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(Recruiting) Greyhawk Old-School Sandbox-Style Campaign
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<blockquote data-quote="airwalkrr" data-source="post: 6686972" data-attributes="member: 12460"><p>I had suspected the "treasure hunting archaeologist" was what you were going for. But I still do not see Stealth fitting into that mix very well. The original Lara Croft was a primarily a puzzle-solver. And Indy was never very good at hiding or blending in; solving puzzles was always his strong suit as well. Athletics or Acrobatics would be a much easier sell. I presently remain unconvinced. Perhaps if you are willing to write up the background more completely or cite some examples of treasure-hunting sneaks in action, I will allow it, but no guarantees.</p><p></p><p>Please use the standard starting equipment. You may sell any starting equipment at half price and use any starting gold from your background to purchase other equipment, however.</p><p></p><p>First, love the concept. It fits the milieu perfectly.</p><p></p><p>Second, I note you did not pick a background. I think Entertainer would fit well. If you would like, the background could be customized to replace proficiency with the disguise kit to a gaming set like playing cards, three-dragon ante or dice.</p><p></p><p>Third, because music and sound is so intrinsic to the bard class, I find it hard to strip that aspect and replace it with things like dice and playing cards unless music and sound is still somehow incorporated. A lot of bard spells and abilities are very rooted in sound. I find it hard to imagine gaining bardic inspiration from seeing someone toss dice or getting better rest from playing cards. The cleric route is far more suited, I think, to re-skinning the spellcasting, especially if you were to favor a god of luck or fate like Istus or Ralishaz; dice or playing cards could take the place of the holy symbol. On the other hand, given your detailed description, I agree Fharlanghn fits better. From where I stand, I think it fits better to have the character take up games of chance as more of a hobby and pastime rather than an element intrinsic to character abilities. Perhaps with a little more development we can the background better though if your heart is set on using the games of chance as some sort of (I assume) spellcasting focus.</p><p></p><p>Let us get to the heart of the question of why you selected the bard class in the first place. What is it about that bard class in particular that appeals to you for this character? Would you consider another class as an alternative if it fits the character better? (Any class could have the entertainer background and still fit your description quite well.) I suggest taking a look at page 52 of the PH under "Creating a Bard" and thinking about how the character became a bard in the first place to help answer these questions.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6686972, member: 12460"] I had suspected the "treasure hunting archaeologist" was what you were going for. But I still do not see Stealth fitting into that mix very well. The original Lara Croft was a primarily a puzzle-solver. And Indy was never very good at hiding or blending in; solving puzzles was always his strong suit as well. Athletics or Acrobatics would be a much easier sell. I presently remain unconvinced. Perhaps if you are willing to write up the background more completely or cite some examples of treasure-hunting sneaks in action, I will allow it, but no guarantees. Please use the standard starting equipment. You may sell any starting equipment at half price and use any starting gold from your background to purchase other equipment, however. First, love the concept. It fits the milieu perfectly. Second, I note you did not pick a background. I think Entertainer would fit well. If you would like, the background could be customized to replace proficiency with the disguise kit to a gaming set like playing cards, three-dragon ante or dice. Third, because music and sound is so intrinsic to the bard class, I find it hard to strip that aspect and replace it with things like dice and playing cards unless music and sound is still somehow incorporated. A lot of bard spells and abilities are very rooted in sound. I find it hard to imagine gaining bardic inspiration from seeing someone toss dice or getting better rest from playing cards. The cleric route is far more suited, I think, to re-skinning the spellcasting, especially if you were to favor a god of luck or fate like Istus or Ralishaz; dice or playing cards could take the place of the holy symbol. On the other hand, given your detailed description, I agree Fharlanghn fits better. From where I stand, I think it fits better to have the character take up games of chance as more of a hobby and pastime rather than an element intrinsic to character abilities. Perhaps with a little more development we can the background better though if your heart is set on using the games of chance as some sort of (I assume) spellcasting focus. Let us get to the heart of the question of why you selected the bard class in the first place. What is it about that bard class in particular that appeals to you for this character? Would you consider another class as an alternative if it fits the character better? (Any class could have the entertainer background and still fit your description quite well.) I suggest taking a look at page 52 of the PH under "Creating a Bard" and thinking about how the character became a bard in the first place to help answer these questions. [/QUOTE]
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