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<blockquote data-quote="jkason" data-source="post: 5879042" data-attributes="member: 2710"><p>This sounds a bit like what I think Boons are in 4e: slotless bonuses that last a certain amount of time (I think in 4e they're supposed to last a few levels?). It sounds like an interesting idea, but does seem like it might provide a few logistical complications. I'd assume boons would have to be part of the original DM proposal, but at the time of proposal, you wouldn't necessarily know if the PC's in the adventure would already be 'booned up,' and / or would level such that they could gain your own boon. </p><p></p><p>One also wonders if there might be power creep concerns attached. Possibly GE's idea to add attitudes to NPCs might be the best idea; there are already rules in place about how a Friendly NPC acts toward you as opposed to an Hostile one when asking for favors, after all. I'm not sure if this requires that the NPC sheets also reference PCs, though.</p></blockquote><p></p>
[QUOTE="jkason, post: 5879042, member: 2710"] This sounds a bit like what I think Boons are in 4e: slotless bonuses that last a certain amount of time (I think in 4e they're supposed to last a few levels?). It sounds like an interesting idea, but does seem like it might provide a few logistical complications. I'd assume boons would have to be part of the original DM proposal, but at the time of proposal, you wouldn't necessarily know if the PC's in the adventure would already be 'booned up,' and / or would level such that they could gain your own boon. One also wonders if there might be power creep concerns attached. Possibly GE's idea to add attitudes to NPCs might be the best idea; there are already rules in place about how a Friendly NPC acts toward you as opposed to an Hostile one when asking for favors, after all. I'm not sure if this requires that the NPC sheets also reference PCs, though. [/QUOTE]
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