt 0gp 25lb</p><p>Shield, heavy wooden 0gp 10lb</p><p>Handy Haversack 2000gp 5lb</p><p> Left Pocket</p><p> Pot, Iron 0gp 10lb</p><p> (Money) - 1.5lb</p><p> Center Pocket</p><p> Waterskin 0gp 4lb</p><p> Bedroll 0sp 5lb</p><p> Sack 0sp .5lb</p><p> Trail Rations, 11 d 0gp 11lb</p><p> Flint and Steel 0gp 0lb</p><p> 3 torches 0cp 3lb</p><p> Lantern, Bullseye 0gp 3lb</p><p> 5 Pints Oil 0gp 5lb</p><p> 5 Sunrods 0gp 5lb</p><p> Map Case 0gp .5lb</p><p> 5 Pages of Parch. 0gp -</p><p> Ink 0gp -</p><p> Inkpen 0gp -</p><p> 50 Feet of Silk Rope 0gp 5lb</p><p> Crowbar 0gp 5lb</p><p> Grappling Hook 0gp 4lb</p><p> Hammer 0gp 2lb</p><p> 4 Pitons 0gp 2lb</p><p> One lb Soap 0gp 1lb</p><p> Shovel 0gp 8lb</p><p> Mirror, small steel 0gp .5lb</p><p> Signal Whistle 0gp -</p><p> Chimes (common) 0gp 3lb</p><p> Right Pocket</p><p> Tent 0gp 20lb</p><p>Spell Component Pouch 0gp 2lb</p><p>Belt Pouch 0gp .5lb</p><p>Explorer's Outfit 0gp 0lb</p><p></p><p>[B]Total Weight:[/B]57.0lb [B]Money:[/B] 64gp 4sp 6cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 86 130 260 650</p><p></p><p>[B]Hiriloce[/B], light horse 0gp -</p><p> Bit and Bridle 0gp 2lb</p><p> Saddle, Riding 0gp 25lb</p><p> Saddlebags 0gp 8lb</p><p>On Hiriloce:</p><p></p><p>[B]Total Weight, Hiriloce:[/B]205.0lb</p><p></p><p> [B]Lgt Med Hvy Drag[/B]</p><p>[B]Max Weight, Hiriloce:[/B] 150 300 450 2250</p><p></p><p>[B]Age:[/B] 118</p><p>[B]Height:[/B] 5'0"</p><p>[B]Weight:[/B] 113lb</p><p>[B]Eyes:[/B] Green, but see below.</p><p>[B]Hair:[/B] Dark blond, practically brown.</p><p>[B]Skin:[/B] Pale</p><p>[B]Appearance:[/B] Oirhandir appears physically young for an elf, but his</p><p>mannerisms speak of much travel. His most prominent feature is his eyes,</p><p>which have dark green irises, but a distinct golden metallic tinge to the</p><p>conjunctiva (whites). This does not seem to be caused by disease, as his</p><p>health and vision are fine, but it is an unusual and unsettling feature, </p><p>even for an elf. He is of average height for his race, if a little less</p><p>willowy than his brethern. Oirhandir wears a pale blue cloak over a fine </p><p>chainmail shirt, with light grey trousers below. A backpack nestles </p><p>between the shield slung over one shoulder and the bow slung over the </p><p>other. He is rarely without a staff in hand when traveling or just </p><p>strolling about town. Quiet and easygoing, posessing a keen yet gentle </p><p>wit, several have remarked that he seemed like an old friend just minutes </p><p>after they met him for the first time.</p><p></p><p>[B]Background:[/B] The world is a bigger place than anyone could possibly</p><p>imagine, and Oirhandir just has to see it all! Sired by an enigmatic (and</p><p>often absent) father who hinted at a distant draconic ancestor as the</p><p>reason for Oirhandir's strange eyes and arcane talent (all of his magic is</p><p>self-taught), the young elf came to love his kin and his homeland, but came</p><p>to love the lure of the open road even more. He is fascinated by humans</p><p>and their ever-changing ways, and travels from place to place to soak up</p><p>the sights in exchange for a story and a song or two. Oirhandir sees the</p><p>sea as the road that leads to many places at once, and has worked his way</p><p>across more than one passage despite his tender years. His most recent</p><p>voyage has taken him to a new port, and he has signed off of his ship in</p><p>order to explore the lands around the city of Orussus.</p><p></p><p>Once in Orussus, he met with a wealthy townsman, one Rupert Vaneelkelen,</p><p>who financed an expedition to investigate a long-abandoned dragon's lair.</p><p>Oirhandir's companions were Rogier, Katherine DeSylvia, Eruin, and Calamar.</p><p>They hadn't gotten far when they were attacked by a hord of vipers and</p><p>had to return to Orussus, as Calamar had been badly poisoned. Katherine</p><p>and Eruin stayed behind to nurse Calamar back to health, while Oirhandir </p><p>and Rogier recruited Ignatious O'Reilly, Almayce, Gath, and Razir to finish </p><p>the expedition. This time, they were met with nothing more formidible than </p><p>a large crocodile, which Rogier and Gath quickly dispatched. Once at the </p><p>site, Oirhandir, Rogier, Iggy and Almayce ventured inside, only to find...a </p><p>very live wyrmling dragon, who had been planting "treasure maps" in Orussus </p><p>to lure unsuspecting treasure hunters to their doom! With it's spells, the </p><p>dragon soon had the party in dire straights, magically putting Rogier and </p><p>Iggy to sleep. Fortunately, Oirhandir sank a very distracting arrow into </p><p>the beast, and Almayce was able to wake Rogier just in time for him to </p><p>deliver the killing stroke, nearly severing the creature's head. Oirhandir </p><p>returned with his comrades to Orussus to claim a rich reward from the </p><p>wealthy and appreciative Rupert.[/CODE]</p><p></p><p><strong>Bard Spells Known:</strong> </p><p>(6) 0th <em>Detect Magic, Mending, Message, Prestidigitation, Read Magic, Resistance</em></p><p>(3) 1st <em>Cure Light Wounds, Feather Fall, Identify</em></p><p>(2) 2nd <em>Cure Moderate Wounds, Delay Poison</em></p><p><strong>Spells per day:</strong> (3/3/1); DC 12 + spell level.</p></blockquote><p></p>
[QUOTE="El Jefe, post: 1576995, member: 19990"] [CODE][B]Name:[/B] Oirhandir [B]Class:[/B] Bard [B]Race:[/B] High Elf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Deity:[/B] Phyrah [B]Str:[/B] 12 +1 (1st lvl) [B]Level:[/B] 4 [B]XP:[/B] 8955 [B]Dex:[/B] 15 +2 (4th lvl) [B]BAB:[/B] +3 [B]HP:[/B] 19 (4d6+0) [B]Con:[/B] 10 +0 (1st lvl) [B]Grapple:[/B] +4 [B]Dmg Red:[/B] 0/- [B]Int:[/B] 14 +2 (1st lvl) [B]Speed:[/B] 30' [B]Spell Res:[/B] 0 [B]Wis:[/B] 14 +2 (1st lvl) [B]Init:[/B] +2 [B]Spell Save:[/B] +0 [B]Cha:[/B] 14 +2 (1st lvl) [B]ACP:[/B] -3 [B]Spell Fail:[/B] 15% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +2 +2 +0 +0 +0 18 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 16 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 1 +0 +1 [B]Ref:[/B] 4 +2 +6 [B]Will:[/B] 4 +2 +6 [B]Weapon Attack Damage Critical[/B] Longsword +4 1d8+1 19-20x2 Longbow, composite, darkwood, masterwork, +1 strength bonus Arrow +6 1d8+1 20x3 Whip +4 1d3+1 20x2 Quarterstaff +4 1d6+1 20x2 [B]Languages:[/B] Common, Elven, Draconic, Sylvan (Aquan, Dwarven, Gnoll, Gnome, Goblin, Orc, Hafling) [B]Abilities:[/B] Immune to Sleep, +2 vs. Enchantment, Low-Light Vision, +2 to Listen, Search, Spot (Detect Secret Doors), Bardic Knowledge +6, Bardic Music (Countersong, Fascinate, Inspire Courage +1, Inspire Competance) 4x/Day [B]Feats:[/B] Endurance, Point Blank Shot [B]Skill Points:[/B] 56 [B]Max Ranks:[/B] 7/3.5 [B]Skills Ranks Mod Misc Total[/B] Climb 7 +1 (-3) +8(+5) Diplomacy 7 +2 +9 Kn (Arcana) 7 +2 +9 Kn (Geography) 7 +2 +9 Listen 7 +2 +2 +11 Perform (Percussion) 7 +2 +9 Profession (Sailor) 7 +2 +9 Spk Lan (Aquan) - Spk Lan (Dwarven) - Spk Lan (Gnoll) - Spk Lan (Gnome) - Spk Lan (Goblin) - Spk Lan (Orc) - Spk Lan (Halfling) - Search 0 +2 +2 +4 Spot 0 +2 +2 +4 [B]Equipment: Cost Weight[/B] Longsword 0gp 4lb Longbow, composite, 530gp 1.5lb darkwood, masterwork, +1 strength bonus Arrows (18) 0gp 3lb Whip 0gp 2lb Quarterstaff 0gp 4lb Masterwork Chain Shirt 0gp 25lb Shield, heavy wooden 0gp 10lb Handy Haversack 2000gp 5lb Left Pocket Pot, Iron 0gp 10lb (Money) - 1.5lb Center Pocket Waterskin 0gp 4lb Bedroll 0sp 5lb Sack 0sp .5lb Trail Rations, 11 d 0gp 11lb Flint and Steel 0gp 0lb 3 torches 0cp 3lb Lantern, Bullseye 0gp 3lb 5 Pints Oil 0gp 5lb 5 Sunrods 0gp 5lb Map Case 0gp .5lb 5 Pages of Parch. 0gp - Ink 0gp - Inkpen 0gp - 50 Feet of Silk Rope 0gp 5lb Crowbar 0gp 5lb Grappling Hook 0gp 4lb Hammer 0gp 2lb 4 Pitons 0gp 2lb One lb Soap 0gp 1lb Shovel 0gp 8lb Mirror, small steel 0gp .5lb Signal Whistle 0gp - Chimes (common) 0gp 3lb Right Pocket Tent 0gp 20lb Spell Component Pouch 0gp 2lb Belt Pouch 0gp .5lb Explorer's Outfit 0gp 0lb [B]Total Weight:[/B]57.0lb [B]Money:[/B] 64gp 4sp 6cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 86 130 260 650 [B]Hiriloce[/B], light horse 0gp - Bit and Bridle 0gp 2lb Saddle, Riding 0gp 25lb Saddlebags 0gp 8lb On Hiriloce: [B]Total Weight, Hiriloce:[/B]205.0lb [B]Lgt Med Hvy Drag[/B] [B]Max Weight, Hiriloce:[/B] 150 300 450 2250 [B]Age:[/B] 118 [B]Height:[/B] 5'0" [B]Weight:[/B] 113lb [B]Eyes:[/B] Green, but see below. [B]Hair:[/B] Dark blond, practically brown. [B]Skin:[/B] Pale [B]Appearance:[/B] Oirhandir appears physically young for an elf, but his mannerisms speak of much travel. His most prominent feature is his eyes, which have dark green irises, but a distinct golden metallic tinge to the conjunctiva (whites). This does not seem to be caused by disease, as his health and vision are fine, but it is an unusual and unsettling feature, even for an elf. He is of average height for his race, if a little less willowy than his brethern. Oirhandir wears a pale blue cloak over a fine chainmail shirt, with light grey trousers below. A backpack nestles between the shield slung over one shoulder and the bow slung over the other. He is rarely without a staff in hand when traveling or just strolling about town. Quiet and easygoing, posessing a keen yet gentle wit, several have remarked that he seemed like an old friend just minutes after they met him for the first time. [B]Background:[/B] The world is a bigger place than anyone could possibly imagine, and Oirhandir just has to see it all! Sired by an enigmatic (and often absent) father who hinted at a distant draconic ancestor as the reason for Oirhandir's strange eyes and arcane talent (all of his magic is self-taught), the young elf came to love his kin and his homeland, but came to love the lure of the open road even more. He is fascinated by humans and their ever-changing ways, and travels from place to place to soak up the sights in exchange for a story and a song or two. Oirhandir sees the sea as the road that leads to many places at once, and has worked his way across more than one passage despite his tender years. His most recent voyage has taken him to a new port, and he has signed off of his ship in order to explore the lands around the city of Orussus. Once in Orussus, he met with a wealthy townsman, one Rupert Vaneelkelen, who financed an expedition to investigate a long-abandoned dragon's lair. Oirhandir's companions were Rogier, Katherine DeSylvia, Eruin, and Calamar. They hadn't gotten far when they were attacked by a hord of vipers and had to return to Orussus, as Calamar had been badly poisoned. Katherine and Eruin stayed behind to nurse Calamar back to health, while Oirhandir and Rogier recruited Ignatious O'Reilly, Almayce, Gath, and Razir to finish the expedition. This time, they were met with nothing more formidible than a large crocodile, which Rogier and Gath quickly dispatched. Once at the site, Oirhandir, Rogier, Iggy and Almayce ventured inside, only to find...a very live wyrmling dragon, who had been planting "treasure maps" in Orussus to lure unsuspecting treasure hunters to their doom! With it's spells, the dragon soon had the party in dire straights, magically putting Rogier and Iggy to sleep. Fortunately, Oirhandir sank a very distracting arrow into the beast, and Almayce was able to wake Rogier just in time for him to deliver the killing stroke, nearly severing the creature's head. Oirhandir returned with his comrades to Orussus to claim a rich reward from the wealthy and appreciative Rupert.[/CODE] [B]Bard Spells Known:[/B] (6) 0th [I]Detect Magic, Mending, Message, Prestidigitation, Read Magic, Resistance[/I] (3) 1st [I]Cure Light Wounds, Feather Fall, Identify[/I] (2) 2nd [I]Cure Moderate Wounds, Delay Poison[/I] [B]Spells per day:[/B] (3/3/1); DC 12 + spell level. [/QUOTE]
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