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<blockquote data-quote="nimisgod" data-source="post: 1925324" data-attributes="member: 10283"><p><strong>Veras Re, LE Dwarf Egoist/Fighter</strong></p><p></p><p>[CODE][B]Name:[/B] Veras-Re </p><p>[B]Class:[/B] Egoist /Fighter</p><p>[B]Race:[/B] Dwarf</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Lawful Evil</p><p>[B]Deity:[/B] Ayratha</p><p></p><p>[B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 2/1 [B]XP:[/B] 3904</p><p>[B]Dex:[/B] 12 +1 (04p.) [B]BAB:[/B] +2 [B]HP:[/B] 027(2d4+1d10+09+04)</p><p>[B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 15 +2 (08p.) [B]Speed:[/B] 20' [B]Power Res:[/B] --</p><p>[B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +1 [B]Power Save:[/B] +2</p><p>[B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -6 [B]Craft Points:[/B] 680</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +9 +3 +1 +0 +0 +0 23</p><p>[B]Touch:[/B] 11 [B]Flatfooted:[/B] 22</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +3 +5</p><p>[B]Ref:[/B] 0 +1 +1</p><p>[B]Will:[/B] 3 +0 +4 +7</p><p>*+2 vs. Spells and Spell-like Effects</p><p>*+2 vs. Poisons</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Club +5 1d06+3 20/x2 </p><p>-Thrown +3 1d06+3 20/x2 10'</p><p>Dagger +5 1d04+3 19-20/x2</p><p>-Thrown +3 1d04+3 19-20/x2 10'</p><p>[B]Dwarven Waraxe +1 +7 1d10+4 20/x3[/B]</p><p>Javelin +3 1d6+3 20/x2 30'</p><p></p><p>[B]Languages:[/B] Common, Dwarven, Terran, Undercommon</p><p></p><p>[B]Abilities:[/B]</p><p></p><p>[B]Dwarven Abilities[/b]</p><p>-- Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in </p><p>such situations).</p><p>-- Darkvision: Dwarves can see in the dark up to 60 feet. </p><p>-- Stonecunning.</p><p>-- Weapon Familiarity: Dwarven waraxes and Dwarven Urgoshes are Martial weapons.</p><p>-- Stability: A dwarf gains a +4 bonus to resist being bull rushed or tripped when standing on the ground.</p><p>-- Poison Resistance: +2 racial bonus to save vs. poison.</p><p>-- Magic Resistant:+2 racial bonus to save vs. spells and spell-like effects.</p><p>-- +1 racial bonus on attack rolls against orcs and goblinoids.</p><p>-- +4 dodge bonus to Armor Class against monsters of the giant type. </p><p>-- +2 racial bonus on Appraise checks that are related to stone or metal items.</p><p>-- +2 racial bonus on Craft checks that are related to stone or metal.</p><p>-- Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.</p><p>-- Favored Class: Fighter. </p><p></p><p>[B]Fighter Abilities[/B]</p><p>-- See Feats</p><p></p><p></p><p>[b]Psion Abilities: [/b]</p><p>-- Psionic Manifestation: Manifester Level 2</p><p>-- Power Points: 6+2</p><p>-- 1st Level Powers: [i]Detect Psionics, Killing Thought (Mind Thrust), Flesh-mind Fortification (Vigor), Shackles of Thought (Entangling Ectoplasm), Mind Shield (Empty Mind) [/i]</p><p>-- Psicrystal: Resolved (+2 to Willpower saving throws) </p><p></p><p></p><p>[B]Feats:[/B] </p><p>-- Psion: Weapon Proficiency (Psion)</p><p>-- Psion: Psionic Body</p><p>-- Bonus: Alertness (when Psi-crystal is within 5 feet)</p><p>-- Level 1: Psicrystal Affinity</p><p>-- Fighter: Weapon Proficiency (Simple)</p><p>-- Fighter: Weapon Proficiency (Martial)</p><p>-- Fighter: Armor Proficiency (Light)</p><p>-- Fighter: Armor Proficiency (Medium)</p><p>-- Fighter: Armor Proficiency (Heavy)</p><p>-- Fighter: Shield Proficiency (All)</p><p>-- Fighter: Shield Proficiency (Tower Shield)</p><p>-- Fighter: Weapon Focus (Dwarven Waraxe)</p><p>-- Level 3: Iron Will</p><p> </p><p>[B]Skill Points:[/B] P:20 F:4 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Autohypnosis 2 +0 +2</p><p>Concentration 6 +3 +9</p><p>Craft (Weaponsmithing) 4 +2 *$ +6</p><p>Craft (Armorsmithing) 4 +2 *$ +6</p><p>Heal 2 +0 +2</p><p>Knowledge (Dungeoneering) 1 +2 +3</p><p>Knowledge (History) 1 +2 +3</p><p>Knowledge (Nature) 1 +2 +3</p><p>Knowledge (Psionics) 1 +2 +3</p><p>Knowledge (The Planes) 1 +2 +3</p><p>Listen 0 +0 +2 +2</p><p>Spot 0 +0 +2 +2</p><p>Psicraft 1 +2 +3</p><p></p><p></p><p>* +2 Racial Bonus if weapon/armor is made of Metal or Stone</p><p>$ +2 Circumstance Bonus for Masterwork Tools</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p>Explorer's Outfit ---- ---- </p><p>Psicrystal ---- ----</p><p>MW Full Plate +1* 2650gp 50lb </p><p>MW Hvy St. Shield* 1165gp 15lb</p><p>Tent 10gp 20lb</p><p>*Spiked</p><p></p><p>Belt/Pouch</p><p>-- Javelins (3) 03gp 06lb </p><p>-- [b]Dwarven War Axe +1[/b]2335gp 08lb</p><p>-- Club ---- 03lb</p><p>-- Dagger, Cold Iron 04gp 01lb</p><p>-- Flask of Acid 10gp 01lb</p><p></p><p>-- Oil (5) 05sp 05lb</p><p>-- Small Steel Mirror 10gp 0.5lb</p><p>-- Flint and Steel 01gp ----</p><p>-- Sewing Needle 05sp ----</p><p></p><p></p><p></p><p>Backpack 02gp 02lb</p><p>-- Bedroll 01sp 05lb</p><p>-- Blanket 03sp 03lb</p><p>-- Cold Weather Outfit 08gp 07lb</p><p>-- Trail rations (10) 05gp 10lb</p><p>-- Waterskin (2) 02gp 08lb</p><p>-- Soap 05sp 01lb</p><p></p><p>-- Spellbook 15gp 03lb</p><p>-- MW Weaponsmith Tools 55gp 05lb</p><p>-- MW Armorsmith Tools 55gp 05lb</p><p>-- Ink (8 oz., black) 08gp ----</p><p>-- Inkpen 01sp ----</p><p></p><p>-- Hempen Rope (50ft) 01gp 10lb</p><p>-- Shovel 02gp 08lb</p><p>-- Grappling Hook 01gp 04lb</p><p>-- Clay Mug 02cp 01lb</p><p></p><p></p><p></p><p>[B]Total Weight:[/B]135.5lb [B]Money:[/B] 19gp 09sp 68cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 076 153 230 460 1150</p><p></p><p>[B]Age:[/B] 53</p><p>[B]Height:[/B] 4'03"</p><p>[B]Weight:[/B] 154lb</p><p>[B]Eyes:[/B] Milky white</p><p>[B]Hair:[/B] Dark and Stringy</p><p>[B]Skin:[/B] Slate grey with discolored spots</p><p></p><p>[B]Liberitas[/B]</p><p>[b]Diminutive Construct[/b] </p><p>[b]Hit Dice:[/b] 1d8(10) </p><p>[b]Initiative:[/b] +2</p><p>[b]Speed:[/b] 30 ft. (6 squares), climb 20 ft.*</p><p>[b]Armor Class:[/b] 16 (+4 size, +2 Dex*), touch 16, flatfooted 14</p><p>[b]Base Attack/Grapple:[/b] +0/-17</p><p>[b]Space/Reach:[/b] 1 ft./0 ft.</p><p>[b]Special Qualities:[/b] Construct traits, hardness 8, psicrystal granted abilities (improved evasion, personality, self-propulsion, share powers, sighted, telepathic link)</p><p>[b]Saves:[/b] Fort +5, Ref +1, Will +2</p><p>[b]Abilities:[/b] Str 1*, Dex 15*, Con -, Int 6, Wis 10, Cha 10 </p><p>[b]Skills:[/b] Climb +14*, Concentration +4, Craft (Weaponsmithing) -1, Craft (Armorsmithing) -1, Heal +2, Knowledge (Dungeoneering) -1, Knowledge (History) -1, Knowledge (Nature) -1, Knowledge (Psionics) -1, Knowledge (The Planes) -1, Listen +6, Move Silently +6, Psicraft -1, Search +2, Spot +6 </p><p>[b]Feats:[/b] Alertness</p><p></p><p>*with self-propulsion ability activated</p><p></p><p>[/CODE]</p><p><strong>Appearance:</strong> [sblock] </p><p> Veras Re appears as a steel-clad Dwarven warrior whose spiked full plate armor is engraved all over with his own personal rune, a morbid comingling of the runes of <strong>Truth </strong>and <strong>Death</strong>. He has earned his <em>Kharas</em>, his iron, and he is not afraid to flaunt it. Grey and steel are his colors and thus so they will remain. </p><p></p><p>His spiked heavy steel shield is but a deeper display of his personal philospohy. Three Dwarven runes are carved upon its front. <em>"In Truth, Death and Freedom"</em>. Of clan lineage, he makes no sign... which may off-put more proper Dwarves.</p><p></p><p>The other more attention-attracting portion of his accoutrement is his Ax. Dwarven in malicious design, it takes special training to wield one of these weapons. The grip and the haft are especially made for Veras-Re's like. The Ax itself features no special runes or markings beyond its immaculate appearance and masterwork craftsmanship.</p><p></p><p> His features are kept hid by a closed face helm, concealing and protecting his hideous features. But when it is doffed, his ruin of a face is revealed in full. Milky white eyes peer down his beak-like nose. Scraggly silver and grey facial hair conceals pale lips and yellowed sharp teeth. His slate grey skin is discolored in some areas, like a series of malign birthmarks that serve only to disgust onlookers. These disfigurements hint at blood from a darker side of dwarvenkind: those that are called <em>"Dvergar"</em></p><p></p><p> Veras-Re's walking stick juts out above him like a personal banner, ready to be grabbed for battle if need demands. He fashioned the sturdy wooden rod himself, affixing a lump of black glass (obsidian) to the handle end of it. Those knowledgable in psionic lore realize that the crystal contains a fragment of his personality and thus, a quasi-sentience. That he has the occasional curt, semi-audible conversation with it and that he makes it stand guard over him when he sleeps is further evidence of its status as his psicrystal.</p><p></p><p> He keeps silent most of the time. When he speaks, however, he does not bother with the trivialities of polite behavior. He is bluntly honest, to the point of tactlessness. For those that see beyond his appearance and demeanor, he can be seen as a good source of insightful and veridical, though ruthlessly pragmatic, advice. He does not manacle his words or actions with morality. He kills without remorse and eliminates enemies expeditiously and mercilessly. </p><p></p><p> Veras-Re does not begrudge those with higher standards. In fact, he respects these folk. But he does not feel the need to emulate their kindheartedness when the situation warrants it. He admits that willingly works with these folk because he believes that they are usually more trustworthy. In truth, he works with good adventurers best because he remembers how it was before he crossed the "line". [/sblock]</p><p></p><p><strong>Background:</strong> <span style="font-size: 9px"><em>When someone gets deep enough... or when I feel like posting it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></em></span></p><p></p><p>Kills, Experience and Rewards: </p><p>[sblock]</p><p><span style="font-size: 9px"><strong>Slaves of the Dragon (DM: Knight Otu)</strong></span></p><p><span style="font-size: 9px">Veras-Re joins a group of adventurers as they travel to the town of Grenton to save the townsfolk against the depredations of a Dragon named Eskaron. What they found was a civil war between the kobolds that served the supposed "Dragon", which was in actuality a strange lycanthrope. After felling Eskaron, the more pacifistic/isolationist kobolds won out over the expansionistic ones, guaranteeing a hard won peace around Grenton and its neighbors, kobold and human. </span></p><p><span style="font-size: 9px">XP: 3904</span></p><p><span style="font-size: 9px">GP: 5200.86</span></p><p><span style="font-size: 9px">Kills: Kobolds (4)</span></p><p> [/sblock]</p><p></p><p>Levelling Notes</p><p>[sblock]</p><p>Level 2:</p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Picked up a Fighter Level</span></p><p><span style="font-size: 9px">HP: +7 +3 (Con Mod) </span></p><p><span style="font-size: 9px">BAB +1</span></p><p><span style="font-size: 9px">Saves: Fort +2</span></p><p><span style="font-size: 9px">Bonus Feat: Weapon Focus (Dwarven War Axe)</span></p><p><span style="font-size: 9px">Skill Points: 3 went into Craft (Armorsmithing). 1 went into Craft (Weaponsmithing) </span></p><p></p><p>Level 3:</p><p><span style="font-size: 9px">Picked up a second level of Psion (Egoist)</span></p><p><span style="font-size: 9px">HP: +3 +3 (Con mod) </span></p><p><span style="font-size: 9px">BAB +1</span></p><p><span style="font-size: 9px">Saves: Will +1</span></p><p><span style="font-size: 9px">3rd level Feat: Iron Will</span></p><p><span style="font-size: 9px">Skill Points (4): 2 in Concentration and 2 in Craft (Weaponsmithing)</span></p><p><span style="font-size: 9px">Powers: Entangling Ectoplasm, Empty Mind</span></p><p><span style="font-size: 9px">Purchases/Crafting </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">[sblock] </span></p><p><span style="font-size: 9px">Bought MW armorsmithing tools 55gp</span></p><p><span style="font-size: 9px">BoughtMW weaponsmithing tools 55gp</span></p><p><span style="font-size: 9px">Crafted MW Full Plate (take 10) 825gp + 165 craft</span></p><p><span style="font-size: 9px">Bought Full Plate +1 Enchantment 1000gp</span></p><p><span style="font-size: 9px">Crafted MW Heavy Steel Shield (Take 10) 82.5 gp + 16 craft</span></p><p><span style="font-size: 9px">Crafted MW Dwarven War axe (Take 10) 167.6 + 33 craft</span></p><p><span style="font-size: 9px">Bought Axe +1 Enchantment 2000gp</span></p><p><span style="font-size: 9px">Bought Shield +1 Enchantment 1000gp</span></p><p><span style="font-size: 9px">Sold Leather Armor +5 gp</span></p><p><span style="font-size: 9px">Sold Weaponsmithing Tools 2.5 gp</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">TOTAL: -5177.6 GP and 214 CrP[/sblock]</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Add'l crafting/purchases:</span></p><p><span style="font-size: 9px">Crafted spikes into armor and shield (30 gp and 6 Crp)</span></p><p><span style="font-size: 9px">Bought 3 Javelins (3gp)</span></p></blockquote><p></p>
[QUOTE="nimisgod, post: 1925324, member: 10283"] [b]Veras Re, LE Dwarf Egoist/Fighter[/b] [CODE][B]Name:[/B] Veras-Re [B]Class:[/B] Egoist /Fighter [B]Race:[/B] Dwarf [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Lawful Evil [B]Deity:[/B] Ayratha [B]Str:[/B] 16 +3 (10p.) [B]Level:[/B] 2/1 [B]XP:[/B] 3904 [B]Dex:[/B] 12 +1 (04p.) [B]BAB:[/B] +2 [B]HP:[/B] 027(2d4+1d10+09+04) [B]Con:[/B] 16 +3 (06p.) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 15 +2 (08p.) [B]Speed:[/B] 20' [B]Power Res:[/B] -- [B]Wis:[/B] 10 +0 (02p.) [B]Init:[/B] +1 [B]Power Save:[/B] +2 [B]Cha:[/B] 06 -2 (00p.) [B]ACP:[/B] -6 [B]Craft Points:[/B] 680 [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +9 +3 +1 +0 +0 +0 23 [B]Touch:[/B] 11 [B]Flatfooted:[/B] 22 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +3 +5 [B]Ref:[/B] 0 +1 +1 [B]Will:[/B] 3 +0 +4 +7 *+2 vs. Spells and Spell-like Effects *+2 vs. Poisons [B]Weapon Attack Damage Critical[/B] Club +5 1d06+3 20/x2 -Thrown +3 1d06+3 20/x2 10' Dagger +5 1d04+3 19-20/x2 -Thrown +3 1d04+3 19-20/x2 10' [B]Dwarven Waraxe +1 +7 1d10+4 20/x3[/B] Javelin +3 1d6+3 20/x2 30' [B]Languages:[/B] Common, Dwarven, Terran, Undercommon [B]Abilities:[/B] [B]Dwarven Abilities[/b] -- Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations). -- Darkvision: Dwarves can see in the dark up to 60 feet. -- Stonecunning. -- Weapon Familiarity: Dwarven waraxes and Dwarven Urgoshes are Martial weapons. -- Stability: A dwarf gains a +4 bonus to resist being bull rushed or tripped when standing on the ground. -- Poison Resistance: +2 racial bonus to save vs. poison. -- Magic Resistant:+2 racial bonus to save vs. spells and spell-like effects. -- +1 racial bonus on attack rolls against orcs and goblinoids. -- +4 dodge bonus to Armor Class against monsters of the giant type. -- +2 racial bonus on Appraise checks that are related to stone or metal items. -- +2 racial bonus on Craft checks that are related to stone or metal. -- Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon. -- Favored Class: Fighter. [B]Fighter Abilities[/B] -- See Feats [b]Psion Abilities: [/b] -- Psionic Manifestation: Manifester Level 2 -- Power Points: 6+2 -- 1st Level Powers: [i]Detect Psionics, Killing Thought (Mind Thrust), Flesh-mind Fortification (Vigor), Shackles of Thought (Entangling Ectoplasm), Mind Shield (Empty Mind) [/i] -- Psicrystal: Resolved (+2 to Willpower saving throws) [B]Feats:[/B] -- Psion: Weapon Proficiency (Psion) -- Psion: Psionic Body -- Bonus: Alertness (when Psi-crystal is within 5 feet) -- Level 1: Psicrystal Affinity -- Fighter: Weapon Proficiency (Simple) -- Fighter: Weapon Proficiency (Martial) -- Fighter: Armor Proficiency (Light) -- Fighter: Armor Proficiency (Medium) -- Fighter: Armor Proficiency (Heavy) -- Fighter: Shield Proficiency (All) -- Fighter: Shield Proficiency (Tower Shield) -- Fighter: Weapon Focus (Dwarven Waraxe) -- Level 3: Iron Will [B]Skill Points:[/B] P:20 F:4 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Autohypnosis 2 +0 +2 Concentration 6 +3 +9 Craft (Weaponsmithing) 4 +2 *$ +6 Craft (Armorsmithing) 4 +2 *$ +6 Heal 2 +0 +2 Knowledge (Dungeoneering) 1 +2 +3 Knowledge (History) 1 +2 +3 Knowledge (Nature) 1 +2 +3 Knowledge (Psionics) 1 +2 +3 Knowledge (The Planes) 1 +2 +3 Listen 0 +0 +2 +2 Spot 0 +0 +2 +2 Psicraft 1 +2 +3 * +2 Racial Bonus if weapon/armor is made of Metal or Stone $ +2 Circumstance Bonus for Masterwork Tools [B]Equipment: Cost Weight[/B] Explorer's Outfit ---- ---- Psicrystal ---- ---- MW Full Plate +1* 2650gp 50lb MW Hvy St. Shield* 1165gp 15lb Tent 10gp 20lb *Spiked Belt/Pouch -- Javelins (3) 03gp 06lb -- [b]Dwarven War Axe +1[/b]2335gp 08lb -- Club ---- 03lb -- Dagger, Cold Iron 04gp 01lb -- Flask of Acid 10gp 01lb -- Oil (5) 05sp 05lb -- Small Steel Mirror 10gp 0.5lb -- Flint and Steel 01gp ---- -- Sewing Needle 05sp ---- Backpack 02gp 02lb -- Bedroll 01sp 05lb -- Blanket 03sp 03lb -- Cold Weather Outfit 08gp 07lb -- Trail rations (10) 05gp 10lb -- Waterskin (2) 02gp 08lb -- Soap 05sp 01lb -- Spellbook 15gp 03lb -- MW Weaponsmith Tools 55gp 05lb -- MW Armorsmith Tools 55gp 05lb -- Ink (8 oz., black) 08gp ---- -- Inkpen 01sp ---- -- Hempen Rope (50ft) 01gp 10lb -- Shovel 02gp 08lb -- Grappling Hook 01gp 04lb -- Clay Mug 02cp 01lb [B]Total Weight:[/B]135.5lb [B]Money:[/B] 19gp 09sp 68cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 076 153 230 460 1150 [B]Age:[/B] 53 [B]Height:[/B] 4'03" [B]Weight:[/B] 154lb [B]Eyes:[/B] Milky white [B]Hair:[/B] Dark and Stringy [B]Skin:[/B] Slate grey with discolored spots [B]Liberitas[/B] [b]Diminutive Construct[/b] [b]Hit Dice:[/b] 1d8(10) [b]Initiative:[/b] +2 [b]Speed:[/b] 30 ft. (6 squares), climb 20 ft.* [b]Armor Class:[/b] 16 (+4 size, +2 Dex*), touch 16, flatfooted 14 [b]Base Attack/Grapple:[/b] +0/-17 [b]Space/Reach:[/b] 1 ft./0 ft. [b]Special Qualities:[/b] Construct traits, hardness 8, psicrystal granted abilities (improved evasion, personality, self-propulsion, share powers, sighted, telepathic link) [b]Saves:[/b] Fort +5, Ref +1, Will +2 [b]Abilities:[/b] Str 1*, Dex 15*, Con -, Int 6, Wis 10, Cha 10 [b]Skills:[/b] Climb +14*, Concentration +4, Craft (Weaponsmithing) -1, Craft (Armorsmithing) -1, Heal +2, Knowledge (Dungeoneering) -1, Knowledge (History) -1, Knowledge (Nature) -1, Knowledge (Psionics) -1, Knowledge (The Planes) -1, Listen +6, Move Silently +6, Psicraft -1, Search +2, Spot +6 [b]Feats:[/b] Alertness *with self-propulsion ability activated [/CODE] [B]Appearance:[/B] [sblock] Veras Re appears as a steel-clad Dwarven warrior whose spiked full plate armor is engraved all over with his own personal rune, a morbid comingling of the runes of [B]Truth [/B]and [b]Death[/b]. He has earned his [I]Kharas[/I], his iron, and he is not afraid to flaunt it. Grey and steel are his colors and thus so they will remain. His spiked heavy steel shield is but a deeper display of his personal philospohy. Three Dwarven runes are carved upon its front. [i]"In Truth, Death and Freedom"[/i]. Of clan lineage, he makes no sign... which may off-put more proper Dwarves. The other more attention-attracting portion of his accoutrement is his Ax. Dwarven in malicious design, it takes special training to wield one of these weapons. The grip and the haft are especially made for Veras-Re's like. The Ax itself features no special runes or markings beyond its immaculate appearance and masterwork craftsmanship. His features are kept hid by a closed face helm, concealing and protecting his hideous features. But when it is doffed, his ruin of a face is revealed in full. Milky white eyes peer down his beak-like nose. Scraggly silver and grey facial hair conceals pale lips and yellowed sharp teeth. His slate grey skin is discolored in some areas, like a series of malign birthmarks that serve only to disgust onlookers. These disfigurements hint at blood from a darker side of dwarvenkind: those that are called [I]"Dvergar"[/I] Veras-Re's walking stick juts out above him like a personal banner, ready to be grabbed for battle if need demands. He fashioned the sturdy wooden rod himself, affixing a lump of black glass (obsidian) to the handle end of it. Those knowledgable in psionic lore realize that the crystal contains a fragment of his personality and thus, a quasi-sentience. That he has the occasional curt, semi-audible conversation with it and that he makes it stand guard over him when he sleeps is further evidence of its status as his psicrystal. He keeps silent most of the time. When he speaks, however, he does not bother with the trivialities of polite behavior. He is bluntly honest, to the point of tactlessness. For those that see beyond his appearance and demeanor, he can be seen as a good source of insightful and veridical, though ruthlessly pragmatic, advice. He does not manacle his words or actions with morality. He kills without remorse and eliminates enemies expeditiously and mercilessly. Veras-Re does not begrudge those with higher standards. In fact, he respects these folk. But he does not feel the need to emulate their kindheartedness when the situation warrants it. He admits that willingly works with these folk because he believes that they are usually more trustworthy. In truth, he works with good adventurers best because he remembers how it was before he crossed the "line". [/sblock] [B]Background:[/B] [SIZE=1][I]When someone gets deep enough... or when I feel like posting it. :)[/I][/SIZE] Kills, Experience and Rewards: [sblock] [SIZE=1][B]Slaves of the Dragon (DM: Knight Otu)[/B] Veras-Re joins a group of adventurers as they travel to the town of Grenton to save the townsfolk against the depredations of a Dragon named Eskaron. What they found was a civil war between the kobolds that served the supposed "Dragon", which was in actuality a strange lycanthrope. After felling Eskaron, the more pacifistic/isolationist kobolds won out over the expansionistic ones, guaranteeing a hard won peace around Grenton and its neighbors, kobold and human. XP: 3904 GP: 5200.86 Kills: Kobolds (4)[/SIZE] [/sblock] Levelling Notes [sblock] Level 2: [SIZE=1] Picked up a Fighter Level HP: +7 +3 (Con Mod) BAB +1 Saves: Fort +2 Bonus Feat: Weapon Focus (Dwarven War Axe) Skill Points: 3 went into Craft (Armorsmithing). 1 went into Craft (Weaponsmithing) [/SIZE] Level 3: [Size=1]Picked up a second level of Psion (Egoist) HP: +3 +3 (Con mod) BAB +1 Saves: Will +1 3rd level Feat: Iron Will Skill Points (4): 2 in Concentration and 2 in Craft (Weaponsmithing) Powers: Entangling Ectoplasm, Empty Mind Purchases/Crafting [sblock] Bought MW armorsmithing tools 55gp BoughtMW weaponsmithing tools 55gp Crafted MW Full Plate (take 10) 825gp + 165 craft Bought Full Plate +1 Enchantment 1000gp Crafted MW Heavy Steel Shield (Take 10) 82.5 gp + 16 craft Crafted MW Dwarven War axe (Take 10) 167.6 + 33 craft Bought Axe +1 Enchantment 2000gp Bought Shield +1 Enchantment 1000gp Sold Leather Armor +5 gp Sold Weaponsmithing Tools 2.5 gp TOTAL: -5177.6 GP and 214 CrP[/sblock] Add'l crafting/purchases: Crafted spikes into armor and shield (30 gp and 6 Crp) Bought 3 Javelins (3gp)[/Size] [/QUOTE]
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