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(Record) Official Character Thread
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<blockquote data-quote="Modoc" data-source="post: 3191406" data-attributes="member: 40204"><p><strong>Nobbel Halfdan</strong></p><p></p><p>[CODE][B]Name:[/B] Nobbel "Nob" Halfdan</p><p>[B]Class:[/B] Bard 1</p><p>[B]Race:[/B] Gnome</p><p>[B]Size:[/B] Small</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good</p><p>[B]Deity:[/B] Phyrah</p><p></p><p>[B]Str:[/B] 10 +0 (4p.-2 Racial) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +0 [B]HP:[/B] 8 (1d6+2[Con])</p><p>[B]Con:[/B] 15 +2 (5p.+2 Racial) [B]Grapple:[/B] -4 [B]Dmg Red:[/B] </p><p>[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] </p><p>[B]Wis:[/B] 11 +0 (3p.) [B]Init:[/B] +1 [B]Spell Save:[/B] </p><p>[B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 10%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +1 +0 +1 +1 +0 +0 13</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 12</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +2 +2</p><p>[B]Ref:[/B] 2 +1 +3</p><p>[B]Will:[/B] 2 +0 +2</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Dagger (x4) +1/+2R (+1 size) 1d4 19-20x2 10ft</p><p>Sword, Short +1 (+1 Size) 1d6 19-20x2</p><p></p><p></p><p>[B]Languages:[/B] Common, Gnome, Dwarf</p><p></p><p>[B]Abilities:[/B] </p><p>Bardic Knowledge (+2)</p><p>Bardic Music (1/day)</p><p> Countersong (Su)</p><p> Fascinate (Sp)</p><p> Inspire Courage (+1 Morale Bonus)</p><p></p><p>Low Light, +1 on attack rolls, +2 racial bonus on saving throws agianst illusions, </p><p>+1 DC to all illusions spells cast by gnomes, +1 racial attack bonus agianst kolbolds</p><p>and goblinoid, +4 dodge bonus to AC agianst giant type monsters, </p><p></p><p>[B]Spells:[/B] </p><p>0 Level Spells</p><p> Detect Magic</p><p> Light</p><p> Mending</p><p> Read Magic</p><p></p><p>[B]Spell-like Abilities:[/B]</p><p>Speak with animals (burrowing) (1/day)</p><p>Dancing lights (1/day) (CL 1/Dc14)</p><p>Ghost Sounds (1/day) (CL 1/Dc14)</p><p>Prestidigitation (1/day) (CL 1/Dc14)</p><p></p><p></p><p>[B]Feats:[/B] Invesigator (+2 on Gather Information & Search Checks)</p><p></p><p>[B]Skill Points:[/B] 28 [B]Max Ranks:[/B] 4/2</p><p>[B]Class Skills Ranks Mod Misc Total[/B]</p><p>Appraise (Int) 0 +1 +0 +1</p><p>Balance (Dex) 4 +1 +o +5</p><p>Bluff (Cha) 4 +3 +0 +7</p><p>Climb (Str) 0 +0 +0 +0</p><p>Concentration (Con) 0 +2 +0 +2</p><p>Craft (Alchemy)(Int) 0 +1 +2 +3</p><p>Dechipher Script (Int) 0 +1 +0 +1</p><p>Diplomacy (Cha) 4 +3 +0 +7</p><p>Disguise (Cha) 0 +3 +0 +3</p><p>Escape Artist (Dex) 0 +1 +0 +1</p><p>Gather Information (Cha) 3 +3 +2 +8</p><p>Hide (Dex) 3 +1 +4 +8</p><p>Jump (Str) 0 +0 -6 -6</p><p>Knowledge (History) (Int) 2 +1 +0 +3</p><p>Listen (Wis) 0 +0 +2 +2 </p><p>Move Silently (Dex) 0 +1 +0 +1</p><p>Perform (Cha)</p><p> Stringed Instruments 4 +3 +0 +7</p><p>Search 0 +0 +2 +2</p><p>Sense Motive (Wis) 0 +0 +0 +0</p><p>Slieght of Hand (Dex) 0 +1 +0 +1</p><p>Speak Language (n/a) 0 n/a n/a n/a </p><p>Spellcraft (Int) 0 +1 +0 +1</p><p>Swim (Str) 0 +0 +0 +0</p><p>Tumble (Dex) 4 +1 +0 +5</p><p>Use Magic Device (Cha) 0 +3 +0 +3</p><p></p><p></p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Dagger n 2gp 1lb</p><p>Armor, Leather 10gp 12lb (Gnome size, 75% of normal rounded up)</p><p>Sword, Short 10gp 1.5lb (Gnome size, 75% of normal NOT rounded up)</p><p>Pouch, Belt 1gp .5lb </p><p>Entertainer's Outfit -- --</p><p>Instrument, Common 5gp 3lb</p><p> (mandolin)(on back)</p><p>Backpack 2gp 2lb</p><p> Bedroll 5sp 4lb (Gnome size, 75% of normal rounded up)</p><p> Flint & Steel 1sp -</p><p> Rations (x3) 15sp 3lb</p><p> Torch (x1) 1cp 1lb </p><p> Waterskin 1gp 3lb (Gnome size, 75% of normal rounded up)</p><p> Whetstone 2cp 1lb</p><p></p><p></p><p></p><p></p><p>[B]Total Weight:[/B]32lb [B]Money:[/B] 126gp 23sp 7cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 25 26-50 51-75 150 375</p><p></p><p>[B]Age:[/B] 43</p><p>[B]Height:[/B] 3'5"</p><p>[B]Weight:[/B] 45lb</p><p>[B]Eyes:[/B] Green</p><p>[B]Hair:[/B] Brown</p><p>[B]Skin:[/B] Tan[/CODE]</p><p></p><p><strong>Appearance:</strong> </p><p>Nobbel appears to be like all other gnomes of his age. His new beard has been neatly trimmed, befitting a gnome from his clan. His brown hair is neatly trimmed unlike other traveling gnomes he has met on the road. His green eyes are slightly unusual (for a gnome). His eyes are is most attractive feature. His skinned his moderated tanned, as is the norm for his clan. </p><p></p><p>Nobbel's entertainers outfit is unlike most others. His outfit consists of simple yet fashionable leather clothing (armor). His cloak is a patchwork cloak stitched from many random shaped patches of cloth, almost ever color of the rainbow is represented in the cloak. With his mandolin slug over his backpack and his outfit, he is a sight to behold. </p><p></p><p><strong>Background:</strong> </p><p>Nobbel comes from the Halfdan clan. His adolescence was as normal as normal can be for a fun loving clan of Gnomes. At the age of 35, while attempted to play a trick on his mother, he overheard her and his uncle Gliten arguing about the legitimacy of Nobbel's parentage. Yes, it is true that Duvmip is his mother, but his uncle was questioning his father's part in the conception.</p><p></p><p>While Nobbel listened to this argument for over two hours, he learned that his father was not really his father. His mother admitted to Gliten that she had slept with another gnome, just once, and became pregnant. The result was Nobbel and his beautiful yet distinctive green eyes. Gliten claimed for the survival of the clan Nobbel must be slain. </p><p></p><p>Nobbel has always felt like an outsider in his clan. The other children used to tease him about the color of his eyes. Everyone in the clan has blue eyes. As Nobbel was growing up he thought his eyes gave him a distinct and refined look, unlike the "normal" look of everyone else. </p><p></p><p>Two days after learning this information, Nobbel left the burrow with what he could carry and his most prized possession, his simple mandolin. After traveling for three weeks he encounters a small human settlement and was befriended by a dwarven bard named Grunnar. Having much in common (size, family trouble) with Grunnar they became friends fast. For the next 8 years Nobbel traveled with Grunnar and learned the art of bardic lore and performances. </p><p></p><p>During the years of apprenticeship Nobbel learned much from grunnar. When they would enter a town or city they would regularly split up and perform separately. Nobbel was learning his craft from a true master and neither wanted to outshine the other during performances. rarely did they ever perform together. During one of the rare time that they actually performed together, there was trouble with the audience.</p><p></p><p>The audience seemed overly agitated and this disquieted the performers. While Grunnar was gracefully playing his mandolin and Nobbel was stunning the crowd with "dancing lights" A lone well aimed arrow pierced Grunnar's chest and laid him prone. The crowd was now in a frenzied state. As Nobbel bent down to aid his friend and confidant, Grunnar whispered to him with his dying breath. "They have finally found me, do not let your family find you as mine has."</p><p></p><p>With that Nobbel ran from the stage, gathered his gear from thier cart which was tied to a tree behind the stage in the city center. He fled into the darkness on foot. That was three months ago. He has been wandering ever since, alone. He would perform when the mood struck him. Although he has vowed to honor his friend and mentor by continuing to ply is craft and entertain those he meets.</p></blockquote><p></p>
[QUOTE="Modoc, post: 3191406, member: 40204"] [b]Nobbel Halfdan[/b] [CODE][B]Name:[/B] Nobbel "Nob" Halfdan [B]Class:[/B] Bard 1 [B]Race:[/B] Gnome [B]Size:[/B] Small [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Deity:[/B] Phyrah [B]Str:[/B] 10 +0 (4p.-2 Racial) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +0 [B]HP:[/B] 8 (1d6+2[Con]) [B]Con:[/B] 15 +2 (5p.+2 Racial) [B]Grapple:[/B] -4 [B]Dmg Red:[/B] [B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] [B]Wis:[/B] 11 +0 (3p.) [B]Init:[/B] +1 [B]Spell Save:[/B] [B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 10% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +1 +0 +1 +1 +0 +0 13 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 12 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +2 +2 [B]Ref:[/B] 2 +1 +3 [B]Will:[/B] 2 +0 +2 [B]Weapon Attack Damage Critical Range[/B] Dagger (x4) +1/+2R (+1 size) 1d4 19-20x2 10ft Sword, Short +1 (+1 Size) 1d6 19-20x2 [B]Languages:[/B] Common, Gnome, Dwarf [B]Abilities:[/B] Bardic Knowledge (+2) Bardic Music (1/day) Countersong (Su) Fascinate (Sp) Inspire Courage (+1 Morale Bonus) Low Light, +1 on attack rolls, +2 racial bonus on saving throws agianst illusions, +1 DC to all illusions spells cast by gnomes, +1 racial attack bonus agianst kolbolds and goblinoid, +4 dodge bonus to AC agianst giant type monsters, [B]Spells:[/B] 0 Level Spells Detect Magic Light Mending Read Magic [B]Spell-like Abilities:[/B] Speak with animals (burrowing) (1/day) Dancing lights (1/day) (CL 1/Dc14) Ghost Sounds (1/day) (CL 1/Dc14) Prestidigitation (1/day) (CL 1/Dc14) [B]Feats:[/B] Invesigator (+2 on Gather Information & Search Checks) [B]Skill Points:[/B] 28 [B]Max Ranks:[/B] 4/2 [B]Class Skills Ranks Mod Misc Total[/B] Appraise (Int) 0 +1 +0 +1 Balance (Dex) 4 +1 +o +5 Bluff (Cha) 4 +3 +0 +7 Climb (Str) 0 +0 +0 +0 Concentration (Con) 0 +2 +0 +2 Craft (Alchemy)(Int) 0 +1 +2 +3 Dechipher Script (Int) 0 +1 +0 +1 Diplomacy (Cha) 4 +3 +0 +7 Disguise (Cha) 0 +3 +0 +3 Escape Artist (Dex) 0 +1 +0 +1 Gather Information (Cha) 3 +3 +2 +8 Hide (Dex) 3 +1 +4 +8 Jump (Str) 0 +0 -6 -6 Knowledge (History) (Int) 2 +1 +0 +3 Listen (Wis) 0 +0 +2 +2 Move Silently (Dex) 0 +1 +0 +1 Perform (Cha) Stringed Instruments 4 +3 +0 +7 Search 0 +0 +2 +2 Sense Motive (Wis) 0 +0 +0 +0 Slieght of Hand (Dex) 0 +1 +0 +1 Speak Language (n/a) 0 n/a n/a n/a Spellcraft (Int) 0 +1 +0 +1 Swim (Str) 0 +0 +0 +0 Tumble (Dex) 4 +1 +0 +5 Use Magic Device (Cha) 0 +3 +0 +3 [B]Equipment: Cost Weight[/B] Dagger n 2gp 1lb Armor, Leather 10gp 12lb (Gnome size, 75% of normal rounded up) Sword, Short 10gp 1.5lb (Gnome size, 75% of normal NOT rounded up) Pouch, Belt 1gp .5lb Entertainer's Outfit -- -- Instrument, Common 5gp 3lb (mandolin)(on back) Backpack 2gp 2lb Bedroll 5sp 4lb (Gnome size, 75% of normal rounded up) Flint & Steel 1sp - Rations (x3) 15sp 3lb Torch (x1) 1cp 1lb Waterskin 1gp 3lb (Gnome size, 75% of normal rounded up) Whetstone 2cp 1lb [B]Total Weight:[/B]32lb [B]Money:[/B] 126gp 23sp 7cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 25 26-50 51-75 150 375 [B]Age:[/B] 43 [B]Height:[/B] 3'5" [B]Weight:[/B] 45lb [B]Eyes:[/B] Green [B]Hair:[/B] Brown [B]Skin:[/B] Tan[/CODE] [B]Appearance:[/B] Nobbel appears to be like all other gnomes of his age. His new beard has been neatly trimmed, befitting a gnome from his clan. His brown hair is neatly trimmed unlike other traveling gnomes he has met on the road. His green eyes are slightly unusual (for a gnome). His eyes are is most attractive feature. His skinned his moderated tanned, as is the norm for his clan. Nobbel's entertainers outfit is unlike most others. His outfit consists of simple yet fashionable leather clothing (armor). His cloak is a patchwork cloak stitched from many random shaped patches of cloth, almost ever color of the rainbow is represented in the cloak. With his mandolin slug over his backpack and his outfit, he is a sight to behold. [B]Background:[/B] Nobbel comes from the Halfdan clan. His adolescence was as normal as normal can be for a fun loving clan of Gnomes. At the age of 35, while attempted to play a trick on his mother, he overheard her and his uncle Gliten arguing about the legitimacy of Nobbel's parentage. Yes, it is true that Duvmip is his mother, but his uncle was questioning his father's part in the conception. While Nobbel listened to this argument for over two hours, he learned that his father was not really his father. His mother admitted to Gliten that she had slept with another gnome, just once, and became pregnant. The result was Nobbel and his beautiful yet distinctive green eyes. Gliten claimed for the survival of the clan Nobbel must be slain. Nobbel has always felt like an outsider in his clan. The other children used to tease him about the color of his eyes. Everyone in the clan has blue eyes. As Nobbel was growing up he thought his eyes gave him a distinct and refined look, unlike the "normal" look of everyone else. Two days after learning this information, Nobbel left the burrow with what he could carry and his most prized possession, his simple mandolin. After traveling for three weeks he encounters a small human settlement and was befriended by a dwarven bard named Grunnar. Having much in common (size, family trouble) with Grunnar they became friends fast. For the next 8 years Nobbel traveled with Grunnar and learned the art of bardic lore and performances. During the years of apprenticeship Nobbel learned much from grunnar. When they would enter a town or city they would regularly split up and perform separately. Nobbel was learning his craft from a true master and neither wanted to outshine the other during performances. rarely did they ever perform together. During one of the rare time that they actually performed together, there was trouble with the audience. The audience seemed overly agitated and this disquieted the performers. While Grunnar was gracefully playing his mandolin and Nobbel was stunning the crowd with "dancing lights" A lone well aimed arrow pierced Grunnar's chest and laid him prone. The crowd was now in a frenzied state. As Nobbel bent down to aid his friend and confidant, Grunnar whispered to him with his dying breath. "They have finally found me, do not let your family find you as mine has." With that Nobbel ran from the stage, gathered his gear from thier cart which was tied to a tree behind the stage in the city center. He fled into the darkness on foot. That was three months ago. He has been wandering ever since, alone. He would perform when the mood struck him. Although he has vowed to honor his friend and mentor by continuing to ply is craft and entertain those he meets. [/QUOTE]
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