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(Record) Official Character Thread
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<blockquote data-quote="Robichaud" data-source="post: 3883272" data-attributes="member: 56369"><p><strong>Jinx</strong></p><p></p><p>[code][B]Name:[/B] Jinx</p><p>[B]Class:[/B] Psion (Kineticist)</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] M (5'10")</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good</p><p>[B]Religion:[/B] Grendath</p><p></p><p>[B]Str:[/B] 10 -- (02p.) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 14 +2 (06p.) [B]BAB:[/B] +0 [B]HP:[/B] 6</p><p>[B]Con:[/B] 14 +2 (06p.) [B]Grapple:[/B] +0 [B]Dmg Red:[/B] N/A</p><p>[B]Int:[/B] 16 +3 (10p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] N/A</p><p>[B]Wis:[/B] 12 +1 (04p.) [B]Init:[/B] +2 [B]Spell Save:[/B] 13 + Power Level</p><p>[B]Cha:[/B] 10 -- (02p.) [B]ACP:[/B] -- [B]Spell Fail:[/B] N/A</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0 +0 +2 +0 +0 +0 12</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 10</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +2 +2</p><p>[B]Ref:[/B] 0 +2 +2</p><p>[B]Will:[/B] 2 +1 +3</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Dagger +0 1d4 19-20/x2</p><p>or</p><p>Light Crossbow +2 1d8 19-20/x2</p><p></p><p>[B]Languages:[/B] Common, Bonus: Elven, Gnome, Halfling.</p><p></p><p>[B]Abilities:[/B]</p><p></p><p>Racial (Human):</p><p>*Versatile: Bonus feat, +4 skill points at level 1, +1 skill point every level</p><p> thereafter.</p><p>*Favoured class: Any.</p><p></p><p>Class features:</p><p>*Bonus psionic feat at level 1</p><p>*Weapon proficiencies: club, dagger, heavy crossbow, light crossbow,</p><p> quarterstaff, shortspear.</p><p>*Psion manifester level 1.</p><p>*Discipline: Psychokinesis.</p><p></p><p>[B]Feats:[/B] </p><p>Level 1: Point Blank Shot</p><p>Bonus (Psion 1): Psionic Shot</p><p>Bonus (Human): Precise Shot</p><p></p><p>[B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Autohypnosis 4 +1 +5</p><p>Concentration 4 +2 +6</p><p>Intimidate 4 -- +4</p><p>Knowledge(Psionics) 4 +3 +7</p><p>Profession(Sailor) 4 +1 +5</p><p>Psicraft 4 +3 +7</p><p></p><p>Spot 0 +1 +1</p><p>Listen 0 +1 +1</p><p>Search 0 +3 +3</p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Worn or Carried:</p><p> Explorer's Outfit ----- ------</p><p> Dagger 2gp 1 lb</p><p> Light crossbow 35gp 4 lb</p><p> Bolts (x20) + Quiver 2gp 2 lb</p><p> Belt pouch: 1gp .5lb</p><p> Signal whistle 8sp ------</p><p> Flint and steel 1gp ------</p><p> Power Stone(*1) 25gp ------</p><p> Backpack: 2gp 2 lb</p><p> Waterskin 1gp 4 lb </p><p> Trail rations (4 days) 2gp 4 lb</p><p> Bedroll 1sp 5 lb</p><p> Lantern, hooded 7gp 2 lb</p><p> Oil, 2pts 2sp 2 lb</p><p> Rope, silk (50ft) 10gp 5 lb</p><p> </p><p> --------------------------------------- +</p><p> 89gp, 1sp 31.5lb</p><p></p><p>(*1: Power Stone of Vigor, manifester level 1)</p><p></p><p></p><p>[B]Carried Weight:[/B] 31.5 lbs [B]Money:[/B] 30 gp, 9 sp, 0 cp.</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 33 66 67-100 200 500</p><p></p><p></p><p></p><p>[B]Age:[/B] 21</p><p>[B]Height:[/B] 5'10"</p><p>[B]Weight:[/B] 135lbs</p><p>[B]Eyes:[/B] Brown</p><p>[B]Hair:[/B] Dark Brown</p><p>[B]Skin:[/B] Tanned</p><p>[/code]</p><p></p><p><strong>Psionics:</strong></p><p> Power Points: 3 (2 for lvl. 1 Psion, 1 bonus for INT 16/Manifester level 1)</p><p> Manifester Level: 1</p><p> Powers Known: 1: Energy Ray, Inertial Armor, Far Hand</p><p></p><p><strong>Appearance:</strong></p><p>Jinx is a man of average height, with a thin, wiry build, and a narrowish face that makes him look a little taller than he is, somehow. He has short, nearly black hair, held further in check by a bandana, and dark brown eyes; his skin's well-tanned, more wrinkly than you'd expect in a man of his age. Though they're usually mostly hidden by clothing, jagged lightning scars cover his chest and the side of his neck. He tends to favor his left leg when he walks.</p><p></p><p>His clothing tends towards the aggresively practical, dark brown leather pants and vest over a simple shirt, heavy boots, lots of straps, buckles, and pockets in strategical places. He's almost never without a dagger in his belt, and adds a crossbow and bolt quiver strapped to his thigh when he's expecting trouble.</p><p></p><p>[sblock="History"]</p><p>In a previous life, Boris Draznin was a sailor, plying his trade on the Great Sea. He would've lived an unremarkable life, and died an unremarkable death by exposure, scurvy, disease, pirate or sea monster attack, if Fate hadn't intervened one dark and stormy night while Boris was at work in the rigging. In his case, Fate took the form of a lightning bolt to the chest. Miraculously, Boris survived. Less miraculously, but only slightly so, he also survived the thirty foot drop to the deck afterwards. As if that sequence of improbable events wasn't enough, he made a nearly full recovery over time, and came out slightly ahead in the bargain -- the crisis had awoken his latent psionic talent, and Boris found he could move small objects by a mere exercise of will, and found he had some command over energy as well, being able to make small sparks arc off his fingertips by like means.</p><p></p><p>This earned him an almost instant firing by his captain, a good if superstitious man. He reasoned that the sky gods might well try to claim the one they "missed," or reclaim the power Boris had "stolen" from them, and he'd rather not have him on his ship when that happened. As the rumor traveled, it also got him his nickname, "Jinx." Jinx found it hard to find work as a sailor after that.</p><p></p><p>Embittered, he turned to mercenary work, and kept developing his gift. As it turns out, a man who is a good shot, is able to roast enemies with blasts of lightning, and knows how to keep his mouth shut can earn a decent living at that sort of work. But Jinx soon tired of the "dirty" aspects of his work, and, following a recent conversion to the God of Adventurers, has come to Orussus to make a living as one, hoping it'll be more of a challenging and less of a morally ambiguous existence.[/sblock]</p><p>[sblock="Log"][code]</p><p>Gained 4 GP in [url=http://www.enworld.org/showpost.php?p=3912616&postcount=1927]a game of Horde[/url] (Tot'l cash now: 34gp, 9sp)</p><p>[url=http://www.enworld.org/showpost.php?p=3993174&postcount=644]Purchases[/url] 1 vial of ink and 5 sheets of parchment. (Tot'l cash: 25gp, 9sp)</p><p>[/code][/sblock]</p></blockquote><p></p>
[QUOTE="Robichaud, post: 3883272, member: 56369"] [b]Jinx[/b] [code][B]Name:[/B] Jinx [B]Class:[/B] Psion (Kineticist) [B]Race:[/B] Human [B]Size:[/B] M (5'10") [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Religion:[/B] Grendath [B]Str:[/B] 10 -- (02p.) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 14 +2 (06p.) [B]BAB:[/B] +0 [B]HP:[/B] 6 [B]Con:[/B] 14 +2 (06p.) [B]Grapple:[/B] +0 [B]Dmg Red:[/B] N/A [B]Int:[/B] 16 +3 (10p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] N/A [B]Wis:[/B] 12 +1 (04p.) [B]Init:[/B] +2 [B]Spell Save:[/B] 13 + Power Level [B]Cha:[/B] 10 -- (02p.) [B]ACP:[/B] -- [B]Spell Fail:[/B] N/A [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0 +0 +2 +0 +0 +0 12 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 10 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +2 +2 [B]Ref:[/B] 0 +2 +2 [B]Will:[/B] 2 +1 +3 [B]Weapon Attack Damage Critical[/B] Dagger +0 1d4 19-20/x2 or Light Crossbow +2 1d8 19-20/x2 [B]Languages:[/B] Common, Bonus: Elven, Gnome, Halfling. [B]Abilities:[/B] Racial (Human): *Versatile: Bonus feat, +4 skill points at level 1, +1 skill point every level thereafter. *Favoured class: Any. Class features: *Bonus psionic feat at level 1 *Weapon proficiencies: club, dagger, heavy crossbow, light crossbow, quarterstaff, shortspear. *Psion manifester level 1. *Discipline: Psychokinesis. [B]Feats:[/B] Level 1: Point Blank Shot Bonus (Psion 1): Psionic Shot Bonus (Human): Precise Shot [B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Autohypnosis 4 +1 +5 Concentration 4 +2 +6 Intimidate 4 -- +4 Knowledge(Psionics) 4 +3 +7 Profession(Sailor) 4 +1 +5 Psicraft 4 +3 +7 Spot 0 +1 +1 Listen 0 +1 +1 Search 0 +3 +3 [B]Equipment: Cost Weight[/B] Worn or Carried: Explorer's Outfit ----- ------ Dagger 2gp 1 lb Light crossbow 35gp 4 lb Bolts (x20) + Quiver 2gp 2 lb Belt pouch: 1gp .5lb Signal whistle 8sp ------ Flint and steel 1gp ------ Power Stone(*1) 25gp ------ Backpack: 2gp 2 lb Waterskin 1gp 4 lb Trail rations (4 days) 2gp 4 lb Bedroll 1sp 5 lb Lantern, hooded 7gp 2 lb Oil, 2pts 2sp 2 lb Rope, silk (50ft) 10gp 5 lb --------------------------------------- + 89gp, 1sp 31.5lb (*1: Power Stone of Vigor, manifester level 1) [B]Carried Weight:[/B] 31.5 lbs [B]Money:[/B] 30 gp, 9 sp, 0 cp. [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 33 66 67-100 200 500 [B]Age:[/B] 21 [B]Height:[/B] 5'10" [B]Weight:[/B] 135lbs [B]Eyes:[/B] Brown [B]Hair:[/B] Dark Brown [B]Skin:[/B] Tanned [/code] [b]Psionics:[/b] Power Points: 3 (2 for lvl. 1 Psion, 1 bonus for INT 16/Manifester level 1) Manifester Level: 1 Powers Known: 1: Energy Ray, Inertial Armor, Far Hand [b]Appearance:[/b] Jinx is a man of average height, with a thin, wiry build, and a narrowish face that makes him look a little taller than he is, somehow. He has short, nearly black hair, held further in check by a bandana, and dark brown eyes; his skin's well-tanned, more wrinkly than you'd expect in a man of his age. Though they're usually mostly hidden by clothing, jagged lightning scars cover his chest and the side of his neck. He tends to favor his left leg when he walks. His clothing tends towards the aggresively practical, dark brown leather pants and vest over a simple shirt, heavy boots, lots of straps, buckles, and pockets in strategical places. He's almost never without a dagger in his belt, and adds a crossbow and bolt quiver strapped to his thigh when he's expecting trouble. [sblock="History"] In a previous life, Boris Draznin was a sailor, plying his trade on the Great Sea. He would've lived an unremarkable life, and died an unremarkable death by exposure, scurvy, disease, pirate or sea monster attack, if Fate hadn't intervened one dark and stormy night while Boris was at work in the rigging. In his case, Fate took the form of a lightning bolt to the chest. Miraculously, Boris survived. Less miraculously, but only slightly so, he also survived the thirty foot drop to the deck afterwards. As if that sequence of improbable events wasn't enough, he made a nearly full recovery over time, and came out slightly ahead in the bargain -- the crisis had awoken his latent psionic talent, and Boris found he could move small objects by a mere exercise of will, and found he had some command over energy as well, being able to make small sparks arc off his fingertips by like means. This earned him an almost instant firing by his captain, a good if superstitious man. He reasoned that the sky gods might well try to claim the one they "missed," or reclaim the power Boris had "stolen" from them, and he'd rather not have him on his ship when that happened. As the rumor traveled, it also got him his nickname, "Jinx." Jinx found it hard to find work as a sailor after that. Embittered, he turned to mercenary work, and kept developing his gift. As it turns out, a man who is a good shot, is able to roast enemies with blasts of lightning, and knows how to keep his mouth shut can earn a decent living at that sort of work. But Jinx soon tired of the "dirty" aspects of his work, and, following a recent conversion to the God of Adventurers, has come to Orussus to make a living as one, hoping it'll be more of a challenging and less of a morally ambiguous existence.[/sblock] [sblock="Log"][code] Gained 4 GP in [url=http://www.enworld.org/showpost.php?p=3912616&postcount=1927]a game of Horde[/url] (Tot'l cash now: 34gp, 9sp) [url=http://www.enworld.org/showpost.php?p=3993174&postcount=644]Purchases[/url] 1 vial of ink and 5 sheets of parchment. (Tot'l cash: 25gp, 9sp) [/code][/sblock] [/QUOTE]
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