Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Record) Official Character Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="crueldespot" data-source="post: 1584651" data-attributes="member: 18218"><p><strong>Sir Bartholemew</strong></p><p></p><p>[CODE][B]Name:[/B] SIR BARTHOLEMEW</p><p>[B]Class:[/B] Bard</p><p>[B]Race:[/B] human</p><p>[B]Size:[/B] medium</p><p>[B]Gender:[/B] male</p><p>[B]Alignment:[/B] neutral</p><p>[B]Deity:[/B] Grendath</p><p></p><p>[B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 1 [B]XP:[/B] zero</p><p>[B]Dex:[/B] 16 +3 (10p.) [B]BAB:[/B] +0 [B]HP:[/B] 007 (1d6+01)</p><p>[B]Con:[/B] 12 +1 (04p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] --/----</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] --</p><p>[B]Wis:[/B] 08 -1 (00p.) [B]Init:[/B] +3 [B]Spell Save:[/B] +0</p><p>[B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 5%(buckler)</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc =Total[/B]</p><p>[B]Armor:[/B] 10 +2 +1 +3 +0 +0 +0 =16</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 13</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +1 con = +1</p><p>[B]Ref:[/B] 2 +3 dex = +5</p><p>[B]Will:[/B] 2 -1 wis = +1</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>longsword w/lanyard +1 str =+1 1d8+1 19-20x2</p><p>dagger +1 str =+1 1d4+1 19-20x2</p><p>shortbow +0 BAB, +3 dex =+3 1d6 20x2</p><p></p><p></p><p>[B]Languages:[/B] common, elf, goblin</p><p></p><p>[B]Abilities:[/B]</p><p>Bardic Knowledge: </p><p>DC10 Common, known by at least a substantial minority drinking; </p><p>common legends of the local population.</p><p>DC20 Uncommon but available, known by only a few people legends.</p><p>DC25 Obscure, known by few, hard to come by.</p><p>DC30 Extremely obscure, known by very few, possibly forgotten by most</p><p> who once knew it, possibly known only by those who don’t understand the </p><p>significance of the knowledge.</p><p></p><p>Bardic Music:</p><p>Countersong, Fascinate, Inspire Courage, Inspire Competence </p><p></p><p>[B]Feats:[/B]</p><p>ENDURANCE </p><p>+4 bonus on the following checks and saves: Swim checks made to resist </p><p>nonlethal damage, Constitution checks made to continue running, avoid </p><p>nonlethal damage from a forced march, hold breath, or vs starvation or </p><p>thirst, Fortitude saves made vs hot or cold environments and suffocation. </p><p>Also, may sleep in light or medium armor without becoming fatigued.</p><p></p><p>DIEHARD</p><p>automatically become stable When reduced to between –1 and –9 hit points. </p><p>Can take either a single move or standard action each turn, but not both, </p><p>and cannot take a full round action. any standard action (or any other action </p><p>deemed as strenuous, including some free actions, such as casting a </p><p>quickened spell) causes 1 point of damage after completing the act. If Bart </p><p>reaches –10 hit points, he immediately dies.</p><p></p><p>[B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>appraise 1 +2 +3</p><p>bluff* 4 +2 +6</p><p>diplomacy* 3 +2 +5</p><p>concentration* 4 +1 +5</p><p>hide 2 +3 -1 armor +4</p><p>knowledge arcana 1 +2 +3</p><p>knowledge nobility 2 +2 +4</p><p>move silently 2 +3 -1 armor +4</p><p>perform (oratory) 3 +2 +5</p><p>riding (xclass) 1 +3 -1 armor +3</p><p>sense motive* 4 -1 +3</p><p>sleight of hand 3 +3 -1 armor +5</p><p>spellcraft 1 +2 +3</p><p>tumble* 4 +3 -1 armor +6</p><p>(*high priority skill)</p><p></p><p>[B]Equipment: Cost(gp) Weight[/B]</p><p>leather armor (+2 AC) 10.00 15.00 lbs</p><p>buckler (+1 AC, -1 ACP) 15.00 05.00 lbs</p><p>longword w/lanyard 15.00 03.00 lbs</p><p>dagger (concealed) 02.00 01.00 lbs</p><p>shortbow w/lanyard 30.00 02.00 lbs</p><p>quiver on haversack </p><p> with 20 arrows 01.00 03.00 lbs</p><p>explorer outfit 00.00 00.00 lbs (free at level 1)</p><p>signal whistle necklace 00.80 00.00 lbs</p><p>signet ring 05.00 00.00 lbs</p><p>haversack containing 02.00 02.00 lbs</p><p> waterskin 01.00 04.00 lbs</p><p> rations x2 days 01.00 01.00 lbs</p><p> candle 00.01 00.00 lbs</p><p> sewing needle 00.50 00.00 lbs</p><p> small steel mirror 10.00 00.50 lbs</p><p> ink vial 08.00 00.00 lbs</p><p> inkpen x2 00.20 00.00 lbs</p><p> stylus 01.00 00.00 lbs</p><p> toiletries 01.00 01.00 lbs</p><p> *TOWEL!* 01.00 01.00 lbs</p><p>spell component pouch 05.00 02.00 lbs</p><p>belt pouch containing 01.00 00.50 lbs</p><p> pipe and tobacco 02.00 01.00 lbs</p><p> chalk 00.01 00.00 lbs</p><p> flint and steel 01.00 00.00 lbs</p><p> tindertwig x5 05.00 00.00 lbs</p><p> potion of CLW 25.00 00.10 lbs</p><p>[B]TOTAL 142.52 42.10 lbs[/B]</p><p></p><p>[B]Total Weight:[/B] 240.52 lbs inc person, clothes and gear </p><p>[B]Money:[/B] 01pp 07gp 04sp 08cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 44 45-86 87-130 260 650</p><p></p><p>[Spells] Level zero (DC12): Detect Magic, Prestidigitation</p><p></p><p>[B]Age:[/B] 26</p><p>[B]Height:[/B] 5'11"</p><p>[B]Weight:[/B] 190lb</p><p>[B]Eyes:[/B] brown</p><p>[B]Hair:[/B] brown</p><p>[B]Skin:[/B] light</p><p></p><p>[B]Appearance:[/B] A human nobleman, wearing leather armor and a buckler. </p><p>He carries a longsword and shortbow, both tied to his belt by a lanyard. He </p><p>is fit-looking but not musclebound. He keeps his hair and beard trimmed short </p><p>and has a martial bearing. His leather breastplate and buckler show traces of </p><p>a blazon that was once painted on them, but has now been scraped off.</p><p></p><p>[B]Background:[/B] Bartholemew was a knight of Onnavia until that kingdom </p><p>was conquered by an evil wizard. He fled rather than submit to the new ruler. </p><p>He seeks to earn title to a fief of land, so that his family can maintain its </p><p>noble rank. Some day, he dreams of liberating his homeland, but is </p><p>discouraged by it's recent conquest and realizes that there is little hope. If </p><p>someone else were to propose an expedition, it would rekindle his patriotic </p><p>fervor and he would join instantly, without evaluating the likelihood of </p><p>success.</p><p></p><p>[B]Class:[/B] Bartholemew is classified as a bard as a reflection of his </p><p>personality and abilities. He is not a bard in the traditional sense. He is </p><p>not a member of any organization of musicians or sages, and in fact he </p><p>doesn't even know how to play an instrument. As a noble knight, it would </p><p>be beneath his dignity to perform for money.</p><p></p><p>[B]Personality:[/B] Bartholemew is quick-tempered and impulsive ("audacious" </p><p>by his own description). He holds his honor in higher regard than his </p><p>survival. Bartholemew is confident and thick-skinned. He responds to insults </p><p>with humorous barbs. He doesn't like to make treats. He prefers to ask </p><p>politely and then strike without warning. He is a romantic, and is persuaded </p><p>by dramatic appeals rather than realistic calculations. He loves to trick and </p><p>outsmart his enemies. He gleefully cries out "Ruse De Guerre!" (like a warcry) </p><p>as he springs his traps. </p><p></p><p>[B]Alignment:[/B] Bartholemew is neutral. He tries to keep his word and </p><p>behave honorably, but is not overly concerned about the letter of the law. </p><p>He enjoys his own freedom but understands the value of cooperation and is </p><p>not hostile to authority.</p><p> He will steal from those who are wealthy or evil, or if it is necessary to </p><p>the mission. If the item belonged to someone who was poor or virtuous, he </p><p>will leave behind payment or make ammends later.</p><p> He will kill foes in their sleep, but not harm prisoners who have </p><p>surrendered. He will lie for a good cause, but will never break his word of </p><p>honor. He fights dirty and prefers to ambush, but will not break the "laws of </p><p>war" (fake surrender, violate truce, etc).</p><p> He will always do favors for those in need, particularly those of humble </p><p>station. He will eagerly volunteer to fight injustice without requiring </p><p>compensation. </p><p> He holds grudges dearly, and is merciless in revenge. He has a dark and </p><p>morbid sense of humor and can sometimes be cruel if it strikes him as funny.</p><p> Bartholemew holds sacred the idea of true love. Until finding that fated </p><p>sweetheart, he is a complete scoundrel with women. He feels no guilt (and is </p><p>in fact quite proud) about deceiving, betraying, or abandoning those who fall </p><p>victim to his charms.[/code]</p></blockquote><p></p>
[QUOTE="crueldespot, post: 1584651, member: 18218"] [b]Sir Bartholemew[/b] [CODE][B]Name:[/B] SIR BARTHOLEMEW [B]Class:[/B] Bard [B]Race:[/B] human [B]Size:[/B] medium [B]Gender:[/B] male [B]Alignment:[/B] neutral [B]Deity:[/B] Grendath [B]Str:[/B] 12 +1 (04p.) [B]Level:[/B] 1 [B]XP:[/B] zero [B]Dex:[/B] 16 +3 (10p.) [B]BAB:[/B] +0 [B]HP:[/B] 007 (1d6+01) [B]Con:[/B] 12 +1 (04p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] --/---- [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] -- [B]Wis:[/B] 08 -1 (00p.) [B]Init:[/B] +3 [B]Spell Save:[/B] +0 [B]Cha:[/B] 14 +2 (06p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 5%(buckler) [B]Base Armor Shld Dex Size Nat Misc =Total[/B] [B]Armor:[/B] 10 +2 +1 +3 +0 +0 +0 =16 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 13 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +1 con = +1 [B]Ref:[/B] 2 +3 dex = +5 [B]Will:[/B] 2 -1 wis = +1 [B]Weapon Attack Damage Critical[/B] longsword w/lanyard +1 str =+1 1d8+1 19-20x2 dagger +1 str =+1 1d4+1 19-20x2 shortbow +0 BAB, +3 dex =+3 1d6 20x2 [B]Languages:[/B] common, elf, goblin [B]Abilities:[/B] Bardic Knowledge: DC10 Common, known by at least a substantial minority drinking; common legends of the local population. DC20 Uncommon but available, known by only a few people legends. DC25 Obscure, known by few, hard to come by. DC30 Extremely obscure, known by very few, possibly forgotten by most who once knew it, possibly known only by those who don’t understand the significance of the knowledge. Bardic Music: Countersong, Fascinate, Inspire Courage, Inspire Competence [B]Feats:[/B] ENDURANCE +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, avoid nonlethal damage from a forced march, hold breath, or vs starvation or thirst, Fortitude saves made vs hot or cold environments and suffocation. Also, may sleep in light or medium armor without becoming fatigued. DIEHARD automatically become stable When reduced to between –1 and –9 hit points. Can take either a single move or standard action each turn, but not both, and cannot take a full round action. any standard action (or any other action deemed as strenuous, including some free actions, such as casting a quickened spell) causes 1 point of damage after completing the act. If Bart reaches –10 hit points, he immediately dies. [B]Skill Points:[/B] 36 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] appraise 1 +2 +3 bluff* 4 +2 +6 diplomacy* 3 +2 +5 concentration* 4 +1 +5 hide 2 +3 -1 armor +4 knowledge arcana 1 +2 +3 knowledge nobility 2 +2 +4 move silently 2 +3 -1 armor +4 perform (oratory) 3 +2 +5 riding (xclass) 1 +3 -1 armor +3 sense motive* 4 -1 +3 sleight of hand 3 +3 -1 armor +5 spellcraft 1 +2 +3 tumble* 4 +3 -1 armor +6 (*high priority skill) [B]Equipment: Cost(gp) Weight[/B] leather armor (+2 AC) 10.00 15.00 lbs buckler (+1 AC, -1 ACP) 15.00 05.00 lbs longword w/lanyard 15.00 03.00 lbs dagger (concealed) 02.00 01.00 lbs shortbow w/lanyard 30.00 02.00 lbs quiver on haversack with 20 arrows 01.00 03.00 lbs explorer outfit 00.00 00.00 lbs (free at level 1) signal whistle necklace 00.80 00.00 lbs signet ring 05.00 00.00 lbs haversack containing 02.00 02.00 lbs waterskin 01.00 04.00 lbs rations x2 days 01.00 01.00 lbs candle 00.01 00.00 lbs sewing needle 00.50 00.00 lbs small steel mirror 10.00 00.50 lbs ink vial 08.00 00.00 lbs inkpen x2 00.20 00.00 lbs stylus 01.00 00.00 lbs toiletries 01.00 01.00 lbs *TOWEL!* 01.00 01.00 lbs spell component pouch 05.00 02.00 lbs belt pouch containing 01.00 00.50 lbs pipe and tobacco 02.00 01.00 lbs chalk 00.01 00.00 lbs flint and steel 01.00 00.00 lbs tindertwig x5 05.00 00.00 lbs potion of CLW 25.00 00.10 lbs [B]TOTAL 142.52 42.10 lbs[/B] [B]Total Weight:[/B] 240.52 lbs inc person, clothes and gear [B]Money:[/B] 01pp 07gp 04sp 08cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 44 45-86 87-130 260 650 [Spells] Level zero (DC12): Detect Magic, Prestidigitation [B]Age:[/B] 26 [B]Height:[/B] 5'11" [B]Weight:[/B] 190lb [B]Eyes:[/B] brown [B]Hair:[/B] brown [B]Skin:[/B] light [B]Appearance:[/B] A human nobleman, wearing leather armor and a buckler. He carries a longsword and shortbow, both tied to his belt by a lanyard. He is fit-looking but not musclebound. He keeps his hair and beard trimmed short and has a martial bearing. His leather breastplate and buckler show traces of a blazon that was once painted on them, but has now been scraped off. [B]Background:[/B] Bartholemew was a knight of Onnavia until that kingdom was conquered by an evil wizard. He fled rather than submit to the new ruler. He seeks to earn title to a fief of land, so that his family can maintain its noble rank. Some day, he dreams of liberating his homeland, but is discouraged by it's recent conquest and realizes that there is little hope. If someone else were to propose an expedition, it would rekindle his patriotic fervor and he would join instantly, without evaluating the likelihood of success. [B]Class:[/B] Bartholemew is classified as a bard as a reflection of his personality and abilities. He is not a bard in the traditional sense. He is not a member of any organization of musicians or sages, and in fact he doesn't even know how to play an instrument. As a noble knight, it would be beneath his dignity to perform for money. [B]Personality:[/B] Bartholemew is quick-tempered and impulsive ("audacious" by his own description). He holds his honor in higher regard than his survival. Bartholemew is confident and thick-skinned. He responds to insults with humorous barbs. He doesn't like to make treats. He prefers to ask politely and then strike without warning. He is a romantic, and is persuaded by dramatic appeals rather than realistic calculations. He loves to trick and outsmart his enemies. He gleefully cries out "Ruse De Guerre!" (like a warcry) as he springs his traps. [B]Alignment:[/B] Bartholemew is neutral. He tries to keep his word and behave honorably, but is not overly concerned about the letter of the law. He enjoys his own freedom but understands the value of cooperation and is not hostile to authority. He will steal from those who are wealthy or evil, or if it is necessary to the mission. If the item belonged to someone who was poor or virtuous, he will leave behind payment or make ammends later. He will kill foes in their sleep, but not harm prisoners who have surrendered. He will lie for a good cause, but will never break his word of honor. He fights dirty and prefers to ambush, but will not break the "laws of war" (fake surrender, violate truce, etc). He will always do favors for those in need, particularly those of humble station. He will eagerly volunteer to fight injustice without requiring compensation. He holds grudges dearly, and is merciless in revenge. He has a dark and morbid sense of humor and can sometimes be cruel if it strikes him as funny. Bartholemew holds sacred the idea of true love. Until finding that fated sweetheart, he is a complete scoundrel with women. He feels no guilt (and is in fact quite proud) about deceiving, betraying, or abandoning those who fall victim to his charms.[/code] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Record) Official Character Thread
Top