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(Recruiting) Kiss of Darkness--Adventure in my Homebrew Setting
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<blockquote data-quote="Rystil Arden" data-source="post: 2788579" data-attributes="member: 29014"><p>Sure, one post per day generally implies at least one post per day when your character has something to do (particularly important for combat!)</p><p></p><p></p><p></p><p>Actually, I was going to get to some of that info (and more besides), but I wasn't sure if I have time to type it all up. By picking those questions out in specific, I can definitely answer them:</p><p></p><p>Climate--Sundaria is temperate plains. I cut off the map just on the edge of the southern rainforest, the western mountains, the southeastern inland sea, and the eastern forest, though.</p><p></p><p>Government--Sundaria is a monarchy ruled by the Aureolus family. There is a council of merchant-lords as well as another of landed aristocracy, but they merely advise the king. There are several other important kingdoms, countries, and such, but the adventure starts in Sundaria.</p><p></p><p>Economy--Much of Sundaria's wealth comes from trade among the kingdom itself and with its neighbours, as well as from taxes. There is certainly also farming and industry as well, however, particularly in some of the outlying rural areas away from the main water routes of transportation.</p><p></p><p>Core Races:</p><p></p><p>Humans--Humans come from many different places, but PC humans will probably be Sundarians. A younger race, the humans are raising new civilisations in the plains, which the other races left alone for fear of the lack of defensibility against the marauding humanoid barbarian tribes from the north.</p><p></p><p>Elves--Moon Elves (PHB elves), High Elves (yes, I know they're supposed to be the PHB elves according to the MM 3.5, but they aren't <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> They're the +2 Int -2 Con kind), and Forest Elves lives in the arboreal elven city in the eastern forest. Tribes of Wild Elves dare to make their home on the fringes southern jungle. There is one known Star Elf (+2 Cha -2 Con) in the elven city, but let me know if anyone wants to play one. A few elves also live in human lands, but they are rare. The elven histories are shrouded in mystery and kept by the Council of High Mages, and no one really knows of the Wild Elves's past, but their legends speak of a time when they lived in a flourishing Golden Age...</p><p></p><p>Dwarves--Many dwarves live in a subterranean kingdom under the mountains of the Dragonjaw Peaks. Over the years, they have fought many battles against the creatures who dwell in the subterranean depths. There are also a good number of dwarves who have taken up living aboveground in human kingdoms, far more than elves, often acting as smiths and craftsmen. </p><p></p><p>Gnomes--The gnomes are dangerous manipulators and illusionists who left the human lands last of all the other races, fleeing across the inland sea to a new island home, which they subsequently shrouded in so many wards and veils of illusion that no one has ever been able to find it. Gnomes are virtually unseen by the outside world except at a special trading town on a smaller island in the sea, where they barter for their rare and exotic goods and then vanish back into the mists of the Sea of Remorse.</p><p></p><p>Halflings--Halflings are to be found ubiquitously throughout human societies as well as in travelling caravans that move throughout human lands. Halflings are generally viewed highly and suspiciously at the same time, as they have dual reputations of stout, honest folk and of notorious rogues.</p><p></p><p>Other Races--Ask about any race, and I'll expound upon them <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2788579, member: 29014"] Sure, one post per day generally implies at least one post per day when your character has something to do (particularly important for combat!) Actually, I was going to get to some of that info (and more besides), but I wasn't sure if I have time to type it all up. By picking those questions out in specific, I can definitely answer them: Climate--Sundaria is temperate plains. I cut off the map just on the edge of the southern rainforest, the western mountains, the southeastern inland sea, and the eastern forest, though. Government--Sundaria is a monarchy ruled by the Aureolus family. There is a council of merchant-lords as well as another of landed aristocracy, but they merely advise the king. There are several other important kingdoms, countries, and such, but the adventure starts in Sundaria. Economy--Much of Sundaria's wealth comes from trade among the kingdom itself and with its neighbours, as well as from taxes. There is certainly also farming and industry as well, however, particularly in some of the outlying rural areas away from the main water routes of transportation. Core Races: Humans--Humans come from many different places, but PC humans will probably be Sundarians. A younger race, the humans are raising new civilisations in the plains, which the other races left alone for fear of the lack of defensibility against the marauding humanoid barbarian tribes from the north. Elves--Moon Elves (PHB elves), High Elves (yes, I know they're supposed to be the PHB elves according to the MM 3.5, but they aren't :p They're the +2 Int -2 Con kind), and Forest Elves lives in the arboreal elven city in the eastern forest. Tribes of Wild Elves dare to make their home on the fringes southern jungle. There is one known Star Elf (+2 Cha -2 Con) in the elven city, but let me know if anyone wants to play one. A few elves also live in human lands, but they are rare. The elven histories are shrouded in mystery and kept by the Council of High Mages, and no one really knows of the Wild Elves's past, but their legends speak of a time when they lived in a flourishing Golden Age... Dwarves--Many dwarves live in a subterranean kingdom under the mountains of the Dragonjaw Peaks. Over the years, they have fought many battles against the creatures who dwell in the subterranean depths. There are also a good number of dwarves who have taken up living aboveground in human kingdoms, far more than elves, often acting as smiths and craftsmen. Gnomes--The gnomes are dangerous manipulators and illusionists who left the human lands last of all the other races, fleeing across the inland sea to a new island home, which they subsequently shrouded in so many wards and veils of illusion that no one has ever been able to find it. Gnomes are virtually unseen by the outside world except at a special trading town on a smaller island in the sea, where they barter for their rare and exotic goods and then vanish back into the mists of the Sea of Remorse. Halflings--Halflings are to be found ubiquitously throughout human societies as well as in travelling caravans that move throughout human lands. Halflings are generally viewed highly and suspiciously at the same time, as they have dual reputations of stout, honest folk and of notorious rogues. Other Races--Ask about any race, and I'll expound upon them :) [/QUOTE]
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(Recruiting) Kiss of Darkness--Adventure in my Homebrew Setting
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