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[Recruiting 2 more!] In A Wicked Age RPG Quick Game
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<blockquote data-quote="doghead" data-source="post: 6016213" data-attributes="member: 8243"><p>It has been a long time. Three years since I last logged in. Five since I last ran or played anything. I have been toying with the idea of starting a game, but saw your offering and thought I might start with a bit of player action first.</p><p></p><p>France is good, or perhaps one of the multitude of small German states. There are some good maps around. Another option would be to make it a little more undefined - 'somewhere on the Continent', which does have the advantage of freeing the game from any obligation to history.</p><p></p><p>An alternative reading of Glasseye's suggestion would be monks dabbling in magic. Such actions would be bordering on heresy in a world in which mother church is fighting a losing battle against the modernising forces who see magic, not faith, as the true way to understand the universe.</p><p></p><p>Looking forward to see what come out of this. I like the idea of the Oracles. I have been giving some thought to how I might incorporate them into character generation if I do end up running a game. I have a few ideas.</p></blockquote><p></p>
[QUOTE="doghead, post: 6016213, member: 8243"] It has been a long time. Three years since I last logged in. Five since I last ran or played anything. I have been toying with the idea of starting a game, but saw your offering and thought I might start with a bit of player action first. France is good, or perhaps one of the multitude of small German states. There are some good maps around. Another option would be to make it a little more undefined - 'somewhere on the Continent', which does have the advantage of freeing the game from any obligation to history. An alternative reading of Glasseye's suggestion would be monks dabbling in magic. Such actions would be bordering on heresy in a world in which mother church is fighting a losing battle against the modernising forces who see magic, not faith, as the true way to understand the universe. Looking forward to see what come out of this. I like the idea of the Oracles. I have been giving some thought to how I might incorporate them into character generation if I do end up running a game. I have a few ideas. [/QUOTE]
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